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Add t=0 display to notes.
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@ -41,6 +41,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}
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}
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protected override void Update()
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{
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if (Time.Current > HitObject.StartTime)
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Colour = Color4.Green;
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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