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mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:42:56 +08:00

Update with new input changes from framework.

This commit is contained in:
Dean Herbert 2017-04-10 01:24:50 +09:00
parent adc16b0727
commit 1fe6b84dfc
3 changed files with 7 additions and 7 deletions

@ -1 +1 @@
Subproject commit 45e75163b272b7aa023afec7801ea079aba4ee69
Subproject commit 11b1c69d5ff2b212a69ee0bf5cc576a04e510044

View File

@ -42,14 +42,14 @@ namespace osu.Game.Modes.Osu
{
if (mouseDisabled.Value)
{
mouse.PressedButtons.Remove(MouseButton.Left);
mouse.PressedButtons.Remove(MouseButton.Right);
mouse.SetPressed(MouseButton.Left, false);
mouse.SetPressed(MouseButton.Right, false);
}
if (leftViaKeyboard)
mouse.PressedButtons.Add(MouseButton.Left);
mouse.SetPressed(MouseButton.Left, true);
if (rightViaKeyboard)
mouse.PressedButtons.Add(MouseButton.Right);
mouse.SetPressed(MouseButton.Right, true);
}
}
}

View File

@ -136,7 +136,7 @@ namespace osu.Game.Modes.Replays
public ReplayMouseState(Vector2 position, IEnumerable<MouseButton> list)
{
Position = position;
list.ForEach(b => PressedButtons.Add(b));
list.ForEach(b => SetPressed(b, true));
}
}
@ -148,4 +148,4 @@ namespace osu.Game.Modes.Replays
}
}
}
}
}