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Remove explicit life time end.
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@ -124,8 +124,6 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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base.LoadComplete();
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LifetimeEnd = double.MaxValue;
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targetRing.Delay(HitObject.StartTime - Time.Current).ScaleTo(target_ring_scale, 600, EasingTypes.OutQuint);
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}
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@ -30,7 +30,6 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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protected override void LoadComplete()
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{
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LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2;
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LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;
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base.LoadComplete();
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}
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