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Fix ratio container being added to a level too high

That's a bad ratio container! How did we not notice this until now?
This commit is contained in:
Dean Herbert 2017-05-17 18:49:30 +09:00
parent 12716d2ab4
commit cba7796777

View File

@ -146,7 +146,7 @@ namespace osu.Game
{
base.LoadComplete();
AddInternal(ratioContainer = new RatioAdjust
base.Content.Add(ratioContainer = new RatioAdjust
{
Children = new Drawable[]
{