mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 16:12:57 +08:00
add previews to osu!direct
This commit is contained in:
parent
b08844d2db
commit
be1e868a2a
@ -13,6 +13,8 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -22,6 +24,11 @@ namespace osu.Game.Overlays.Direct
|
||||
private const float vertical_padding = 5;
|
||||
|
||||
private FillFlowContainer bottomPanel;
|
||||
private PlayButton playButton;
|
||||
private Box progressBar;
|
||||
|
||||
protected override PlayButton PlayButton => playButton;
|
||||
public override Bindable<bool> PreviewPlaying { get; } = new Bindable<bool>();
|
||||
|
||||
public DirectGridPanel(BeatmapSetInfo beatmap) : base(beatmap)
|
||||
{
|
||||
@ -88,6 +95,15 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
progressBar = new Box
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
BypassAutoSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0, 3),
|
||||
Alpha = 0,
|
||||
Colour = colours.Yellow,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -170,7 +186,25 @@ namespace osu.Game.Overlays.Direct
|
||||
new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
|
||||
},
|
||||
},
|
||||
playButton = new PlayButton(PreviewPlaying)
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5, Left = 10 },
|
||||
Size = new Vector2(30),
|
||||
Alpha = 0,
|
||||
TrackURL = "https://b.ppy.sh/preview/" + SetInfo.OnlineBeatmapSetID + ".mp3",
|
||||
},
|
||||
});
|
||||
|
||||
PreviewPlaying.ValueChanged += newValue => playButton.FadeTo(newValue || IsHovered ? 1 : 0, 120, Easing.InOutQuint);
|
||||
PreviewPlaying.ValueChanged += newValue => progressBar.FadeTo(newValue ? 1 : 0, 120, Easing.InOutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (PreviewPlaying && playButton.Track != null)
|
||||
progressBar.Width = (float)(playButton.Track.CurrentTime / playButton.Track.Length);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
|
@ -15,6 +15,8 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Audio;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -30,8 +32,14 @@ namespace osu.Game.Overlays.Direct
|
||||
Height = height;
|
||||
}
|
||||
|
||||
private PlayButton playButton;
|
||||
private Box progressBar;
|
||||
|
||||
protected override PlayButton PlayButton => playButton;
|
||||
public override Bindable<bool> PreviewPlaying { get; } = new Bindable<bool>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
private void load(LocalisationEngine localisation, OsuColour colours)
|
||||
{
|
||||
Content.CornerRadius = 5;
|
||||
|
||||
@ -50,29 +58,51 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Direction = FillDirection.Horizontal,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
LayoutDuration = 120,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
playButton = new PlayButton(PreviewPlaying)
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Size = new Vector2(height / 2),
|
||||
FillMode = FillMode.Fit,
|
||||
Alpha = 0,
|
||||
TrackURL = "https://b.ppy.sh/preview/" + SetInfo.OnlineBeatmapSetID + ".mp3",
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = 20,
|
||||
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
||||
Children = GetDifficultyIcons(),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = 20,
|
||||
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
||||
Children = GetDifficultyIcons(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -128,7 +158,28 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
},
|
||||
},
|
||||
progressBar = new Box
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
BypassAutoSizeAxes = Axes.Y,
|
||||
Size = new Vector2(0, 3),
|
||||
Alpha = 0,
|
||||
Colour = colours.Yellow,
|
||||
},
|
||||
});
|
||||
|
||||
PreviewPlaying.ValueChanged += newValue => playButton.FadeTo(newValue || IsHovered ? 1 : 0, 120, Easing.InOutQuint);
|
||||
PreviewPlaying.ValueChanged += newValue => progressBar.FadeTo(newValue ? 1 : 0, 120, Easing.InOutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (PreviewPlaying && playButton.Track != null)
|
||||
progressBar.Width = (float)(playButton.Track.CurrentTime / playButton.Track.Length);
|
||||
}
|
||||
|
||||
private class DownloadButton : OsuClickableContainer
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Online.API;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -38,6 +39,9 @@ namespace osu.Game.Overlays.Direct
|
||||
private BeatmapManager beatmaps;
|
||||
private NotificationOverlay notifications;
