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Merge pull request #832 from peppy/menu-music-osz
Read menu music from osz resource
This commit is contained in:
commit
d162a2b033
@ -1 +1 @@
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Subproject commit ffccbeb98dc9e8f0965520270b5885e63f244c83
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Subproject commit 9f46a456dc3a56dcbff09671a3f588b16a464106
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@ -37,5 +37,7 @@ namespace osu.Desktop.Beatmaps.IO
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{
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// no-op
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}
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public override Stream GetUnderlyingStream() => null;
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}
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}
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@ -63,5 +63,7 @@ namespace osu.Game.Beatmaps.IO
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return buffer;
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}
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}
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public abstract Stream GetUnderlyingStream();
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}
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}
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@ -49,5 +49,7 @@ namespace osu.Game.Beatmaps.IO
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archive.Dispose();
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archiveStream.Dispose();
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}
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public override Stream GetUnderlyingStream() => archiveStream;
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}
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}
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.IPC;
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using osu.Game.Screens.Menu;
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using SQLite.Net;
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using SQLiteNetExtensions.Extensions;
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@ -38,6 +39,10 @@ namespace osu.Game.Database
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{
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foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
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{
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if (b.Hash == Intro.MENU_MUSIC_BEATMAP_HASH)
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// this is a bit hacky, but will do for now.
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continue;
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try
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{
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Storage.Delete(b.Path);
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@ -97,50 +102,49 @@ namespace osu.Game.Database
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typeof(BeatmapDifficulty),
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};
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public void Import(string path)
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{
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try
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{
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Import(ArchiveReader.GetReader(Storage, path));
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// We may or may not want to delete the file depending on where it is stored.
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// e.g. reconstructing/repairing database with beatmaps from default storage.
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// Also, not always a single file, i.e. for LegacyFilesystemReader
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// TODO: Add a check to prevent files from storage to be deleted.
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try
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{
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File.Delete(path);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete file at {path}");
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}
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}
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catch (Exception e)
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{
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e = e.InnerException ?? e;
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Logger.Error(e, @"Could not import beatmap set");
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}
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}
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public void Import(ArchiveReader archiveReader)
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{
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BeatmapSetInfo set = getBeatmapSet(archiveReader);
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//If we have an ID then we already exist in the database.
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if (set.ID == 0)
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Import(new[] { set });
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}
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/// <summary>
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/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
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/// </summary>
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/// <param name="paths">Multiple locations on disk</param>
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public void Import(IEnumerable<string> paths)
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public void Import(params string[] paths)
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{
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foreach (string p in paths)
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{
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try
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{
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BeatmapSetInfo set = getBeatmapSet(p);
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//If we have an ID then we already exist in the database.
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if (set.ID == 0)
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Import(new[] { set });
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// We may or may not want to delete the file depending on where it is stored.
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// e.g. reconstructing/repairing database with beatmaps from default storage.
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// Also, not always a single file, i.e. for LegacyFilesystemReader
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// TODO: Add a check to prevent files from storage to be deleted.
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try
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{
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File.Delete(p);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete file at {p}");
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}
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}
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catch (Exception e)
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{
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e = e.InnerException ?? e;
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Logger.Error(e, @"Could not import beatmap set");
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}
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}
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}
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/// <summary>
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/// Import <see cref="BeatmapSetInfo"/> from <paramref name="path"/>.
