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update colour, width, icon and text
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@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Chat
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Padding = new MarginPadding(10),
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});
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AddTabItem(new ChannelTabItem.ChannelSelectorTabItem(new Channel(), channelSelectorActive));
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AddTabItem(new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }, channelSelectorActive));
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}
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private class ChannelTabItem : TabItem<Channel>
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@ -218,18 +218,20 @@ namespace osu.Game.Overlays.Chat
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{
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activeBindable = active;
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Depth = float.MaxValue;
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Width = 60;
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Width = 45;
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icon.Icon = FontAwesome.fa_plus;
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icon.Icon = 0;
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icon.X = 0;
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text.TextSize = 45;
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textBold.TextSize = 45;
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}
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[BackgroundDependencyLoader]
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private new void load(OsuColour colour)
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{
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backgroundActive = colour.Green;
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backgroundInactive = colour.GreenDark;
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backgroundHover = colour.Green;
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backgroundInactive = colour.Gray2;
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backgroundActive = colour.Gray3;
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updateState();
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}
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