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https://github.com/ppy/osu.git
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OsuConfig -> OsuSetting
This commit is contained in:
parent
eaaba11586
commit
622b155fda
@ -97,8 +97,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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snakingIn = config.GetBindable<bool>(OsuConfig.SnakingInSliders);
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snakingOut = config.GetBindable<bool>(OsuConfig.SnakingOutSliders);
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snakingIn = config.GetBindable<bool>(OsuSetting.SnakingInSliders);
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snakingOut = config.GetBindable<bool>(OsuSetting.SnakingOutSliders);
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reloadTexture();
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}
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@ -8,71 +8,71 @@ using osu.Game.Screens.Select;
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namespace osu.Game.Configuration
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{
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public class OsuConfigManager : ConfigManager<OsuConfig>
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public class OsuConfigManager : ConfigManager<OsuSetting>
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{
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protected override void InitialiseDefaults()
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{
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// UI/selection defaults
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Set(OsuConfig.Ruleset, 0, 0, int.MaxValue);
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Set(OsuConfig.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuConfig.DisplayStarsMinimum, 0.0, 0, 10);
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Set(OsuConfig.DisplayStarsMaximum, 10.0, 0, 10);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
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Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
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Set(OsuConfig.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
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Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
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// Online settings
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Set(OsuConfig.Username, string.Empty);
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Set(OsuConfig.Token, string.Empty);
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Set(OsuSetting.Username, string.Empty);
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Set(OsuSetting.Token, string.Empty);
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Set(OsuConfig.SavePassword, false).ValueChanged += val =>
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Set(OsuSetting.SavePassword, false).ValueChanged += val =>
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{
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if (val) Set(OsuConfig.SaveUsername, true);
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if (val) Set(OsuSetting.SaveUsername, true);
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};
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Set(OsuConfig.SaveUsername, true).ValueChanged += val =>
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Set(OsuSetting.SaveUsername, true).ValueChanged += val =>
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{
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if (!val) Set(OsuConfig.SavePassword, false);
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if (!val) Set(OsuSetting.SavePassword, false);
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};
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// Audio
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Set(OsuConfig.AudioDevice, string.Empty);
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Set(OsuSetting.AudioDevice, string.Empty);
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Set(OsuConfig.MenuVoice, true);
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Set(OsuConfig.MenuMusic, true);
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Set(OsuSetting.MenuVoice, true);
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Set(OsuSetting.MenuMusic, true);
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Set(OsuConfig.AudioOffset, 0, -500.0, 500.0);
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Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
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// Input
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Set(OsuConfig.MenuCursorSize, 1.0, 0.5f, 2);
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Set(OsuConfig.GameplayCursorSize, 1.0, 0.5f, 2);
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Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
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Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
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Set(OsuConfig.MouseDisableButtons, false);
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Set(OsuConfig.MouseDisableWheel, false);
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Set(OsuSetting.MouseDisableButtons, false);
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Set(OsuSetting.MouseDisableWheel, false);
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// Graphics
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Set(OsuConfig.ShowFpsDisplay, false);
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Set(OsuSetting.ShowFpsDisplay, false);
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Set(OsuConfig.MenuParallax, true);
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Set(OsuSetting.MenuParallax, true);
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Set(OsuConfig.SnakingInSliders, true);
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Set(OsuConfig.SnakingOutSliders, true);
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Set(OsuSetting.SnakingInSliders, true);
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Set(OsuSetting.SnakingOutSliders, true);
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// Gameplay
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Set(OsuConfig.DimLevel, 0.3, 0, 1);
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Set(OsuSetting.DimLevel, 0.3, 0, 1);
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Set(OsuConfig.ShowInterface, true);
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Set(OsuConfig.KeyOverlay, false);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.KeyOverlay, false);
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// Update
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Set(OsuConfig.ReleaseStream, ReleaseStream.Lazer);
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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}
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public OsuConfigManager(Storage storage) : base(storage)
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@ -80,7 +80,7 @@ namespace osu.Game.Configuration
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}
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}
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public enum OsuConfig
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public enum OsuSetting
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{
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Ruleset,
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Token,
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@ -39,7 +39,7 @@ namespace osu.Game.Graphics.Containers
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private void load(UserInputManager input, OsuConfigManager config)
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{
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this.input = input;
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parallaxEnabled = config.GetBindable<bool>(OsuConfig.MenuParallax);
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parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
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parallaxEnabled.ValueChanged += delegate
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{
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if (!parallaxEnabled)
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@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Cursor
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},
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};
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cursorScale = config.GetBindable<double>(OsuConfig.GameplayCursorSize);
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cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
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cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)cursorScale);
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cursorScale.TriggerChange();
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}
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@ -128,7 +128,7 @@ namespace osu.Game.Graphics.Cursor
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}
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};
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cursorScale = config.GetBindable<double>(OsuConfig.MenuCursorSize);
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cursorScale = config.GetBindable<double>(OsuSetting.MenuCursorSize);
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cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale);
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cursorScale.TriggerChange();
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}
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@ -88,7 +88,7 @@ namespace osu.Game
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Dependencies.Cache(this);
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configRuleset = LocalConfig.GetBindable<int>(OsuConfig.Ruleset);
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configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
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Ruleset.Value = RulesetDatabase.GetRuleset(configRuleset.Value);
