1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-15 05:02:33 +08:00

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5297 Commits

1621 changed files with 56583 additions and 16684 deletions
+18
View File
@@ -13,6 +13,24 @@
"commands": [
"dotnet-format"
]
},
"jetbrains.resharper.globaltools": {
"version": "2020.2.4",
"commands": [
"jb"
]
},
"nvika": {
"version": "2.0.0",
"commands": [
"nvika"
]
},
"codefilesanity": {
"version": "15.0.0",
"commands": [
"CodeFileSanity"
]
}
}
}
+4 -1
View File
@@ -191,4 +191,7 @@ dotnet_diagnostic.IDE0052.severity = silent
#Rules for disposable
dotnet_diagnostic.IDE0067.severity = none
dotnet_diagnostic.IDE0068.severity = none
dotnet_diagnostic.IDE0069.severity = none
dotnet_diagnostic.IDE0069.severity = none
#Disable operator overloads requiring alternate named methods
dotnet_diagnostic.CA2225.severity = none
+2
View File
@@ -334,3 +334,5 @@ inspectcode
# BenchmarkDotNet
/BenchmarkDotNet.Artifacts
*.GeneratedMSBuildEditorConfig.editorconfig
+1 -1
View File
@@ -2,7 +2,7 @@
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/riderModule.iml" />
</modules>
</component>
</project>
@@ -1,7 +1,7 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--sdl" />
<option name="PROGRAM_PARAMETERS" value="--tk" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
+25 -42
View File
@@ -9,11 +9,10 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Desktop",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -24,12 +23,11 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Desktop",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:Configuration=Release",
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -40,11 +38,10 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tests",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -55,12 +52,11 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tests",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:Configuration=Release",
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -71,11 +67,10 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -86,12 +81,11 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:Configuration=Release",
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -102,25 +96,14 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Benchmarks",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:Configuration=Release",
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.1)",
"type": "shell",
"command": "dotnet",
"args": [
"restore",
"build/Desktop.proj"
],
"problemMatcher": []
}
]
}
+1
View File
@@ -4,5 +4,6 @@ M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
+2 -2
View File
@@ -16,9 +16,9 @@
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<ItemGroup Label="Code Analysis">
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.0.0" PrivateAssets="All" />
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.0.0" PrivateAssets="All" />
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
</ItemGroup>
<PropertyGroup Label="Code Analysis">
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
+45 -44
View File
@@ -1,75 +1,75 @@
GEM
remote: https://rubygems.org/
specs:
CFPropertyList (3.0.2)
CFPropertyList (3.0.3)
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
aws-eventstream (1.1.0)
aws-partitions (1.329.0)
aws-sdk-core (3.99.2)
aws-partitions (1.413.0)
aws-sdk-core (3.110.0)
aws-eventstream (~> 1, >= 1.0.2)
aws-partitions (~> 1, >= 1.239.0)
aws-sigv4 (~> 1.1)
jmespath (~> 1.0)
aws-sdk-kms (1.34.1)
aws-sdk-core (~> 3, >= 3.99.0)
aws-sdk-kms (1.40.0)
aws-sdk-core (~> 3, >= 3.109.0)
aws-sigv4 (~> 1.1)
aws-sdk-s3 (1.68.1)
aws-sdk-core (~> 3, >= 3.99.0)
aws-sdk-s3 (1.87.0)
aws-sdk-core (~> 3, >= 3.109.0)
aws-sdk-kms (~> 1)
aws-sigv4 (~> 1.1)
aws-sigv4 (1.1.4)
aws-eventstream (~> 1.0, >= 1.0.2)
babosa (1.0.3)
aws-sigv4 (1.2.2)
aws-eventstream (~> 1, >= 1.0.2)
babosa (1.0.4)
claide (1.0.3)
colored (1.2)
colored2 (3.1.2)
commander-fastlane (4.4.6)
highline (~> 1.7.2)
declarative (0.0.10)
declarative (0.0.20)
declarative-option (0.1.0)
digest-crc (0.5.1)
digest-crc (0.6.3)
rake (>= 12.0.0, < 14.0.0)
domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.74.0)