|
||||
|
||||
public abstract Bindable<bool> PreviewPlaying { get; }
|
||||
protected abstract PlayButton PlayButton { get; }
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||
@ -106,6 +110,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||
PlayButton.FadeIn(120, Easing.InOutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
@ -114,6 +119,8 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||
if (!PreviewPlaying)
|
||||
PlayButton.FadeOut(120, Easing.InOutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
105
osu.Game/Overlays/Direct/PlayButton.cs
Normal file
105
osu.Game/Overlays/Direct/PlayButton.cs
Normal file
@ -0,0 +1,105 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class PlayButton : Container
|
||||
{
|
||||
public string TrackURL;
|
||||
|
||||
public Bindable<bool> Playing;
|
||||
|
||||
public Track Track;
|
||||
private Bindable<WorkingBeatmap> gameBeatmap;
|
||||
private AudioManager audio;
|
||||
|
||||
private Color4 hoverColour;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public PlayButton(Bindable<bool> playing)
|
||||
{
|
||||
Playing = playing;
|
||||
Add(icon = new SpriteIcon()
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fit,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_play,
|
||||
});
|
||||
|
||||
Playing.ValueChanged += newValue => icon.Icon = newValue ? (Track == null ? FontAwesome.fa_spinner : FontAwesome.fa_pause) : FontAwesome.fa_play;
|
||||
|
||||
Playing.ValueChanged += newValue =>
|
||||
{
|
||||
if (newValue)
|
||||
Track?.Start();
|
||||
else
|
||||
Track?.Stop();
|
||||
};
|
||||
|
||||
Playing.ValueChanged += newValue => icon.FadeColour(newValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour, OsuGameBase game, AudioManager audio)
|
||||
{
|
||||
hoverColour = colour.Yellow;
|
||||
gameBeatmap = game.Beatmap;
|
||||
this.audio = audio;
|
||||
}
|
||||
|
||||
private Task loadTask;
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
gameBeatmap.Value.Track.Stop();
|
||||
|
||||
Playing.Value = !Playing.Value;
|
||||
|
||||
if (loadTask == null)
|
||||
{
|
||||
icon.Spin(2000, RotationDirection.Clockwise);
|
||||
|
||||
loadTask = Task.Run(() =>
|
||||
{
|
||||
Track = audio.Track.Get(TrackURL);
|
||||
Track.Looping = true;
|
||||
if (Playing)
|
||||
Track.Start();
|
||||
|
||||
icon.ClearTransforms();
|
||||
icon.Rotation = 0;
|
||||
Playing.TriggerChange();
|
||||
});
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
icon.FadeColour(hoverColour, 120, Easing.InOutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if(!Playing)
|
||||
icon.FadeColour(Color4.White, 120, Easing.InOutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
}
|
||||
}
|
@ -32,6 +32,7 @@ namespace osu.Game.Overlays
|
||||
private readonly FillFlowContainer resultCountsContainer;
|
||||
private readonly OsuSpriteText resultCountsText;
|
||||
private FillFlowContainer<DirectPanel> panels;
|
||||
private DirectPanel playing;
|
||||
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"485e74");
|
||||
protected override Color4 TrianglesColourLight => OsuColour.FromHex(@"465b71");
|
||||
@ -201,6 +202,12 @@ namespace osu.Game.Overlays
|
||||
panels.FadeOut(200);
|
||||
panels.Expire();
|
||||
panels = null;
|
||||
|
||||
if (playing != null)
|
||||
{
|
||||
playing.PreviewPlaying.Value = false;
|
||||
playing = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (BeatmapSets == null) return;
|
||||
@ -223,6 +230,17 @@ namespace osu.Game.Overlays
|
||||
})
|
||||
};
|
||||
|
||||
foreach (DirectPanel panel in newPanels.Children)
|
||||
panel.PreviewPlaying.ValueChanged += newValue =>
|
||||
{
|
||||
if (newValue)
|
||||
{
|
||||
if (playing != null && playing != panel)
|
||||
playing.PreviewPlaying.Value = false;
|
||||
playing = panel;
|
||||
}
|
||||
};
|
||||
|
||||
LoadComponentAsync(newPanels, p =>
|
||||
{
|
||||
if (panels != null) ScrollFlow.Remove(panels);
|
||||
|
@ -105,6 +105,7 @@
|
||||
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
||||
<Compile Include="Online\Chat\LocalEchoMessage.cs" />
|
||||
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
||||
<Compile Include="Overlays\Direct\PlayButton.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\GlobalKeyBindingsSection.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\KeyBindingRow.cs" />
|
||||
<Compile Include="Overlays\KeyBinding\KeyBindingsSubsection.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user