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Improve test case.

This commit is contained in:
Dean Herbert 2017-04-14 19:23:33 +09:00
parent 98544a8077
commit 627114abec
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@ -5,6 +5,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Modes.Objects;
using osu.Game.Screens.Play;
@ -22,14 +23,16 @@ namespace osu.Desktop.VisualTests.Tests
Add(progress = new SongProgress
{
AudioClock = new StopwatchClock(true),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
AddStep("Toggle Bar", progress.ToggleBar);
AddWaitStep(5);
//AddStep("Toggle Bar", progress.ToggleVisibility);
//AddStep("New Values", displayNewValues);
AddStep("Toggle Bar", progress.ToggleBar);
AddWaitStep(2);
AddRepeatStep("New Values", displayNewValues, 5);
displayNewValues();
}
@ -37,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
private void displayNewValues()
{
List<HitObject> objects = new List<HitObject>();
for (double i = 0; i < 2000; i += RNG.NextDouble() * 10 + i / 1000)
for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
objects.Add(new HitObject { StartTime = i });
progress.Objects = objects;