mirror of
https://github.com/ppy/osu.git
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Merge + update framework
This commit is contained in:
commit
622659336d
23
.vscode/launch.json
vendored
23
.vscode/launch.json
vendored
@ -1,7 +1,7 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [{
|
||||
"name": "osu! (VisualTests)",
|
||||
"name": "osu! VisualTests (Debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
@ -18,7 +18,24 @@
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"name": "osu! VisualTests (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game/bin/Release/osu!.exe",
|
||||
"args": [
|
||||
"--tests"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
@ -32,7 +49,7 @@
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (release)",
|
||||
"name": "osu! (Release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
|
1
.vscode/tasks.json
vendored
1
.vscode/tasks.json
vendored
@ -23,6 +23,7 @@
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"group": "build",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 65416c914b34590699cf09f6b7d298fa26806f3b
|
||||
Subproject commit 31754e8fd0eb840b6aca03ec481b677665999211
|
@ -10,7 +10,7 @@ using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Testing
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
internal class TestCaseManiaHitObjects : OsuTestCase
|
@ -17,7 +17,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Testing
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
internal class TestCaseManiaPlayfield : OsuTestCase
|
@ -80,8 +80,8 @@
|
||||
<Compile Include="Objects\Note.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="ManiaInputManager.cs" />
|
||||
<Compile Include="Testing\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Testing\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Timing\GravityScrollingContainer.cs" />
|
||||
<Compile Include="Timing\ScrollingAlgorithm.cs" />
|
||||
<Compile Include="UI\Column.cs" />
|
||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public override bool DisplayJudgement => false;
|
||||
|
||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||
{
|
||||
this.sliderTick = sliderTick;
|
||||
|
@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private readonly SpinnerDisc disc;
|
||||
private readonly SpinnerTicks ticks;
|
||||
private readonly SpinnerSpmCounter spmCounter;
|
||||
|
||||
private readonly Container mainContainer;
|
||||
|
||||
@ -103,6 +104,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
},
|
||||
}
|
||||
},
|
||||
spmCounter = new SpinnerSpmCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Y = 120,
|
||||
Alpha = 0
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ -157,6 +165,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
protected override void Update()
|
||||
{
|
||||
disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
|
||||
if (!spmCounter.IsPresent && disc.Tracking)
|
||||
spmCounter.FadeIn(TIME_FADEIN);
|
||||
|
||||
base.Update();
|
||||
}
|
||||
@ -167,6 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
circle.Rotation = disc.Rotation;
|
||||
ticks.Rotation = disc.Rotation;
|
||||
spmCounter.SetRotation(disc.RotationAbsolute);
|
||||
|
||||
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
||||
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
|
||||
|
@ -77,7 +77,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
@ -0,0 +1,75 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerSpmCounter : Container
|
||||
{
|
||||
private readonly OsuSpriteText spmText;
|
||||
|
||||
public SpinnerSpmCounter()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
spmText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"0",
|
||||
Font = @"Venera",
|
||||
TextSize = 24
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"SPINS PER MINUTE",
|
||||
Font = @"Venera",
|
||||
TextSize = 12,
|
||||
Y = 30
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private double spm;
|
||||
|
||||
public double SpinsPerMinute
|
||||
{
|
||||
get { return spm; }
|
||||
private set
|
||||
{
|
||||
if (value == spm) return;
|
||||
spm = value;
|
||||
spmText.Text = Math.Truncate(value).ToString(@"#0");
|
||||
}
|
||||
}
|
||||
|
||||
private struct RotationRecord
|
||||
{
|
||||
public float Rotation;
|
||||
public double Time;
|
||||
}
|
||||
|
||||
private readonly Queue<RotationRecord> records = new Queue<RotationRecord>();
|
||||
private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
|
||||
|
||||
public void SetRotation(float currentRotation)
|
||||
{
|
||||
if (records.Count > 0)
|
||||
{
|
||||
var record = records.Peek();
|
||||
while (Time.Current - records.Peek().Time > spm_count_duration)
|
||||
record = records.Dequeue();
|
||||
SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
|
||||
}
|
||||
|
||||
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
|
||||
}
|
||||
}
|
||||
}
|
@ -91,6 +91,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
var osuJudgement = (OsuJudgement)judgement;
|
||||
var osuObject = (OsuHitObject)judgedObject.HitObject;
|
||||
|
||||
if (!judgedObject.DisplayJudgement)
|
||||
return;
|
||||
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(osuJudgement)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -68,6 +68,7 @@
|
||||
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SpinnerSpmCounter.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SpinnerTicks.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
|
||||
|
@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
FillMode = FillMode.Fit;
|
||||
}
|
||||
|
||||
public override bool DisplayJudgement => false;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
if (judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
|
||||
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
|
||||
{
|
||||
judgementContainer.Add(new DrawableTaikoJudgement(judgedObject, judgement)
|
||||
{
|
||||
|
@ -117,18 +117,27 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
//ensure we were stored to beatmap database backing...
