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mirror of https://github.com/ppy/osu.git synced 2024-12-14 23:52:57 +08:00

Fix TestCasePlayer not working as expected

This commit is contained in:
Dean Herbert 2017-11-23 20:42:07 +09:00
parent 69a6905c84
commit 9565a9c352
4 changed files with 65 additions and 11 deletions

View File

@ -46,6 +46,8 @@ namespace osu.Game.Screens.Play
public bool HasFailed { get; private set; }
public bool AllowPause { get; set; } = true;
public int RestartCount;
private IAdjustableClock adjustableSourceClock;
@ -158,7 +160,7 @@ namespace osu.Game.Screens.Play
FramedClock = offsetClock,
OnRetry = Restart,
OnQuit = Exit,
CheckCanPause = () => ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
Retries = RestartCount,
OnPause = () => {
hudOverlay.KeyCounter.IsCounting = pauseContainer.IsPaused;
@ -355,7 +357,7 @@ namespace osu.Game.Screens.Play
protected override bool OnExiting(Screen next)
{
if (HasFailed || !ValidForResume || pauseContainer?.AllowExit != false || RulesetContainer?.HasReplayLoaded != false)
if (!AllowPause || HasFailed || !ValidForResume || pauseContainer?.AllowExit != false || RulesetContainer?.HasReplayLoaded != false)
{
// In the case of replays, we may have changed the playback rate.
applyRateFromMods();

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@ -0,0 +1,52 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens;
using osu.Game.Screens;
namespace osu.Game.Tests.Visual
{
/// <summary>
/// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions).
/// </summary>
public abstract class ScreenTestCase : OsuTestCase
{
private readonly TestOsuScreen baseScreen;
protected ScreenTestCase()
{
Add(baseScreen = new TestOsuScreen());
}
protected void LoadScreen(OsuScreen screen) => baseScreen.LoadScreen(screen);
public class TestOsuScreen : OsuScreen
{
public TestOsuScreen()
{
}
private OsuScreen nextScreen;
public void LoadScreen(OsuScreen screen) => Schedule(() =>
{
nextScreen = screen;
if (IsCurrentScreen)
{
Push(screen);
nextScreen = null;
}
else
MakeCurrent();
});
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
if (nextScreen != null)
LoadScreen(nextScreen);
}
}
}
}

View File

@ -17,7 +17,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public abstract class TestCasePlayer : OsuTestCase
public abstract class TestCasePlayer : ScreenTestCase
{
private readonly Type ruleset;
@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual
{
RelativeSizeAxes = Framework.Graphics.Axes.Both,
Colour = Color4.Black,
Depth = int.MaxValue
});
string instantiation = ruleset?.AssemblyQualifiedName;
@ -77,19 +78,17 @@ namespace osu.Game.Tests.Visual
if (Player != null)
Remove(Player);
Add(Player = CreatePlayer(working, instance));
LoadScreen(CreatePlayer(working, instance));
}
protected virtual Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
protected virtual Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset) => new Player
{
return new Player
{
InitialBeatmap = beatmap
};
}
InitialBeatmap = beatmap,
AllowPause = false
};
private const string test_beatmap_data =
@"osu file format v14
@"osu file format v14
[General]
AudioLeadIn: 500

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@ -784,6 +784,7 @@
<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\Platform\TestStorage.cs" />
<Compile Include="Tests\Visual\OsuTestCase.cs" />
<Compile Include="Tests\Visual\ScreenTestCase.cs" />
<Compile Include="Tests\Visual\TestCasePlayer.cs" />
<Compile Include="Users\Avatar.cs" />
<Compile Include="Users\Country.cs" />