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Adjust spinner colours making use of EdgeEffect.Hollow

This commit is contained in:
Dean Herbert 2017-05-21 17:21:49 +09:00
parent 18a7271dc6
commit 95498fe6df
4 changed files with 7 additions and 6 deletions

View File

@ -158,7 +158,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.6f);
completeColour = colours.YellowLight.Opacity(0.75f);
disc.AccentColour = colours.SpinnerFill;
circle.Colour = colours.BlueDark;

View File

@ -28,9 +28,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
EdgeEffect = new EdgeEffect
{
Hollow = true,
Type = EdgeEffectType.Glow,
Radius = 14,
Colour = value.Opacity(0.3f),
Radius = 40,
Colour = value,
};
}
}

View File

@ -127,7 +127,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (Complete && updateCompleteTick())
{
background.Flush(flushType: typeof(TransformAlpha));
background.FadeTo(tracking_alpha + 0.4f, 60, EasingTypes.OutExpo);
background.FadeTo(tracking_alpha + 0.2f, 60, EasingTypes.OutExpo);
background.Delay(60);
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
glowColour = colours.BlueDarker.Opacity(0.4f);
glowColour = Color4.Gray.Opacity(0.2f);
layout();
}
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 20,
Radius = 10,
Colour = glowColour,
},
RelativePositionAxes = Axes.Both,