faraday (1.0.1)
dotenv (2.7.6)
emoji_regex (3.2.1)
excon (0.78.1)
faraday (1.2.0)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4)
ruby2_keywords
faraday-cookie_jar (0.0.7)
faraday (>= 0.8.0)
http-cookie (~> 1.0.0)
faraday_middleware (1.0.0)
faraday (~> 1.0)
fastimage (2.1.7)
fastlane (2.149.1)
fastimage (2.2.1)
fastlane (2.170.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
aws-sdk-s3 (~> 1.0)
babosa (>= 1.0.2, < 2.0.0)
babosa (>= 1.0.3, < 2.0.0)
bundler (>= 1.12.0, < 3.0.0)
colored
commander-fastlane (>= 4.4.6, < 5.0.0)
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
emoji_regex (>= 0.1, < 4.0)
excon (>= 0.71.0, < 1.0.0)
faraday (>= 0.17, < 2.0)
faraday (~> 1.0)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (>= 0.13.1, < 2.0)
faraday_middleware (~> 1.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.37.0, < 0.39.0)
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
jwt (~> 2.1.0)
jwt (>= 2.1.0, < 3)
mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0)
rubyzip (>= 1.3.0, < 2.0.0)
rubyzip (>= 2.0.0, < 3.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
@@ -97,17 +97,17 @@ GEM
google-cloud-core (1.5.0)
google-cloud-env (~> 1.0)
google-cloud-errors (~> 1.0)
google-cloud-env (1.3.2)
google-cloud-env (1.4.0)
faraday (>= 0.17.3, < 2.0)
google-cloud-errors (1.0.1)
google-cloud-storage (1.26.2)
google-cloud-storage (1.29.2)
addressable (~> 2.5)
digest-crc (~> 0.4)
google-api-client (~> 0.33)
google-cloud-core (~> 1.2)
googleauth (~> 0.9)
mini_mime (~> 1.0)
googleauth (0.12.0)
googleauth (0.14.0)
faraday (>= 0.17.3, < 2.0)
jwt (>= 1.4, < 3.0)
memoist (~> 0.16)
@@ -119,29 +119,30 @@ GEM
domain_name (~> 0.5)
httpclient (2.8.3)
jmespath (1.4.0)
json (2.3.0)
jwt (2.1.0)
json (2.5.1)
jwt (2.2.2)
memoist (0.16.2)
mini_magick (4.10.1)
mini_magick (4.11.0)
mini_mime (1.0.2)
mini_portile2 (2.4.0)
multi_json (1.14.1)
multi_xml (0.6.0)
multi_json (1.15.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
nanaimo (0.3.0)
naturally (2.2.0)
nokogiri (1.10.7)
nokogiri (1.10.10)
mini_portile2 (~> 2.4.0)
os (1.1.0)
os (1.1.1)
plist (3.5.0)
public_suffix (2.0.5)
public_suffix (4.0.6)
rake (13.0.3)
representable (3.0.4)
declarative (< 0.1.0)
declarative-option (< 0.2.0)
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
rubyzip (1.3.0)
ruby2_keywords (0.0.2)
rubyzip (2.3.0)
security (0.1.3)
signet (0.14.0)
addressable (~> 2.3)
@@ -160,7 +161,7 @@ GEM
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.7.1)
tty-screen (0.8.0)
tty-screen (0.8.1)
tty-spinner (0.9.3)
tty-cursor (~> 0.7)
uber (0.1.0)
@@ -169,12 +170,12 @@ GEM
unf_ext (0.0.7.7)
unicode-display_width (1.7.0)
word_wrap (1.0.0)
xcodeproj (1.16.0)
xcodeproj (1.19.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
colored2 (~> 3.1)
nanaimo (~> 0.2.6)
nanaimo (~> 0.3.0)
xcpretty (0.3.0)
rouge (~> 2.0.7)
xcpretty-travis-formatter (1.0.0)
+12 -3
View File
@@ -9,7 +9,9 @@
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
A free-to-win rhythm game. Rhythm is just a *click* away!
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
## Status
@@ -32,11 +34,19 @@ If you are looking to install or test osu! without setting up a development envi
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- | ------------- |
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
## Developing or debugging
## Developing a custom ruleset
osu! is designed to have extensible modular gameplay modes, called "rulesets". Building one of these allows a developer to harness the power of osu! for their own game style. To get started working on a ruleset, we have some templates available [here](https://github.com/ppy/osu-templates).
You can see some examples of custom rulesets by visiting the [custom ruleset directory](https://github.com/ppy/osu/issues/5852).
## Developing osu!
Please make sure you have the following prerequisites:
@@ -65,7 +75,6 @@ git pull
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this is provided [below](#contributing).
- Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln.` This will allow access to template run configurations.
- Visual Studio Code users must run the `Restore` task before any build attempt.