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Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
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}
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@ -125,8 +125,8 @@ namespace osu.Game
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Dependencies.Cache(API = new APIAccess
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{
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Username = LocalConfig.Get<string>(OsuConfig.Username),
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Token = LocalConfig.Get<string>(OsuConfig.Token)
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Username = LocalConfig.Get<string>(OsuSetting.Username),
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Token = LocalConfig.Get<string>(OsuSetting.Token)
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});
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API.Register(this);
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@ -137,7 +137,7 @@ namespace osu.Game
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switch (state)
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{
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case APIState.Online:
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LocalConfig.Set(OsuConfig.Username, LocalConfig.Get<bool>(OsuConfig.SaveUsername) ? API.Username : string.Empty);
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LocalConfig.Set(OsuSetting.Username, LocalConfig.Get<bool>(OsuSetting.SaveUsername) ? API.Username : string.Empty);
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break;
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}
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}
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@ -166,7 +166,7 @@ namespace osu.Game
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// TODO: This is temporary until we reimplement the local FPS display.
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// It's just to allow end-users to access the framework FPS display without knowing the shortcut key.
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fpsDisplayVisible = LocalConfig.GetBindable<bool>(OsuConfig.ShowFpsDisplay);
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fpsDisplayVisible = LocalConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay);
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fpsDisplayVisible.ValueChanged += val =>
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{
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FrameStatisticsMode = val ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None;
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@ -192,7 +192,7 @@ namespace osu.Game
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//refresh token may have changed.
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if (LocalConfig != null && API != null)
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{
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LocalConfig.Set(OsuConfig.Token, LocalConfig.Get<bool>(OsuConfig.SavePassword) ? API.Token : string.Empty);
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LocalConfig.Set(OsuSetting.Token, LocalConfig.Get<bool>(OsuSetting.SavePassword) ? API.Token : string.Empty);
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LocalConfig.Save();
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}
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@ -195,7 +195,7 @@ namespace osu.Game.Overlays
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this.api = api;
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api.Register(this);
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chatHeight = config.GetBindable<double>(OsuConfig.ChatDisplayHeight);
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chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
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chatHeight.ValueChanged += h =>
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{
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Height = (float)h;
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@ -18,12 +18,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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new SettingsCheckbox
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{
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LabelText = "Interface voices",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
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Bindable = config.GetBindable<bool>(OsuSetting.MenuVoice)
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},
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new SettingsCheckbox
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{
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LabelText = "osu! music theme",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
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Bindable = config.GetBindable<bool>(OsuSetting.MenuMusic)
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},
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};
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}
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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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new SettingsSlider<double, OffsetSlider>
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{
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LabelText = "Audio Offset",
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Bindable = config.GetBindable<double>(OsuConfig.AudioOffset)
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Bindable = config.GetBindable<double>(OsuSetting.AudioOffset)
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},
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new OsuButton
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{
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@ -19,17 +19,17 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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new SettingsSlider<double>
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{
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LabelText = "Background dim",
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Bindable = config.GetBindable<double>(OsuConfig.DimLevel)
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Bindable = config.GetBindable<double>(OsuSetting.DimLevel)
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},
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new SettingsCheckbox
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{
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LabelText = "Show score overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.ShowInterface)
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Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
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},
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new SettingsCheckbox
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{
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LabelText = "Always show key overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
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Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
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},
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};
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}
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@ -20,12 +20,12 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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new SettingsSlider<double, StarSlider>
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{
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LabelText = "Display beatmaps from",
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Bindable = config.GetBindable<double>(OsuConfig.DisplayStarsMinimum)
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Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum)
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},
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new SettingsSlider<double, StarSlider>
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{
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LabelText = "up to",
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Bindable = config.GetBindable<double>(OsuConfig.DisplayStarsMaximum)
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Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum)
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},
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};
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}
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@ -135,12 +135,12 @@ namespace osu.Game.Overlays.Settings.Sections.General
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new SettingsCheckbox
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{
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LabelText = "Remember username",
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Bindable = config.GetBindable<bool>(OsuConfig.SaveUsername),
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Bindable = config.GetBindable<bool>(OsuSetting.SaveUsername),
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},
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new SettingsCheckbox
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{
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LabelText = "Stay logged in",
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Bindable = config.GetBindable<bool>(OsuConfig.SavePassword),
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Bindable = config.GetBindable<bool>(OsuSetting.SavePassword),
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},
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new OsuButton
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{
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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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new SettingsEnumDropdown<ReleaseStream>
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{
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LabelText = "Release stream",
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Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),
