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Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set
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@ -98,17 +98,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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return base.OnMouseMove(state);
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}
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos)
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{
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// If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position.
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return canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos);
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}
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// If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position.
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos);
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private bool tracking;
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public bool Tracking
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{
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get { return tracking; }
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set
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private set
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{
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if (value == tracking) return;
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