You can also build and run *osu!* from the command-line with a single command:
+6 -17
View File
@@ -1,7 +1,4 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.36"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2020.1.3"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
///////////////////////////////////////////////////////////////////////////////
// ARGUMENTS
@@ -18,23 +15,15 @@ var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
// TASKS
///////////////////////////////////////////////////////////////////////////////
// windows only because both inspectcode and nvika depend on net45
Task("InspectCode")
.WithCriteria(IsRunningOnWindows())
.Does(() => {
InspectCode(desktopSlnf, new InspectCodeSettings {
CachesHome = "inspectcode",
OutputFile = "inspectcodereport.xml",
ArgumentCustomization = arg => {
if (AppVeyor.IsRunningOnAppVeyor) // Don't flood CI output
arg.Append("--verbosity:WARN");
return arg;
},
});
var inspectcodereport = "inspectcodereport.xml";
var cacheDir = "inspectcode";
var verbosity = AppVeyor.IsRunningOnAppVeyor ? "WARN" : "INFO"; // Don't flood CI output
int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
if (returnCode != 0)
throw new Exception($"inspectcode failed with return code {returnCode}");
DotNetCoreTool(rootDirectory.FullPath,
"jb", $@"inspectcode ""{desktopSlnf}"" --output=""{inspectcodereport}"" --caches-home=""{cacheDir}"" --verbosity={verbosity}");
DotNetCoreTool(rootDirectory.FullPath, "nvika", $@"parsereport ""{inspectcodereport}"" --treatwarningsaserrors");
});
Task("CodeFileSanity")
+2 -2
View File
@@ -113,7 +113,7 @@ platform :ios do
souyuz(
platform: "ios",
plist_path: "../osu.iOS/Info.plist"
plist_path: "osu.iOS/Info.plist"
)
end
@@ -127,7 +127,7 @@ platform :ios do
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
options[:plist_path] = 'osu.iOS/Info.plist'
app_version(options)
end
+1 -1
View File
@@ -5,6 +5,6 @@
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.0.50"
"Microsoft.Build.Traversal": "3.0.2"
}
}
+2 -2
View File
@@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1228.0" />
</ItemGroup>
</Project>
@@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.Content.PM;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game;
namespace osu.Android
{
public class GameplayScreenRotationLocker : Component
{
private Bindable<bool> localUserPlaying;
[Resolved]
private OsuGameActivity gameActivity { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGame game)
{
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
localUserPlaying.BindValueChanged(updateLock, true);
}
private void updateLock(ValueChangedEvent<bool> userPlaying)
{
gameActivity.RunOnUiThread(() =>
{
gameActivity.RequestedOrientation = userPlaying.NewValue ? ScreenOrientation.Locked : ScreenOrientation.FullUser;
});
}
}
}
+66 -2
View File
@@ -1,18 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Android.App;
using Android.Content;
using Android.Content.PM;
using Android.Net;
using Android.OS;
using Android.Provider;
using Android.Views;
using osu.Framework.Android;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
[IntentFilter(new[] { Intent.ActionDefault, Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataPathPatterns = new[] { ".*\\.osz", ".*\\.osk" }, DataMimeType = "application/*")]
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
public class OsuGameActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuGameAndroid();
private static readonly string[] osu_url_schemes = { "osu", "osump" };
private OsuGameAndroid game;
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
protected override void OnCreate(Bundle savedInstanceState)
{
@@ -23,8 +35,60 @@ namespace osu.Android
base.OnCreate(savedInstanceState);
// OnNewIntent() only fires for an activity if it's *re-launched* while it's on top of the activity stack.
// on first launch we still have to fire manually.
// reference: https://developer.android.com/reference/android/app/Activity#onNewIntent(android.content.Intent)
handleIntent(Intent);
Window.AddFlags(WindowManagerFlags.Fullscreen);
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
}
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
private void handleIntent(Intent intent)
{
switch (intent.Action)
{
case Intent.ActionDefault:
if (intent.Scheme == ContentResolver.SchemeContent)
handleImportFromUri(intent.Data);
else if (osu_url_schemes.Contains(intent.Scheme))
game.HandleLink(intent.DataString);
break;
case Intent.ActionSend:
{
var content = intent.ClipData?.GetItemAt(0);
if (content != null)
handleImportFromUri(content.Uri);
break;
}
}
}
private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
{
// there are more performant overloads of this method, but this one is the most backwards-compatible
// (dates back to API 1).
var cursor = ContentResolver?.Query(uri, null, null, null, null);
if (cursor == null)
return;
cursor.MoveToFirst();
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
string filename = cursor.GetString(filenameColumn);
// SharpCompress requires archive streams to be seekable, which the stream opened by
// OpenInputStream() seems to not necessarily be.
// copy to an arbitrary-access memory stream to be able to proceed with the import.
