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That's a lot of white spaces
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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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int currentBeat = 0;
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double time = timingPoints[currentTimingPoint].Time;
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while (time <= lastHitTime)
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{
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{
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int nextTimingPoint = currentTimingPoint + 1;
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if (nextTimingPoint < timingPoints.Count && time > timingPoints[nextTimingPoint].Time)
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{
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