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@ -218,8 +218,14 @@ namespace osu.Game.Rulesets.Catch.UI
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private double hyperDashModifier = 1;
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/// <summary>
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/// The direction in which hyperdash is allowed. 0 allows both directions.
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/// </summary>
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public double HyperDashDirection;
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/// <summary>
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/// The speed modifier resultant from hyperdash. Will trigger hyperdash when not equal to 1.
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/// </summary>
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public double HyperDashModifier
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{
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get { return hyperDashModifier; }
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