var copy = new MemoryStream();
using (var stream = ContentResolver.OpenInputStream(uri))
await stream.CopyToAsync(copy);
await game.Import(copy, filename);
}, TaskCreationOptions.LongRunning);
}
}
+16
View File
@@ -4,6 +4,7 @@
using System;
using Android.App;
using Android.OS;
using osu.Framework.Allocation;
using osu.Game;
using osu.Game.Updater;
@@ -11,6 +12,15 @@ namespace osu.Android
{
public class OsuGameAndroid : OsuGame
{
[Cached]
private readonly OsuGameActivity gameActivity;
public OsuGameAndroid(OsuGameActivity activity)
: base(null)
{
gameActivity = activity;
}
public override Version AssemblyVersion
{
get
@@ -55,6 +65,12 @@ namespace osu.Android
}
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(new GameplayScreenRotationLocker(), Add);
}
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
}
}
+2 -1
View File
@@ -21,6 +21,7 @@
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="GameplayScreenRotationLocker.cs" />
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />
</ItemGroup>
@@ -53,4 +54,4 @@
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>
</Project>
+4 -1
View File
@@ -26,7 +26,7 @@ namespace osu.Desktop
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
private Bindable<User> user;
private IBindable<User> user;
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
@@ -135,6 +135,9 @@ namespace osu.Desktop
case UserActivity.Editing edit:
return edit.Beatmap.ToString();
case UserActivity.InLobby lobby:
return lobby.Room.Name.Value;
}
return string.Empty;
+12 -5
View File
@@ -16,6 +16,7 @@ using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Updater;
using osu.Desktop.Windows;
namespace osu.Desktop
{
@@ -58,7 +59,7 @@ namespace osu.Desktop
try
{
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString()?.Split('"')[1].Replace("osu!.exe", "");
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
if (checkExists(stableInstallPath))
return stableInstallPath;
@@ -98,6 +99,9 @@ namespace osu.Desktop
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
LoadComponentAsync(new DiscordRichPresence(), Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
LoadComponentAsync(new GameplayWinKeyBlocker(), Add);
}
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
@@ -121,19 +125,22 @@ namespace osu.Desktop
{
base.SetHost(host);
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
switch (host.Window)
{
// Legacy osuTK DesktopGameWindow
case DesktopGameWindow desktopGameWindow:
case OsuTKDesktopWindow desktopGameWindow:
desktopGameWindow.CursorState |= CursorState.Hidden;
desktopGameWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopGameWindow.SetIconFromStream(iconStream);
desktopGameWindow.Title = Name;
desktopGameWindow.FileDrop += (_, e) => fileDrop(e.FileNames);
break;
// SDL2 DesktopWindow
case DesktopWindow desktopWindow:
desktopWindow.CursorState.Value |= CursorState.Hidden;
case SDL2DesktopWindow desktopWindow:
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(iconStream);
desktopWindow.Title = Name;
desktopWindow.DragDrop += f => fileDrop(new[] { f });
break;
+2 -2
View File
@@ -22,9 +22,9 @@ namespace osu.Desktop
{
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
bool useSdl = args.Contains("--sdl");
bool useOsuTK = args.Contains("--tk");
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useOsuTK: useOsuTK))
{
host.ExceptionThrown += handleException;
+41 -17
View File
@@ -29,6 +29,11 @@ namespace osu.Desktop.Updater
private static readonly Logger logger = Logger.GetLogger("updater");
/// <summary>
/// Whether an update has been downloaded but not yet applied.
/// </summary>
private bool updatePending;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification)
{
@@ -37,9 +42,9 @@ namespace osu.Desktop.Updater
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
}
protected override async Task PerformUpdateCheck() => await checkForUpdateAsync();
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync();
private async Task checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{
// should we schedule a retry on completion of this check?
bool scheduleRecheck = true;
@@ -49,9 +54,19 @@ namespace osu.Desktop.Updater
updateManager ??= await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
if (info.ReleasesToApply.Count == 0)
{
if (updatePending)
{
// the user may have dismissed the completion notice, so show it again.
notificationOverlay.Post(new UpdateCompleteNotification(this));
return true;
}
// no updates available. bail and retry later.
return;
return false;
}
if (notification == null)
{
@@ -72,6 +87,7 @@ namespace osu.Desktop.Updater
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f);
notification.State = ProgressNotificationState.Completed;
updatePending = true;
}
catch (Exception e)
{
@@ -103,6 +119,8 @@ namespace osu.Desktop.Updater
Scheduler.AddDelayed(async () => await checkForUpdateAsync(), 60000 * 30);
}
}
return true;
}
protected override void Dispose(bool isDisposing)
@@ -111,10 +129,27 @@ namespace osu.Desktop.Updater
updateManager?.Dispose();
}
private class UpdateCompleteNotification : ProgressCompletionNotification
{
[Resolved]
private OsuGame game { get; set; }
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
{
Text = @"Update ready to install. Click to restart!";
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
};
}
}
private class UpdateProgressNotification : ProgressNotification
{
private readonly SquirrelUpdateManager updateManager;
private OsuGame game;
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
{
@@ -123,23 +158,12 @@ namespace osu.Desktop.Updater