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Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
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},
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new OsuButton
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{
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@ -19,12 +19,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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new SettingsCheckbox
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{
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LabelText = "Snaking in sliders",
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Bindable = config.GetBindable<bool>(OsuConfig.SnakingInSliders)
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Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
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},
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new SettingsCheckbox
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{
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LabelText = "Snaking out sliders",
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Bindable = config.GetBindable<bool>(OsuConfig.SnakingOutSliders)
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Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
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},
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};
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}
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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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new SettingsCheckbox
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{
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LabelText = "Parallax",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
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Bindable = config.GetBindable<bool>(OsuSetting.MenuParallax)
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},
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};
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}
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@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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new SettingsCheckbox
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{
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LabelText = "Show FPS",
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Bindable = osuConfig.GetBindable<bool>(OsuConfig.ShowFpsDisplay)
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay)
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},
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};
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}
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@ -27,12 +27,12 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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new SettingsCheckbox
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{
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LabelText = "Disable mouse wheel during gameplay",
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Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableWheel)
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
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},
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new SettingsCheckbox
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{
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LabelText = "Disable mouse buttons during gameplay",
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Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableButtons)
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
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},
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};
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}
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@ -24,12 +24,12 @@ namespace osu.Game.Overlays.Settings.Sections
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new SettingsSlider<double, SizeSlider>
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{
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LabelText = "Menu cursor size",
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Bindable = config.GetBindable<double>(OsuConfig.MenuCursorSize)
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Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize)
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},
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new SettingsSlider<double, SizeSlider>
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{
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LabelText = "Gameplay cursor size",
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Bindable = config.GetBindable<double>(OsuConfig.GameplayCursorSize)
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Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize)
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},
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};
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}
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@ -64,8 +64,8 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuConfigManager config)
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{
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menuVoice = config.GetBindable<bool>(OsuConfig.MenuVoice);
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menuMusic = config.GetBindable<bool>(OsuConfig.MenuMusic);
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menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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bgm = audio.Track.Get(@"circles");
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bgm.Looping = true;
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@ -66,7 +66,7 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
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{
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menuMusic = config.GetBindable<bool>(OsuConfig.MenuMusic);
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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LoadComponentAsync(background);
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if (!menuMusic)
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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Play
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[BackgroundDependencyLoader(true)]
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private void load(OsuConfigManager config, NotificationManager notificationManager)
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{
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showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
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showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
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showKeyCounter.ValueChanged += keyCounterVisibility =>
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{
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if (keyCounterVisibility)
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@ -77,7 +77,7 @@ namespace osu.Game.Screens.Play
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};
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showKeyCounter.TriggerChange();
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showHud = config.GetBindable<bool>(OsuConfig.ShowInterface);
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showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
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showHud.ValueChanged += hudVisibility =>
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{
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if (hudVisibility)
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@ -79,8 +79,8 @@ namespace osu.Game.Screens.Play
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuConfigManager config, OsuGame osu)
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{
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dimLevel = config.GetBindable<double>(OsuConfig.DimLevel);
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mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
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Ruleset rulesetInstance;
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@ -138,7 +138,7 @@ namespace osu.Game.Screens.Play
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offsetClock = new FramedOffsetClock(decoupledClock);
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userAudioOffset = config.GetBindable<double>(OsuConfig.AudioOffset);
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userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
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userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
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userAudioOffset.TriggerChange();
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@ -40,7 +40,7 @@ namespace osu.Game.Screens.Play
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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mouseDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableButtons);
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mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
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}
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protected override void LoadComplete()
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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select
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{
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modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
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selectedTab = config.GetBindable<BeatmapDetailTab>(OsuConfig.BeatmapDetailTab);
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selectedTab = config.GetBindable<BeatmapDetailTab>(OsuSetting.BeatmapDetailTab);
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tabs.Current.BindTo(selectedTab);
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tabs.Current.TriggerChange();
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