mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Merge remote-tracking branch 'upstream/master' into import-test-fixes
This commit is contained in:
commit
22b3f5dd19
@ -233,6 +233,10 @@
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj">
|
||||
<Project>{54377672-20b1-40af-8087-5cf73bf3953a}</Project>
|
||||
<Name>osu.Game.Tests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
|
@ -6,6 +6,7 @@ using NUnit.Framework;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
|
||||
|
@ -8,6 +8,7 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseCatchStacker() : base(typeof(CatchRuleset))
|
||||
|
@ -13,6 +13,7 @@ using OpenTK;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
internal class TestCaseCatcher : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
|
@ -35,11 +35,11 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Collections" />
|
||||
@ -84,12 +84,12 @@
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
@ -13,6 +13,7 @@ using OpenTK.Graphics;
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
internal class TestCaseManiaHitObjects : OsuTestCase
|
||||
{
|
||||
public TestCaseManiaHitObjects()
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
internal class TestCaseManiaPlayfield : OsuTestCase
|
||||
{
|
||||
private const double start_time = 500;
|
||||
|
@ -35,11 +35,11 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
@ -107,12 +107,12 @@
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
@ -16,6 +16,7 @@ using OpenTK;
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
internal class TestCaseHitObjects : OsuTestCase
|
||||
{
|
||||
private FramedClock framedClock;
|
||||
|
@ -36,11 +36,11 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
@ -114,12 +114,12 @@
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
|
@ -24,6 +24,7 @@ using OpenTK;
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Ignore("getting CI working")]
|
||||
internal class TestCaseTaikoPlayfield : OsuTestCase
|
||||
{
|
||||
private const double default_duration = 1000;
|
||||
|
@ -35,11 +35,11 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
@ -106,12 +106,12 @@
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
<Private>False</Private>
|
||||
<Private>True</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
10
osu.Game.Tests/Visual/TestCaseAllPlayers.cs
Normal file
10
osu.Game.Tests/Visual/TestCaseAllPlayers.cs
Normal file
@ -0,0 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseAllPlayers : TestCasePlayer
|
||||
{
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -38,8 +37,7 @@ namespace osu.Game.Tests.Visual
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
|
||||
var context = new OsuDbContext(storage.GetDatabaseConnectionString(@"client"));
|
||||
context.Database.Migrate();
|
||||
var context = new OsuDbContext();
|
||||
|
||||
Func<OsuDbContext> contextFactory = () => context;
|
||||
|
@ -74,7 +74,7 @@
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
@ -90,6 +90,56 @@
|
||||
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
|
||||
<Compile Include="Resources\Resource.cs" />
|
||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapSetOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Visual\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Visual\TestCaseBreakOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Visual\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Visual\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseDirect.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawings.cs" />
|
||||
<Compile Include="Visual\TestCaseEditor.cs" />
|
||||
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />
|
||||
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
|
||||
<Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" />
|
||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Visual\TestCaseIconButton.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Visual\TestCaseMods.cs" />
|
||||
<Compile Include="Visual\TestCaseMusicController.cs" />
|
||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Visual\TestCaseAllPlayers.cs" />
|
||||
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Visual\TestCaseReplay.cs" />
|
||||
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseResults.cs" />
|
||||
<Compile Include="Visual\TestCaseRoomInspector.cs" />
|
||||
<Compile Include="Visual\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseScrollingPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseSettings.cs" />
|
||||
<Compile Include="Visual\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Visual\TestCaseSocial.cs" />
|
||||
<Compile Include="Visual\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Visual\TestCaseStoryboard.cs" />
|
||||
<Compile Include="Visual\TestCaseTabControl.cs" />
|
||||
<Compile Include="Visual\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
||||
<Compile Include="Visual\TestCaseUserRanks.cs" />
|
||||
<Compile Include="Visual\TestCaseWaveform.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
||||
|
@ -42,6 +42,8 @@ namespace osu.Game.Database
|
||||
: this("DataSource=:memory:")
|
||||
{
|
||||
// required for tooling (see https://wildermuth.com/2017/07/06/Program-cs-in-ASP-NET-Core-2-0).
|
||||
|
||||
Migrate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -20,7 +20,7 @@ using osu.Game.Screens.Edit.Screens.Design;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
internal class Editor : OsuScreen
|
||||
public class Editor : OsuScreen
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
{
|
||||
internal class ScrollingTimelineContainer : ScrollContainer
|
||||
public class ScrollingTimelineContainer : ScrollContainer
|
||||
{
|
||||
public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
|
||||
public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
|
||||
|
@ -17,7 +17,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCasePlayer : OsuTestCase
|
||||
public abstract class TestCasePlayer : OsuTestCase
|
||||
{
|
||||
private readonly Type ruleset;
|
||||
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
public TestCasePlayer()
|
||||
protected TestCasePlayer()
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -146,6 +146,7 @@
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Extensions.Primitives.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51" />
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -767,55 +768,7 @@
|
||||
<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\Visual\OsuTestCase.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBreakOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseDirect.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseEditor.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseEditorComposeTimeline.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseEditorSummaryTimeline.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseIconButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\Visual\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseResults.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseRoomInspector.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseScrollingPlayfield.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseSettings.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseSocial.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseStoryboard.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseUserProfile.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseUserRanks.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseWaveform.cs" />
|
||||
<Compile Include="Users\Avatar.cs" />
|
||||
<Compile Include="Users\Country.cs" />
|
||||
<Compile Include="Users\Medal.cs" />
|
||||
@ -838,9 +791,7 @@
|
||||
<Compile Include="Overlays\BeatmapSet\BasicStats.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\SuccessRate.cs" />
|
||||
<Compile Include="Overlays\BeatmapSet\PreviewButton.cs" />
|
||||
<Compile Include="Tests\Visual\TestCaseBeatmapSetOverlay.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
@ -864,4 +815,4 @@
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
</Project>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user