mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 01:43:15 +08:00
Move SearchTextBox out of SettingsHeader.
This commit is contained in:
parent
a98f109d73
commit
aa409ac1a9
@ -1,34 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsHeader : Container
|
||||
{
|
||||
public SearchTextBox SearchTextBox;
|
||||
|
||||
private Box background;
|
||||
|
||||
private readonly Func<float> currentScrollOffset;
|
||||
|
||||
public Action Exit;
|
||||
|
||||
/// <param name="currentScrollOffset">A reference to the current scroll position of the ScrollContainer we are contained within.</param>
|
||||
public SettingsHeader(Func<float> currentScrollOffset)
|
||||
{
|
||||
this.currentScrollOffset = currentScrollOffset;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
@ -37,11 +19,6 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -53,7 +30,8 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
Text = "settings",
|
||||
TextSize = 40,
|
||||
Margin = new MarginPadding {
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
||||
},
|
||||
@ -63,45 +41,15 @@ namespace osu.Game.Overlays.Settings
|
||||
Colour = colours.Pink,
|
||||
Text = "Change the way osu! behaves",
|
||||
TextSize = 18,
|
||||
Margin = new MarginPadding {
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Bottom = 30
|
||||
},
|
||||
},
|
||||
SearchTextBox = new SearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Width = 0.95f,
|
||||
Margin = new MarginPadding {
|
||||
Top = 20,
|
||||
Bottom = 20
|
||||
},
|
||||
Exit = () => Exit(),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
// the point at which we will start anchoring to the top.
|
||||
float anchorOffset = SearchTextBox.Y;
|
||||
|
||||
float scrollPosition = currentScrollOffset();
|
||||
|
||||
// we want to anchor the search field to the top of the screen when scrolling.
|
||||
Margin = new MarginPadding { Top = Math.Max(0, scrollPosition - anchorOffset) };
|
||||
|
||||
// we don't want the header to scroll when scrolling beyond the upper extent.
|
||||
Y = Math.Min(0, scrollPosition);
|
||||
|
||||
// we get darker as scroll progresses
|
||||
background.Alpha = Math.Min(1, scrollPosition / anchorOffset) * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
@ -27,20 +27,13 @@ namespace osu.Game.Overlays
|
||||
|
||||
private const float sidebar_padding = 10;
|
||||
|
||||
private ScrollContainer scrollContainer;
|
||||
private Sidebar sidebar;
|
||||
private SidebarButton[] sidebarButtons;
|
||||
private SettingsSection[] sections;
|
||||
|
||||
private SettingsHeader header;
|
||||
|
||||
private SettingsFooter footer;
|
||||
|
||||
private SearchContainer searchContainer;
|
||||
|
||||
private SettingsSectionsContainer sectionsContainer;
|
||||
|
||||
private float lastKnownScroll;
|
||||
private SearchTextBox searchTextBox;
|
||||
|
||||
public SettingsOverlay()
|
||||
{
|
||||
@ -76,8 +69,8 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = width,
|
||||
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
|
||||
ExpandableHeader = header = new SettingsHeader(() => sectionsContainer.ScrollContainer.Current),
|
||||
FixedHeader = new SearchTextBox
|
||||
ExpandableHeader = new SettingsHeader(),
|
||||
FixedHeader = searchTextBox = new SearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
@ -91,7 +84,7 @@ namespace osu.Game.Overlays
|
||||
Exit = Hide,
|
||||
},
|
||||
Sections = sections,
|
||||
Footer = footer = new SettingsFooter()
|
||||
Footer = new SettingsFooter()
|
||||
},
|
||||
sidebar = new Sidebar
|
||||
{
|
||||
@ -101,13 +94,13 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Selected = sections[0] == section,
|
||||
Section = section,
|
||||
Action = () => scrollContainer.ScrollIntoView(section),
|
||||
Action = () => sectionsContainer.ScrollContainer.ScrollIntoView(section),
|
||||
}
|
||||
).ToArray()
|
||||
}
|
||||
};
|
||||
|
||||
//header.SearchTextBox.Current.ValueChanged += newValue => searchContainer.SearchTerm = newValue;
|
||||
searchTextBox.Current.ValueChanged += newValue => sectionsContainer.SearchContainer.SearchTerm = newValue;
|
||||
|
||||
sectionsContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
|
||||
}
|
||||
@ -120,7 +113,7 @@ namespace osu.Game.Overlays
|
||||
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||
FadeTo(1, TRANSITION_LENGTH / 2);
|
||||
|
||||
header.SearchTextBox.HoldFocus = true;
|
||||
searchTextBox.HoldFocus = true;
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
@ -131,19 +124,21 @@ namespace osu.Game.Overlays
|
||||
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
|
||||
FadeTo(0, TRANSITION_LENGTH / 2);
|
||||
|
||||
header.SearchTextBox.HoldFocus = false;
|
||||
header.SearchTextBox.TriggerFocusLost();
|
||||
searchTextBox.HoldFocus = false;
|
||||
searchTextBox.TriggerFocusLost();
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
{
|
||||
header.SearchTextBox.TriggerFocus(state);
|
||||
searchTextBox.TriggerFocus(state);
|
||||
return false;
|
||||
}
|
||||
|
||||
private class SettingsSectionsContainer : SectionsContainer
|
||||
{
|
||||
public SearchContainer SearchContainer;
|
||||
private readonly Box headerBackground;
|
||||
|
||||
protected override Container<Drawable> CreateScrollContentContainer()
|
||||
=> SearchContainer = new SearchContainer
|
||||
{
|
||||
@ -151,9 +146,26 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
};
|
||||
|
||||
public SettingsSectionsContainer()
|
||||
{
|
||||
ScrollContainer.ScrollDraggerVisible = false;
|
||||
Add(headerBackground = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = float.MaxValue
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
// no null check because the usage of this class is strict
|
||||
headerBackground.Height = ExpandableHeader.LayoutSize.Y + FixedHeader.LayoutSize.Y;
|
||||
headerBackground.Y = ExpandableHeader.Y;
|
||||
headerBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user