protected override Notification CreateCompletionNotification()
{
return new ProgressCompletionNotification
{
Text = @"Update ready to install. Click to restart!",
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
}
};
return new UpdateCompleteNotification(updateManager);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OsuGame game)
private void load(OsuColour colours)
{
this.game = game;
IconContent.AddRange(new Drawable[]
{
new Box
@@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Configuration;
namespace osu.Desktop.Windows
{
public class GameplayWinKeyBlocker : Component
{
private Bindable<bool> disableWinKey;
private Bindable<bool> localUserPlaying;
[Resolved]
private GameHost host { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGame game, OsuConfigManager config)
{
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
localUserPlaying.BindValueChanged(_ => updateBlocking());
disableWinKey = config.GetBindable<bool>(OsuSetting.GameplayDisableWinKey);
disableWinKey.BindValueChanged(_ => updateBlocking(), true);
}
private void updateBlocking()
{
bool shouldDisable = disableWinKey.Value && localUserPlaying.Value;
if (shouldDisable)
host.InputThread.Scheduler.Add(WindowsKey.Disable);
else
host.InputThread.Scheduler.Add(WindowsKey.Enable);
}
}
}
+80
View File
@@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Runtime.InteropServices;
namespace osu.Desktop.Windows
{
internal class WindowsKey
{
private delegate int LowLevelKeyboardProcDelegate(int nCode, int wParam, ref KdDllHookStruct lParam);
private static bool isBlocked;
private const int wh_keyboard_ll = 13;
private const int wm_keydown = 256;
private const int wm_syskeyup = 261;
//Resharper disable once NotAccessedField.Local
private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC
private static IntPtr keyHook;
[StructLayout(LayoutKind.Explicit)]
private readonly struct KdDllHookStruct
{
[FieldOffset(0)]
public readonly int VkCode;
[FieldOffset(8)]
public readonly int Flags;
}
private static int lowLevelKeyboardProc(int nCode, int wParam, ref KdDllHookStruct lParam)
{
if (wParam >= wm_keydown && wParam <= wm_syskeyup)
{
switch (lParam.VkCode)
{
case 0x5B: // left windows key
case 0x5C: // right windows key
return 1;
}
}
return callNextHookEx(0, nCode, wParam, ref lParam);
}
internal static void Disable()
{
if (keyHook != IntPtr.Zero || isBlocked)
return;
keyHook = setWindowsHookEx(wh_keyboard_ll, (keyboardHookDelegate = lowLevelKeyboardProc), Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
isBlocked = true;
}
internal static void Enable()
{
if (keyHook == IntPtr.Zero || !isBlocked)
return;
keyHook = unhookWindowsHookEx(keyHook);
keyboardHookDelegate = null;
keyHook = IntPtr.Zero;
isBlocked = false;
}
[DllImport(@"user32.dll", EntryPoint = @"SetWindowsHookExA")]
private static extern IntPtr setWindowsHookEx(int idHook, LowLevelKeyboardProcDelegate lpfn, IntPtr hMod, int dwThreadId);
[DllImport(@"user32.dll", EntryPoint = @"UnhookWindowsHookEx")]
private static extern IntPtr unhookWindowsHookEx(IntPtr hHook);
[DllImport(@"user32.dll", EntryPoint = @"CallNextHookEx")]
private static extern int callNextHookEx(int hHook, int nCode, int wParam, ref KdDllHookStruct lParam);
}
}
+4 -4
View File
@@ -3,7 +3,7 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>WinExe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>click the circles. to the beat.</Description>
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
<AssemblyName>osu!</AssemblyName>
<Title>osu!lazer</Title>
<Product>osu!lazer</Product>
@@ -24,12 +24,12 @@
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.7.0" />
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.169" />
<!-- .NET 3.1 SDK seems to cause issues with a runtime specification. This will likely be resolved in .NET 5. -->
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />
+1 -2
View File
@@ -9,8 +9,7 @@
<projectUrl>https://osu.ppy.sh/</projectUrl>
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>click the circles. to the beat.</description>
<summary>click the circles.</summary>
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
<releaseNotes>testing</releaseNotes>
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
<language>en-AU</language>
+7 -18
View File
@@ -9,11 +9,10 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
@@ -24,24 +23,14 @@
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
"-p:Configuration=Release",
"-p:GenerateFullPaths=true",
"-m",
"-verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
],
"problemMatcher": []
}
]
}
@@ -14,6 +14,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Timeout(10000)]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
@@ -25,6 +26,7 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
[TestCase("right-bound-hr-offset", new[] { typeof(CatchModHardRock) })]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
@@ -82,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public float Position
{
get => HitObject?.X ?? position;
get => HitObject?.EffectiveX ?? position;
set => position = value;
}
@@ -12,17 +12,32 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestFixture]
public class CatchLegacyModConversionTest : LegacyModConversionTest
{
[TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })]
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })]
private static readonly object[][] catch_mod_mapping =
{
new object[] { LegacyMods.NoFail, new[] { typeof(CatchModNoFail) } },
new object[] { LegacyMods.Easy, new[] { typeof(CatchModEasy) } },
