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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00

Merge master into beatmap-serialization

This commit is contained in:
smoogipoo 2017-12-21 22:13:53 +09:00
parent 866d1c6e0f
commit 790aa8be2a
4 changed files with 64 additions and 51 deletions

@ -1 +1 @@
Subproject commit e41fa9e90ae8261afa2962ee9fddb5b68491212c
Subproject commit f4fde31f8c09305d2130064da2f7bae995be8286

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@ -5,11 +5,12 @@ using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
public class GlobalKeyBindingInputManager : DatabasedKeyBindingInputManager<GlobalAction>
public class GlobalKeyBindingInputManager : DatabasedKeyBindingInputManager<GlobalAction>, IHandleGlobalInput
{
private readonly Drawable handler;

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@ -26,6 +26,8 @@ namespace osu.Game.Screens.Play
protected override bool BlockPassThroughKeyboard => true;
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public Action OnRetry;
public Action OnQuit;
@ -122,44 +124,21 @@ namespace osu.Game.Screens.Play
},
};
Retries = 0;
updateRetryCount();
}
private int retries;
public int Retries
{
set
{
if (retryCounterContainer != null)
{
// "You've retried 1,065 times in this session"
// "You've retried 1 time in this session"
if (value == retries)
return;
retryCounterContainer.Children = new Drawable[]
{
new OsuSpriteText
{
Text = "You've retried ",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new OsuSpriteText
{
Text = $"{value:n0}",
Font = @"Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new OsuSpriteText
{
Text = $" time{(value == 1 ? "" : "s")} in this session",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
}
};
}
retries = value;
if (retryCounterContainer != null)
updateRetryCount();
}
}
@ -197,6 +176,7 @@ namespace osu.Game.Screens.Play
}
private int _selectionIndex = -1;
private int selectionIndex
{
get { return _selectionIndex; }
@ -219,26 +199,26 @@ namespace osu.Game.Screens.Play
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Repeat)
return false;
switch (args.Key)
if (!args.Repeat)
{
case Key.Up:
if (selectionIndex == -1 || selectionIndex == 0)
selectionIndex = InternalButtons.Count - 1;
else
selectionIndex--;
return true;
case Key.Down:
if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1)
selectionIndex = 0;
else
selectionIndex++;
return true;
switch (args.Key)
{
case Key.Up:
if (selectionIndex == -1 || selectionIndex == 0)
selectionIndex = InternalButtons.Count - 1;
else
selectionIndex--;
return true;
case Key.Down:
if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1)
selectionIndex = 0;
else
selectionIndex++;
return true;
}
}
return false;
return base.OnKeyDown(state, args);
}
private void buttonSelectionChanged(DialogButton button, bool isSelected)
@ -249,6 +229,38 @@ namespace osu.Game.Screens.Play
selectionIndex = InternalButtons.IndexOf(button);
}
private void updateRetryCount()
{
// "You've retried 1,065 times in this session"
// "You've retried 1 time in this session"
retryCounterContainer.Children = new Drawable[]
{
new OsuSpriteText
{
Text = "You've retried ",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new OsuSpriteText
{
Text = $"{retries:n0}",
Font = @"Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new OsuSpriteText
{
Text = $" time{(retries == 1 ? "" : "s")} in this session",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
}
};
}
private class Button : DialogButton
{
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)

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@ -161,8 +161,8 @@ namespace osu.Game.Screens.Play
OnRetry = Restart,
OnQuit = Exit,
CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
Retries = RestartCount,
OnPause = () => {
pauseContainer.Retries = RestartCount;
hudOverlay.KeyCounter.IsCounting = pauseContainer.IsPaused;
},
OnResume = () => {