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let NotificationOverlay move the background
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parent
77e4a7cec2
commit
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@ -75,6 +75,8 @@ namespace osu.Game
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private SettingsOverlay settings;
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private float backgroundOffset;
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public OsuGame(string[] args = null)
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{
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this.args = args;
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@ -276,12 +278,27 @@ namespace osu.Game
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switch (settings.State)
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{
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case Visibility.Hidden:
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intro.MoveToX(0, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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backgroundOffset -= ToolbarButton.WIDTH / 2;
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break;
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case Visibility.Visible:
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intro.MoveToX(SettingsOverlay.SIDEBAR_WIDTH / 2, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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backgroundOffset += ToolbarButton.WIDTH / 2;
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break;
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}
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intro.MoveToX(backgroundOffset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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};
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notificationOverlay.StateChanged += delegate
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{
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switch (notificationOverlay.State)
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{
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case Visibility.Hidden:
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backgroundOffset += ToolbarButton.WIDTH / 2;
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break;
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case Visibility.Visible:
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backgroundOffset -= ToolbarButton.WIDTH / 2;
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break;
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}
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intro.MoveToX(backgroundOffset, NotificationOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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};
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Cursor.State = Visibility.Hidden;
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@ -24,7 +24,7 @@ namespace osu.Game.Overlays
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public const float TRANSITION_LENGTH = 600;
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public const float SIDEBAR_WIDTH = Sidebar.DEFAULT_WIDTH;
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private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
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protected const float WIDTH = 400;
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@ -102,7 +102,7 @@ namespace osu.Game.Overlays
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if (showSidebar)
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{
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AddInternal(Sidebar = new Sidebar { Width = SIDEBAR_WIDTH });
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AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
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SectionsContainer.SelectedSection.ValueChanged += section =>
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{
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@ -167,7 +167,7 @@ namespace osu.Game.Overlays
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ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
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Sidebar?.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
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Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint);
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this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
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searchTextBox.HoldFocus = false;
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