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Fix random selection happening more than once on quick imports
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@ -444,7 +444,7 @@ namespace osu.Game.Screens.Select
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{
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if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false)
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Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo);
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else
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else if (Carousel.SelectedBeatmapSet == null)
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Carousel.SelectNextRandom();
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}
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