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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00

Cache available rulesets as they are pretty static for now

This commit is contained in:
Dean Herbert 2017-10-25 22:14:36 +09:00
parent 2d0f4d3859
commit 90af472717

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets
/// <summary>
/// All available rulesets.
/// </summary>
public IEnumerable<RulesetInfo> AvailableRulesets => GetContext().RulesetInfo.Where(r => r.Available);
public IEnumerable<RulesetInfo> AvailableRulesets;
private static Assembly currentDomain_AssemblyResolve(object sender, ResolveEventArgs args) => loaded_assemblies.Keys.FirstOrDefault(a => a.FullName == args.Name);
@ -93,6 +93,8 @@ namespace osu.Game.Rulesets
}
context.SaveChanges();
AvailableRulesets = context.RulesetInfo.Where(r => r.Available).ToList();
}
private static void loadRulesetFromFile(string file)