new object[] { LegacyMods.Hidden, new[] { typeof(CatchModHidden) } },
new object[] { LegacyMods.HardRock, new[] { typeof(CatchModHardRock) } },
new object[] { LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) } },
new object[] { LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) } },
new object[] { LegacyMods.Relax, new[] { typeof(CatchModRelax) } },
new object[] { LegacyMods.HalfTime, new[] { typeof(CatchModHalfTime) } },
new object[] { LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) } },
new object[] { LegacyMods.Flashlight, new[] { typeof(CatchModFlashlight) } },
new object[] { LegacyMods.Autoplay, new[] { typeof(CatchModAutoplay) } },
new object[] { LegacyMods.Perfect, new[] { typeof(CatchModPerfect) } },
new object[] { LegacyMods.Cinema, new[] { typeof(CatchModCinema) } },
new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } }
};
[TestCaseSource(nameof(catch_mod_mapping))]
[TestCase(LegacyMods.Cinema | LegacyMods.Autoplay, new[] { typeof(CatchModCinema) })]
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })]
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
public new void TestFromLegacy(LegacyMods legacyMods, Type[] expectedMods) => base.TestFromLegacy(legacyMods, expectedMods);
[TestCaseSource(nameof(catch_mod_mapping))]
public new void TestToLegacy(LegacyMods legacyMods, Type[] givenMods) => base.TestToLegacy(legacyMods, givenMods);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
@@ -4,6 +4,7 @@
using NUnit.Framework;
using osu.Framework.IO.Stores;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning;
using osuTK.Graphics;
@@ -0,0 +1,84 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModRelax : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
[Test]
public void TestModRelax() => CreateModTest(new ModTestData
{
Mod = new CatchModRelax(),
Autoplay = false,
PassCondition = passCondition,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Fruit
{
X = CatchPlayfield.CENTER_X,
StartTime = 0
},
new Fruit
{
X = 0,
StartTime = 1000
},
new Fruit
{
X = CatchPlayfield.WIDTH,
StartTime = 2000
},
new JuiceStream
{
X = CatchPlayfield.CENTER_X,
StartTime = 3000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, Vector2.UnitY * 200 })
}
}
}
});
private bool passCondition()
{
var playfield = this.ChildrenOfType<CatchPlayfield>().Single();
switch (Player.ScoreProcessor.Combo.Value)
{
case 0:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break;
case 1:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomLeft);
break;
case 2:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomRight);
break;
case 3:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break;
}
return Player.ScoreProcessor.Combo.Value >= 6;
}
}
}
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@@ -1,7 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
@@ -38,7 +40,11 @@ namespace osu.Game.Rulesets.Catch.Tests
new Vector2(width, 0)
}),
StartTime = i * 2000,
NewCombo = i % 8 == 0
NewCombo = i % 8 == 0,
Samples = new List<HitSampleInfo>(new[]
{
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, "normal", volume: 100)
})
});
}
@@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneCatchModHidden : ModTestScene
{
[BackgroundDependencyLoader]
private void load()
{
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
}
[Test]
public void TestJuiceStream()
{
CreateModTest(new ModTestData
{
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new JuiceStream
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
X = CatchPlayfield.WIDTH / 2
}
}
},
Mod = new CatchModHidden(),
PassCondition = () => Player.Results.Count > 0
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
});
}
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
}
}
@@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
}
}
@@ -1,26 +1,295 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Catch.UI;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : CatchSkinnableTestScene
public class TestSceneCatcher : OsuTestScene
{
[BackgroundDependencyLoader]
private void load()
[Resolved]
private OsuConfigManager config { get; set; }
private Container<CaughtObject> droppedObjectContainer;
private TestCatcher catcher;
[SetUp]
public void SetUp() => Schedule(() =>
{
SetContents(() => new Catcher(new Container())
var difficulty = new BeatmapDifficulty
{
CircleSize = 0,
};
var trailContainer = new Container();
droppedObjectContainer = new Container<CaughtObject>();
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
Child = new Container
{
RelativePositionAxes = Axes.None,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
trailContainer,
droppedObjectContainer,
catcher
}
};
});
[Test]
public void TestCatcherHyperStateReverted()
{
DrawableCatchHitObject drawableObject1 = null;
DrawableCatchHitObject drawableObject2 = null;
JudgementResult result1 = null;
JudgementResult result2 = null;
AddStep("catch hyper fruit", () =>
{
attemptCatch(new Fruit { HyperDashTarget = new Fruit { X = 100 } }, out drawableObject1, out result1);
});
AddStep("catch normal fruit", () =>
{
attemptCatch(new Fruit(), out drawableObject2, out result2);
});
AddStep("revert second result", () =>
{
catcher.OnRevertResult(drawableObject2, result2);
});
checkHyperDash(true);
AddStep("revert first result", () =>
{
catcher.OnRevertResult(drawableObject1, result1);
});
checkHyperDash(false);
}
[Test]
public void TestCatcherAnimationStateReverted()
{
DrawableCatchHitObject drawableObject = null;
JudgementResult result = null;
AddStep("catch kiai fruit", () =>
{
attemptCatch(new TestKiaiFruit(), out drawableObject, out result);
