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Fix SpriteIcon loading textures on the update thread

This commit is contained in:
Dean Herbert
2017-11-13 13:13:43 +09:00
Unverified
parent 11077546d1
commit e006090c5b
-5
View File
@@ -57,11 +57,6 @@ namespace osu.Game.Graphics
private void load(FontStore store)
{
this.store = store;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateTexture();
}