|
||||
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
|
||||
|
||||
IEnumerable<BeatmapInfo> resultBeatmaps = null;
|
||||
Func<IEnumerable<BeatmapInfo>> queryBeatmaps = () => store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0);
|
||||
Func<IEnumerable<BeatmapSetInfo>> queryBeatmapSets = () => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526);
|
||||
|
||||
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
|
||||
waitForOrAssert(() => (resultBeatmaps = store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() == 12,
|
||||
waitForOrAssert(() => queryBeatmaps().Count() == 12,
|
||||
@"Beatmaps did not import to the database in allocated time", timeout);
|
||||
|
||||
var set = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526).First();
|
||||
waitForOrAssert(() => queryBeatmapSets().Count() == 1,
|
||||
@"BeatmapSet did not import to the database in allocated time", timeout);
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
|
||||
$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
|
||||
int countBeatmapSetBeatmaps = 0;
|
||||
int countBeatmaps = 0;
|
||||
|
||||
foreach (BeatmapInfo b in resultBeatmaps)
|
||||
waitForOrAssert(() =>
|
||||
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
|
||||
(countBeatmaps = queryBeatmaps().Count()),
|
||||
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
|
||||
|
||||
var set = queryBeatmapSets().First();
|
||||
|
||||
foreach (BeatmapInfo b in set.Beatmaps)
|
||||
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count > 0);
|
||||
|
@ -550,7 +550,7 @@ namespace osu.Game.Beatmaps
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => f.Filename == filename).FileInfo.StoragePath;
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
|
||||
|
||||
protected override Texture GetBackground()
|
||||
{
|
||||
|
@ -611,9 +611,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
CommandTimelineGroup timelineGroup = null;
|
||||
|
||||
string line;
|
||||
while ((line = stream.ReadLine()?.Trim()) != null)
|
||||
while ((line = stream.ReadLine()) != null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(line))
|
||||
if (string.IsNullOrWhiteSpace(line))
|
||||
continue;
|
||||
|
||||
if (line.StartsWith("//"))
|
||||
@ -679,10 +679,12 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||
{
|
||||
var split = line.Trim().Split(new[] { separator }, 2);
|
||||
|
||||
return new KeyValuePair<string, string>
|
||||
(
|
||||
line.Remove(line.IndexOf(separator)).Trim(),
|
||||
line.Substring(line.IndexOf(separator) + 1).Trim()
|
||||
split[0].Trim(),
|
||||
split.Length > 1 ? split[1].Trim() : string.Empty
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -15,32 +15,76 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class IconButton : OsuClickableContainer
|
||||
{
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly Box hover;
|
||||
private readonly Container content;
|
||||
private const float button_size = 30;
|
||||
|
||||
private Color4? flashColour;
|
||||
/// <summary>
|
||||
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
|
||||
/// </summary>
|
||||
public Color4 FlashColour
|
||||
{
|
||||
get { return flashColour ?? Color4.White; }
|
||||
set { flashColour = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
|
||||
/// </summary>
|
||||
public Color4 IconColour
|
||||
{
|
||||
get { return icon.Colour; }
|
||||
set { icon.Colour = value; }
|
||||
}
|
||||
|
||||
private Color4? hoverColour;
|
||||
/// <summary>
|
||||
/// The background colour of the <see cref="IconButton"/> while it is hovered.
