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Add arrows
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osu.Game/Screens/Play/BreaksOverlay/BlurredIcon.cs
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40
osu.Game/Screens/Play/BreaksOverlay/BlurredIcon.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class BlurredIcon : BufferedContainer
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{
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private const int icon_size = 130;
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private readonly GlowingIcon icon;
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public FontAwesome Icon
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{
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set { icon.Icon = value; }
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get { return icon.Icon; }
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}
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public BlurredIcon()
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{
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Anchor = Anchor.CentreLeft;
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RelativePositionAxes = Axes.X;
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Size = new Vector2(icon_size * 1.7f);
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Masking = true;
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BlurSigma = new Vector2(20);
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Alpha = 0.6f;
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CacheDrawnFrameBuffer = true;
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Child = icon = new GlowingIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(icon_size),
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};
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}
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}
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}
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@ -14,8 +14,11 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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public class BreakOverlay : Container
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const int remaining_time_container_max_size = 450;
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private const int element_margin = 25;
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private const float remaining_time_container_max_size = 0.35f;
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private const int vertical_margin = 25;
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private const float glowing_x_offset = 0.13f;
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private const float glowing_x_final = 0.22f;
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private const float blurred_x_offset = 0.2f;
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public List<BreakPeriod> Breaks;
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@ -34,6 +37,12 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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private readonly RemainingTimeCounter remainingTimeCounter;
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private readonly InfoContainer info;
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private readonly GlowingIcon leftGlowingIcon;
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private readonly GlowingIcon rightGlowingIcon;
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private readonly BlurredIcon leftBlurredIcon;
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private readonly BlurredIcon rightBlurredIcon;
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public BreakOverlay(bool letterboxing)
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{
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this.letterboxing = letterboxing;
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@ -41,11 +50,16 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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letterboxOverlay = new LetterboxOverlay(),
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letterboxOverlay = new LetterboxOverlay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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remainingTimeBox = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0, 8),
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CornerRadius = 4,
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Masking = true,
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@ -55,13 +69,35 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.BottomCentre,
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Margin = new MarginPadding { Bottom = element_margin },
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Margin = new MarginPadding { Bottom = vertical_margin },
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},
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info = new InfoContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Top = element_margin },
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Margin = new MarginPadding { Top = vertical_margin },
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},
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leftGlowingIcon = new GlowingIcon
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{
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Origin = Anchor.CentreRight,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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Size = new Vector2(60),
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},
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rightGlowingIcon = new GlowingIcon
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{
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Origin = Anchor.CentreLeft,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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Size = new Vector2(60),
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},
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leftBlurredIcon = new BlurredIcon
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{
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Origin = Anchor.CentreRight,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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},
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rightBlurredIcon = new BlurredIcon
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{
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Origin = Anchor.CentreLeft,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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}
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};
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}
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@ -102,10 +138,16 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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.Then()
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.ResizeWidthTo(0, b.Duration);
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime);
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remainingTimeCounter.FadeIn(fade_duration);
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info.FadeIn(fade_duration);
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leftGlowingIcon.MoveToX(1 - glowing_x_final, fade_duration, Easing.OutQuint);
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rightGlowingIcon.MoveToX(glowing_x_final, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(1, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(0, fade_duration, Easing.OutQuint);
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}
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private void onBreakOut()
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@ -115,6 +157,12 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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remainingTimeCounter.FadeOut(fade_duration);
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info.FadeOut(fade_duration);
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leftGlowingIcon.MoveToX(1 + glowing_x_offset, fade_duration, Easing.OutQuint);
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rightGlowingIcon.MoveToX(-glowing_x_offset, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(1 + blurred_x_offset, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(-blurred_x_offset, fade_duration, Easing.OutQuint);
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}
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}
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}
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74
osu.Game/Screens/Play/BreaksOverlay/GlowingIcon.cs
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74
osu.Game/Screens/Play/BreaksOverlay/GlowingIcon.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class GlowingIcon : Container
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{
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private readonly SpriteIcon icon;
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private readonly SpriteIcon glow;
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private readonly BufferedContainer glowContainer;
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public FontAwesome Icon
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{
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set { icon.Icon = glow.Icon = value; }
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get { return icon.Icon; }
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}
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public override Vector2 Size
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{
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set
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{
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glow.Size = icon.Size = value;
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glowContainer.Size = value * 1.5f;
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}
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get
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{
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return glow.Size;
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}
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}
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public GlowingIcon()
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{
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Anchor = Anchor.CentreLeft;
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RelativePositionAxes = Axes.X;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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glowContainer = new BufferedContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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BlurSigma = new Vector2(10),
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CacheDrawnFrameBuffer = true,
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Child = glow = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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},
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},
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icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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glow.Colour = colours.Blue;
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}
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}
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}
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class LetterboxOverlay : Container
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{
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@ -60,4 +60,4 @@ namespace osu.Game.Screens.Play
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};
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}
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}
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}
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}
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@ -275,10 +275,12 @@
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<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
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<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
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<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\BlurredIcon.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\BreakOverlay.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\GlowingIcon.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\InfoContainer.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\LetterboxOverlay.cs" />
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<Compile Include="Screens\Play\BreaksOverlay\RemainingTimeCounter.cs" />
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<Compile Include="Screens\Play\LetterboxOverlay.cs" />
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<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
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<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
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<Compile Include="Beatmaps\RankStatus.cs" />
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