mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 04:13:00 +08:00
Merge branch 'master' into fix-threaded-context-issues
This commit is contained in:
commit
ead3ca1f27
@ -3,8 +3,11 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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@ -61,7 +64,7 @@ namespace osu.Game.Tests.Visual
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return new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 1234 + i,
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Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
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Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
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Metadata = new BeatmapMetadata
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{
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OnlineBeatmapSetID = 1234 + i,
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@ -78,11 +78,12 @@ namespace osu.Game.Database
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{
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.OnlineBeatmapSetID).IsUnique();
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.Hash);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.Variant);
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
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299
osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs
generated
Normal file
299
osu.Game/Migrations/20171025071459_AddMissingIndexRules.Designer.cs
generated
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@ -0,0 +1,299 @@
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// <auto-generated />
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage;
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using osu.Game.Database;
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using System;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20171025071459_AddMissingIndexRules")]
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partial class AddMissingIndexRules
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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b.Property<float>("DrainRate");
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b.Property<float>("OverallDifficulty");
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b.Property<float>("SliderMultiplier");
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b.Property<float>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<string>("StoredBookmarks");
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b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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b.Property<bool>("WidescreenStoryboard");
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b.HasKey("ID");
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b.HasIndex("BaseDifficultyID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MD5Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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b.Property<string>("ArtistUnicode");
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b.Property<string>("AudioFile");
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b.Property<string>("AuthorString")
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.HasColumnName("Author");
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b.Property<string>("BackgroundFile");
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b.Property<int>("PreviewTime");
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b.Property<string>("Source");
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b.Property<string>("Tags");
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b.Property<string>("Title");
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b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("BeatmapSetInfoID");
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.HasKey("ID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("FileInfoID");
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b.ToTable("BeatmapSetFileInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("DeletePending");
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b.Property<string>("Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapSetID");
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b.Property<bool>("Protected");
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b.HasKey("ID");
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b.HasIndex("DeletePending");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapSetID")
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.IsUnique();
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b.ToTable("BeatmapSetInfo");
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});
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modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("IntAction")
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.HasColumnName("Action");
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b.Property<string>("KeysString")
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.HasColumnName("Keys");
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b.Property<int?>("RulesetID");
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b.Property<int?>("Variant");
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b.HasKey("ID");
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b.HasIndex("IntAction");
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b.HasIndex("Variant");
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b.ToTable("KeyBinding");
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});
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modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Hash");
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b.Property<int>("ReferenceCount");
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b.HasKey("ID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("ReferenceCount");
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b.ToTable("FileInfo");
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});
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modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
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{
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b.Property<int?>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("Available");
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b.Property<string>("InstantiationInfo");
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b.Property<string>("Name");
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b.HasKey("ID");
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b.HasIndex("Available");
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b.ToTable("RulesetInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
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.WithMany()
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.HasForeignKey("BaseDifficultyID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
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.WithMany("Beatmaps")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("Beatmaps")
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.HasForeignKey("MetadataID");
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b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
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.WithMany()
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.HasForeignKey("RulesetID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
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.WithMany("Files")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
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.WithMany()
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.HasForeignKey("FileInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("BeatmapSets")
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.HasForeignKey("MetadataID");
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});
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#pragma warning restore 612, 618
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}
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}
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}
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82
osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs
Normal file
82
osu.Game/Migrations/20171025071459_AddMissingIndexRules.cs
Normal file
@ -0,0 +1,82 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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using System;
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using System.Collections.Generic;
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namespace osu.Game.Migrations
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{
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public partial class AddMissingIndexRules : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropIndex(
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name: "IX_BeatmapSetInfo_Hash",
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table: "BeatmapSetInfo");
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migrationBuilder.DropIndex(
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name: "IX_BeatmapInfo_Hash",
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table: "BeatmapInfo");
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migrationBuilder.DropIndex(
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name: "IX_BeatmapInfo_MD5Hash",
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table: "BeatmapInfo");
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapSetInfo_Hash",
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table: "BeatmapSetInfo",
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column: "Hash",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapSetInfo_OnlineBeatmapSetID",
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table: "BeatmapSetInfo",
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column: "OnlineBeatmapSetID",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapInfo_Hash",
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table: "BeatmapInfo",
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column: "Hash",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapInfo_MD5Hash",
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table: "BeatmapInfo",
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column: "MD5Hash",
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unique: true);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropIndex(
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name: "IX_BeatmapSetInfo_Hash",
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table: "BeatmapSetInfo");
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migrationBuilder.DropIndex(
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name: "IX_BeatmapSetInfo_OnlineBeatmapSetID",
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table: "BeatmapSetInfo");
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migrationBuilder.DropIndex(
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name: "IX_BeatmapInfo_Hash",
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table: "BeatmapInfo");
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migrationBuilder.DropIndex(
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name: "IX_BeatmapInfo_MD5Hash",
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table: "BeatmapInfo");
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapSetInfo_Hash",
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table: "BeatmapSetInfo",
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column: "Hash");
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapInfo_Hash",
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table: "BeatmapInfo",
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column: "Hash");
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapInfo_MD5Hash",
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table: "BeatmapInfo",
|
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column: "MD5Hash");
|
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}
|
||||
}
|
||||
}
|
@ -95,9 +95,11 @@ namespace osu.Game.Migrations
|
||||
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b.HasIndex("BeatmapSetInfoID");
|
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|
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b.HasIndex("Hash");
|
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b.HasIndex("Hash")
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.IsUnique();
|
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b.HasIndex("MD5Hash");
|
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b.HasIndex("MD5Hash")
|
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.IsUnique();
|
||||
|
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b.HasIndex("MetadataID");
|
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|
||||
@ -177,10 +179,14 @@ namespace osu.Game.Migrations
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|
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b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
b.HasIndex("Hash")
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||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
|
@ -287,6 +287,10 @@
|
||||
<Compile Include="Migrations\20171019041408_InitialCreate.Designer.cs">
|
||||
<DependentUpon>20171019041408_InitialCreate.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Migrations\20171025071459_AddMissingIndexRules.cs" />
|
||||
<Compile Include="Migrations\20171025071459_AddMissingIndexRules.designer.cs">
|
||||
<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
|
||||
<Compile Include="Online\API\Requests\GetBeatmapSetRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetBeatmapSetsResponse.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user