});
checkState(CatcherAnimationState.Kiai);
AddStep("revert result", () =>
{
catcher.OnRevertResult(drawableObject, result);
});
checkState(CatcherAnimationState.Idle);
}
[Test]
public void TestCatcherCatchWidth()
{
var halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
AddStep("catch fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth + 1 });
attemptCatch(new Fruit { X = halfWidth - 1 });
});
checkPlate(2);
AddStep("miss fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth - 1 });
attemptCatch(new Fruit { X = halfWidth + 1 });
});
checkPlate(2);
}
[Test]
public void TestFruitChangesCatcherState()
{
AddStep("miss fruit", () => attemptCatch(new Fruit { X = 100 }));
checkState(CatcherAnimationState.Fail);
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkState(CatcherAnimationState.Idle);
AddStep("catch kiai fruit", () => attemptCatch(new TestKiaiFruit()));
checkState(CatcherAnimationState.Kiai);
}
[Test]
public void TestNormalFruitResetsHyperDashState()
{
AddStep("catch hyper fruit", () => attemptCatch(new Fruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
checkHyperDash(true);
AddStep("catch normal fruit", () => attemptCatch(new Fruit()));
checkHyperDash(false);
}
[Test]
public void TestTinyDropletMissPreservesCatcherState()
{
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
AddStep("miss tiny droplet", () => attemptCatch(new TinyDroplet { X = 100 }));
// catcher state and hyper dash state is preserved
checkState(CatcherAnimationState.Kiai);
checkHyperDash(true);
}
[Test]
public void TestBananaMissPreservesCatcherState()
{
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
// catcher state is preserved but hyper dash state is reset
checkState(CatcherAnimationState.Kiai);
checkHyperDash(false);
}
[Test]
public void TestCatcherStacking()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkPlate(1);
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
checkPlate(10);
AddAssert("caught objects are stacked", () =>
catcher.CaughtObjects.All(obj => obj.Y <= 0) &&
catcher.CaughtObjects.Any(obj => obj.Y == 0) &&
catcher.CaughtObjects.Any(obj => obj.Y < -20));
}
[Test]
public void TestCatcherExplosionAndDropping()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
AddAssert("tiny droplet is exploded", () => catcher.CaughtObjects.Count() == 1 && droppedObjectContainer.Count == 1);
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
AddStep("explode", () => catcher.Explode());
AddAssert("fruits are exploded", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
AddStep("catch fruits", () => attemptCatch(new Fruit(), 10));
AddStep("drop", () => catcher.Drop());
AddAssert("fruits are dropped", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
}
[Test]
public void TestHitLightingColour()
{
var fruitColour = SkinConfiguration.DefaultComboColours[1];
AddStep("enable hit lighting", () => config.Set(OsuSetting.HitLighting, true));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("correct hit lighting colour", () =>
catcher.ChildrenOfType<HitExplosion>().First()?.ObjectColour == fruitColour);
}
[Test]
public void TestHitLightingDisabled()
{
AddStep("disable hit lighting", () => config.Set(OsuSetting.HitLighting, false));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("no hit lighting", () => !catcher.ChildrenOfType<HitExplosion>().Any());
}
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
private void checkState(CatcherAnimationState state) => AddAssert($"catcher state is {state}", () => catcher.CurrentState == state);
private void checkHyperDash(bool state) => AddAssert($"catcher is {(state ? "" : "not ")}hyper dashing", () => catcher.HyperDashing == state);
private void attemptCatch(CatchHitObject hitObject, int count = 1)
{
for (var i = 0; i < count; i++)
attemptCatch(hitObject, out _, out _);
}
private void attemptCatch(CatchHitObject hitObject, out DrawableCatchHitObject drawableObject, out JudgementResult result)
{
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
drawableObject = createDrawableObject(hitObject);
result = createResult(hitObject);
applyResult(drawableObject, result);
}
private void applyResult(DrawableCatchHitObject drawableObject, JudgementResult result)
{
// Load DHO to set colour of hit explosion correctly
Add(drawableObject);
drawableObject.OnLoadComplete += _ =>
{
catcher.OnNewResult(drawableObject, result);
drawableObject.Expire();
};
}
private JudgementResult createResult(CatchHitObject hitObject)
{
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement())
{
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
};
}
private DrawableCatchHitObject createDrawableObject(CatchHitObject hitObject)
{
switch (hitObject)
{
case Banana banana:
return new DrawableBanana(banana);
case Droplet droplet:
return new DrawableDroplet(droplet);
case Fruit fruit:
return new DrawableFruit(fruit);
default:
throw new ArgumentOutOfRangeException(nameof(hitObject));
}
}
public class TestCatcher : Catcher
{
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
: base(trailsTarget, droppedObjectTarget, difficulty)
{
}
}
public class TestKiaiFruit : Fruit
{
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
}
}
}
}
@@ -6,17 +6,16 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Tests
{
@@ -25,61 +24,73 @@ namespace osu.Game.Rulesets.Catch.Tests
{
private RulesetInfo catchRuleset;
[Resolved]
private OsuConfigManager config { get; set; }
private Catcher catcher => this.ChildrenOfType<Catcher>().First();
private float circleSize;
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t =>
