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Fix ratio container being added to a level too high
That's a bad ratio container! How did we not notice this until now?
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@@ -146,7 +146,7 @@ namespace osu.Game
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{
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base.LoadComplete();
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AddInternal(ratioContainer = new RatioAdjust
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base.Content.Add(ratioContainer = new RatioAdjust
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{
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Children = new Drawable[]
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{
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