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Fix TestCasePlaySongSelect
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@ -1,5 +1,5 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Platform;
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Allocation;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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@ -36,9 +37,11 @@ namespace osu.Game.Tests.Visual
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{
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var storage = new TestStorage(@"TestCasePlaySongSelect");
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var dbConnectionString = storage.GetDatabaseConnectionString(@"client");
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// this is by no means clean. should be replacing inside of OsuGameBase somehow.
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var context = new OsuDbContext(storage.GetDatabaseConnectionString(@"client"));
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context.Database.Migrate();
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Func<OsuDbContext> contextFactory = () => new OsuDbContext(dbConnectionString);
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Func<OsuDbContext> contextFactory = () => context;
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dependencies.Cache(rulesets = new RulesetStore(contextFactory));
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dependencies.Cache(manager = new BeatmapManager(storage, contextFactory, rulesets, null));
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