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Fix up test case.
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5ebe08ed2a
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@ -42,32 +42,28 @@ namespace osu.Desktop.VisualTests.Tests
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});
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};
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Action<int, SpecialColumnPosition> createPlayfieldWithNotes = (cols, pos) =>
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const double start_time = 500;
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const double duration = 1000;
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Func<double, bool, DrawableTimingChange> createTimingChange = (time, gravity) =>
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{
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Clear();
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ManiaPlayfield playField;
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Add(playField = new ManiaPlayfield(cols)
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if (gravity)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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SpecialColumnPosition = pos,
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Scale = new Vector2(1, -1)
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});
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playField.Columns.ForEach(c => c.Add(new DrawableGravityTimingChange(new TimingChange { BeatLength = 200 })));
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for (int i = 0; i < cols; i++)
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{
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playField.Add(new DrawableNote(new Note
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return new DrawableGravityTimingChange(new TimingChange
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{
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StartTime = Time.Current + 1000,
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Column = i
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}));
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BeatLength = 1000,
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Time = time
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});
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}
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return new DrawableScrollingTimingChange(new TimingChange
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{
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BeatLength = 1000,
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Time = time
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});
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};
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Action createPlayfieldWithNotesAcceptingInput = () =>
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Action<bool> createPlayfieldWithNotes = g =>
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{
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Clear();
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@ -82,13 +78,13 @@ namespace osu.Desktop.VisualTests.Tests
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Clock = new FramedClock(rateAdjustClock)
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});
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for (int t = 1000; t <= 2000; t += 100)
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if (!g)
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playField.Columns.ForEach(c => c.Add(createTimingChange(0, false)));
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for (double t = start_time; t <= start_time + duration; t += 100)
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{
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playField.Columns.ElementAt(0).Add(new DrawableGravityTimingChange(new TimingChange
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{
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BeatLength = 200,
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Time = t
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}));
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if (g)
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playField.Columns.ElementAt(0).Add(createTimingChange(t, true));
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playField.Add(new DrawableNote(new Note
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{
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@ -96,11 +92,8 @@ namespace osu.Desktop.VisualTests.Tests
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Column = 0
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}, new Bindable<Key>(Key.D)));
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playField.Columns.ElementAt(3).Add(new DrawableGravityTimingChange(new TimingChange
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{
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BeatLength = 200,
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Time = t
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}));
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if (g)
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playField.Columns.ElementAt(3).Add(createTimingChange(t, true));
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playField.Add(new DrawableNote(new Note
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{
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@ -109,52 +102,41 @@ namespace osu.Desktop.VisualTests.Tests
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}, new Bindable<Key>(Key.K)));
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}
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playField.Columns.ElementAt(1).Add(new DrawableGravityTimingChange(new TimingChange
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{
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BeatLength = 200,
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Time = 1000
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}));
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if (g)
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playField.Columns.ElementAt(1).Add(createTimingChange(start_time, true));
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playField.Add(new DrawableHoldNote(new HoldNote
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{
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StartTime = 1000,
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Duration = 1000,
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StartTime = start_time,
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Duration = duration,
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Column = 1
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}, new Bindable<Key>(Key.F)));
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playField.Columns.ElementAt(2).Add(new DrawableGravityTimingChange(new TimingChange
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{
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BeatLength = 200,
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Time = 1000
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}));
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if (g)
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playField.Columns.ElementAt(2).Add(createTimingChange(start_time, true));
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playField.Add(new DrawableHoldNote(new HoldNote
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{
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StartTime = 1000,
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Duration = 1000,
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StartTime = start_time,
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Duration = duration,
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Column = 2
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}, new Bindable<Key>(Key.J)));
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};
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// AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
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// AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
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// AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
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// AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
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// AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
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// AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
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// AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
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// AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
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AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
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AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
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AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
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AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
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AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
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AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
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AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
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AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
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// AddStep("Normal special style", () => createPlayfield(4, SpecialColumnPosition.Normal));
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AddStep("Notes with input", () => createPlayfieldWithNotes(false));
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AddWaitStep(15);
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// AddStep("Notes", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Normal));
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// AddWaitStep(10);
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// AddStep("Left special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Left));
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// AddWaitStep(10);
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// AddStep("Right special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Right));
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// AddWaitStep(10);
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AddStep("Notes with input", () => createPlayfieldWithNotesAcceptingInput());
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AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
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AddWaitStep(15);
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}
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private void triggerKeyDown(Column column)
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