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/// </summary>
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/// <param name="path">Location on disk</param>
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public void Import(string path)
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{
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Import(new[] { path });
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Import(p);
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}
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/// <summary>
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@ -148,29 +152,26 @@ namespace osu.Game.Database
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/// </summary>
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/// <param name="path">Content location</param>
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/// <returns><see cref="BeatmapSetInfo"/></returns>
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private BeatmapSetInfo getBeatmapSet(string path)
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{
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string hash = null;
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private BeatmapSetInfo getBeatmapSet(string path) => getBeatmapSet(ArchiveReader.GetReader(Storage, path));
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private BeatmapSetInfo getBeatmapSet(ArchiveReader archiveReader)
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{
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BeatmapMetadata metadata;
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using (var reader = ArchiveReader.GetReader(Storage, path))
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{
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using (var stream = new StreamReader(reader.GetStream(reader.BeatmapFilenames[0])))
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metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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}
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using (var stream = new StreamReader(archiveReader.GetStream(archiveReader.BeatmapFilenames[0])))
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metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
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string hash;
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string path;
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using (var input = archiveReader.GetUnderlyingStream())
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{
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using (var input = Storage.GetStream(path))
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{
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hash = input.GetMd5Hash();
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input.Seek(0, SeekOrigin.Begin);
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path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
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if (!Storage.Exists(path))
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using (var output = Storage.GetStream(path, FileAccess.Write))
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input.CopyTo(output);
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}
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hash = input.GetMd5Hash();
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input.Seek(0, SeekOrigin.Begin);
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path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
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if (!Storage.Exists(path))
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using (var output = Storage.GetStream(path, FileAccess.Write))
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input.CopyTo(output);
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}
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var existing = Connection.Table<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
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@ -82,7 +82,7 @@ namespace osu.Game
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if (args?.Length > 0)
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{
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var paths = args.Where(a => !a.StartsWith(@"-"));
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Task.Run(() => BeatmapDatabase.Import(paths));
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Task.Run(() => BeatmapDatabase.Import(paths.ToArray()));
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}
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Dependencies.Cache(this);
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@ -8,7 +8,10 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
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using osu.Framework.Screens;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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using OpenTK.Graphics;
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@ -19,6 +22,8 @@ namespace osu.Game.Screens.Menu
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{
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private readonly OsuLogo logo;
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public const string MENU_MUSIC_BEATMAP_HASH = "21c1271b91234385978b5418881fdd88";
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/// <summary>
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/// Whether we have loaded the menu previously.
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/// </summary>
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@ -27,7 +32,6 @@ namespace osu.Game.Screens.Menu
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private MainMenu mainMenu;
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private SampleChannel welcome;
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private SampleChannel seeya;
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private Track bgm;
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internal override bool HasLocalCursorDisplayed => true;
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@ -60,15 +64,49 @@ namespace osu.Game.Screens.Menu
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private Bindable<bool> menuVoice;
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private Bindable<bool> menuMusic;
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private Track track;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuConfigManager config)
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private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game)
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{
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menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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bgm = audio.Track.Get(@"circles");
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bgm.Looping = true;
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var trackManager = audio.Track;
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BeatmapSetInfo setInfo = null;
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if (!menuMusic)
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{
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var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
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int count = query.Count();
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if (count > 0)
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setInfo = query.ElementAt(RNG.Next(0, count - 1));
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}
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if (setInfo == null)
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{
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var query = beatmaps.Query<BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH);
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setInfo = query.FirstOrDefault();
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if (setInfo == null)
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{
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// we need to import the default menu background beatmap
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beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
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setInfo = query.First();
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setInfo.DeletePending = true;
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beatmaps.Update(setInfo, false);
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}
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}
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beatmaps.GetChildren(setInfo);
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Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
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track = Beatmap.Track;
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trackManager.SetExclusive(track);
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welcome = audio.Sample.Get(@"welcome");
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seeya = audio.Sample.Get(@"seeya");
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@ -83,8 +121,7 @@ namespace osu.Game.Screens.Menu
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Scheduler.AddDelayed(delegate
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{
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if (menuMusic)
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bgm.Start();
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track.Start();
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LoadComponentAsync(mainMenu = new MainMenu());
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@ -1,18 +1,12 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Threading.Tasks;
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using OpenTK;
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.MathUtils;
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using osu.Framework.Screens;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Charts;
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@ -60,30 +54,11 @@ namespace osu.Game.Screens.Menu
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};
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}
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private Bindable<bool> menuMusic;
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private TrackManager trackManager;
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[BackgroundDependencyLoader]
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private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
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private void load(OsuGame game)
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{
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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LoadComponentAsync(background);
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if (!menuMusic)
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{
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trackManager = game.Audio.Track;
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var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
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int count = query.Count();
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if (count > 0)
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{
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var beatmap = query.ElementAt(RNG.Next(0, count - 1));
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beatmaps.GetChildren(beatmap);
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Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
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}
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}
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buttons.OnSettings = game.ToggleSettings;
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preloadSongSelect();
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@ -108,14 +83,13 @@ namespace osu.Game.Screens.Menu
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buttons.FadeInFromZero(500);
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if (last is Intro && Beatmap != null)
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{
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Task.Run(() =>
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if (!Beatmap.Track.IsRunning)
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{
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trackManager.SetExclusive(Beatmap.Track);
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Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
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if (Beatmap.Metadata.PreviewTime == -1)
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Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
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Beatmap.Track.Start();
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});
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}
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}
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}
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