|
||||
/// </summary>
|
||||
public Color4 HoverColour
|
||||
{
|
||||
get { return hoverColour ?? Color4.White; }
|
||||
set
|
||||
{
|
||||
hoverColour = value;
|
||||
hover.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The icon.
|
||||
/// </summary>
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return icon.Icon; }
|
||||
set { icon.Icon = value; }
|
||||
}
|
||||
|
||||
private const float button_size = 30;
|
||||
private Color4 flashColour;
|
||||
|
||||
/// <summary>
|
||||
/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
|
||||
/// </summary>
|
||||
public Vector2 IconScale
|
||||
{
|
||||
get { return icon.Scale; }
|
||||
set { icon.Scale = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The size of the <see cref="IconButton"/> while it is not being pressed.
|
||||
/// </summary>
|
||||
public Vector2 ButtonSize
|
||||
{
|
||||
get { return content.Size; }
|
||||
set { content.Size = value; }
|
||||
}
|
||||
|
||||
private readonly Container content;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly Box hover;
|
||||
|
||||
public IconButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
@ -48,7 +92,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(button_size),
|
||||
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
@ -78,8 +121,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
hover.Colour = colours.Yellow.Opacity(0.6f);
|
||||
flashColour = colours.Yellow;
|
||||
if (hoverColour == null)
|
||||
HoverColour = colours.Yellow.Opacity(0.6f);
|
||||
|
||||
if (flashColour == null)
|
||||
FlashColour = colours.Yellow;
|
||||
|
||||
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
|
||||
}
|
||||
@ -98,7 +144,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
hover.FlashColour(flashColour, 800, Easing.OutQuint);
|
||||
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
|
@ -161,11 +161,15 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
prevButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = prev,
|
||||
Icon = FontAwesome.fa_step_backward,
|
||||
},
|
||||
playButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.4f),
|
||||
IconScale = new Vector2(1.4f),
|
||||
Action = play,
|
||||
@ -173,6 +177,8 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
nextButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = next,
|
||||
Icon = FontAwesome.fa_step_forward,
|
||||
},
|
||||
|
@ -25,6 +25,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
/// </summary>
|
||||
public virtual Color4 AccentColour { get; set; } = Color4.Gray;
|
||||
|
||||
/// <summary>
|
||||
/// Whether a visible judgement should be displayed when this representation is hit.
|
||||
/// </summary>
|
||||
public virtual bool DisplayJudgement => true;
|
||||
|
||||
protected DrawableHitObject(HitObject hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
109
osu.Game/Tests/Visual/TestCaseIconButton.cs
Normal file
109
osu.Game/Tests/Visual/TestCaseIconButton.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseIconButton : OsuTestCase
|
||||
{
|
||||
public override string Description => "Various display modes of icon buttons";
|
||||
|
||||
public TestCaseIconButton()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10, 10),
|
||||
Children = new[]
|
||||
{
|
||||
new NamedIconButton("No change", new IconButton()),
|
||||
new NamedIconButton("Green colours", new IconButton
|
||||
{
|
||||
IconColour = Color4.LightGreen,
|
||||
FlashColour = Color4.DarkGreen,
|
||||
HoverColour = Color4.Green
|
||||
}),
|
||||
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
|
||||
new NamedIconButton("Unchanging size", new IconButton(), false)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class NamedIconButton : Container
|
||||
{
|
||||
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 200;
|
||||
|
||||
Container iconContainer;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = name
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.1f,
|
||||
},
|
||||
iconContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = button
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (allowSizeChange)
|
||||
iconContainer.AutoSizeAxes = Axes.Both;
|
||||
else
|
||||
{
|
||||
iconContainer.RelativeSizeAxes = Axes.X;
|
||||
iconContainer.Height = 30;
|
||||
}
|
||||
|
||||
button.Anchor = Anchor.Centre;
|
||||
button.Origin = Anchor.Centre;
|
||||
button.Icon = FontAwesome.fa_osu_osu_o;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -760,6 +760,7 @@
|
||||
<Compile Include="Tests\Visual\TestCaseEditorSummaryTimeline.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseIconButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user