mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Add notes to test case.
This commit is contained in:
parent
be4ff5c038
commit
235a5b1dff
@ -1,16 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -24,8 +24,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
const int max_columns = 10;
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
@ -38,20 +36,46 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
});
|
||||
};
|
||||
|
||||
for (int i = 1; i <= max_columns; i++)
|
||||
Action<int, SpecialColumnPosition> createPlayfieldWithNotes = (cols, pos) =>
|
||||
{
|
||||
int tempI = i;
|
||||
Clear();
|
||||
|
||||
AddStep($"{i} column" + (i > 1 ? "s" : ""), () => createPlayfield(tempI, SpecialColumnPosition.Normal));
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(cols, new List<ControlPoint> { new ControlPoint { BeatLength = 200 } })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
|
||||
AddStep("Trigger keys down", () => ((ManiaPlayfield)Children.First()).Columns.Children.ForEach(triggerKeyDown));
|
||||
AddStep("Trigger keys up", () => ((ManiaPlayfield)Children.First()).Columns.Children.ForEach(triggerKeyUp));
|
||||
for (int i = 0; i < cols; i++)
|
||||
{
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = Time.Current + 1000,
|
||||
Column = i
|
||||
}));
|
||||
}
|
||||
};
|
||||
|
||||
AddStep("Left special style", () => createPlayfield(tempI, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(tempI, SpecialColumnPosition.Right));
|
||||
}
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
|
||||
AddStep("Normal special style", () => createPlayfield(max_columns, SpecialColumnPosition.Normal));
|
||||
AddStep("Normal special style", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
|
||||
AddStep("Notes", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Normal));
|
||||
AddWaitStep(10);
|
||||
AddStep("Left special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Left));
|
||||
AddWaitStep(10);
|
||||
AddStep("Right special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Right));
|
||||
AddWaitStep(10);
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
|
Loading…
Reference in New Issue
Block a user