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
}), 20);
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
LastInCombo = true,
}), 20);
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
}), 20);
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
{
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
LastInCombo = true,
}, true), 20);
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddStep("catch fruit last in combo", () => attemptCatch(new Fruit { LastInCombo = true }));
AddStep("catch kiai fruit", () => attemptCatch(new TestSceneCatcher.TestKiaiFruit()));
AddStep("miss last in combo", () => attemptCatch(new Fruit { X = 100, LastInCombo = true }));
}
private void catchFruit(Fruit fruit, bool miss = false)
private void attemptCatch(Fruit fruit)
{
this.ChildrenOfType<CatcherArea>().ForEach(area =>
fruit.X = fruit.OriginalX + catcher.X;
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty
{
CircleSize = circleSize
});
foreach (var area in this.ChildrenOfType<CatcherArea>())
{
DrawableFruit drawable = new DrawableFruit(fruit);
area.Add(drawable);
Schedule(() =>
{
area.AttemptCatch(fruit);
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
area.OnNewResult(drawable, new CatchJudgementResult(fruit, new CatchJudgement())
{
Type = area.MovableCatcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss
});
drawable.Expire();
});
});
}
}
private void createCatcher(float size)
{
SetContents(() => new CatchInputManager(catchRuleset)
circleSize = size;
SetContents(() =>
{
RelativeSizeAxes = Axes.Both,
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
var droppedObjectContainer = new Container<CaughtObject>
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
},
RelativeSizeAxes = Axes.Both
};
return new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
droppedObjectContainer,
new TestCatcherArea(droppedObjectContainer, new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
}
}
};
});
}
@@ -89,26 +100,13 @@ namespace osu.Game.Rulesets.Catch.Tests
catchRuleset = rulesets.GetRuleset(2);
}
public class TestFruit : Fruit
{
public TestFruit(bool kiai)
{
var kiaiCpi = new ControlPointInfo();
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
}
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
: base(beatmapDifficulty)
public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
: base(droppedObjectContainer, beatmapDifficulty)
{
}
public new Catcher MovableCatcher => base.MovableCatcher;
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
}
}
@@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneComboCounter : CatchSkinnableTestScene
{
private ScoreProcessor scoreProcessor;
private Color4 judgedObjectColour = Color4.White;
[SetUp]
public void SetUp() => Schedule(() =>
{
scoreProcessor = new ScoreProcessor();
SetContents(() => new CatchComboDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2.5f),
});
});
[Test]
public void TestCatchComboCounter()
{
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 20);
AddStep("perform miss", () => performJudgement(HitResult.Miss));
AddStep("randomize judged object colour", () =>
{
judgedObjectColour = new Color4(
RNG.NextSingle(1f),
RNG.NextSingle(1f),
RNG.NextSingle(1f),
1f
);
});
}
private void performJudgement(HitResult type, Judgement judgement = null)
{
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
var result = new JudgementResult(judgedObject.HitObject, judgement ?? new Judgement()) { Type = type };
scoreProcessor.ApplyResult(result);
foreach (var counter in CreatedDrawables.Cast<CatchComboDisplay>())
counter.OnNewResult(judgedObject, result);
}
}
}
@@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Catch.Tests
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
addToPlayfield(new DrawableJuiceStream(juice));
}
private void spawnBananas(bool hit = false)
@@ -1,12 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
@@ -17,83 +19,69 @@ namespace osu.Game.Rulesets.Catch.Tests
{
base.LoadComplete();
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
AddStep("show droplet", () => SetContents(createDrawableDroplet));
AddStep("show banana", () => SetContents(createDrawableBanana));
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawable(rep, true)));
AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
}
private Drawable createDrawableTinyDroplet()
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{
IndexInBeatmap = indexInBeatmap,
HyperDashBindable = { Value = hyperdash }
}));
private Drawable createDrawableBanana() =>
new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
private Drawable createDrawableDroplet(bool hyperdash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{
HyperDashBindable = { Value = hyperdash }
}));
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));
}
public class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
{
public readonly ManualClock ManualClock;
public TestDrawableCatchHitObjectSpecimen(DrawableCatchHitObject d)
{
var droplet = new TinyDroplet
AutoSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
ManualClock = new ManualClock();
Clock = new FramedClock(ManualClock);
var hitObject = d.HitObject;
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
hitObject.Scale = 1.5f;
hitObject.StartTime = 500;
d.Anchor = Anchor.Centre;
d.HitObjectApplied += _ =>
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
d.LifetimeStart = double.NegativeInfinity;
d.LifetimeEnd = double.PositiveInfinity;
};
return new DrawableTinyDroplet(droplet)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private Drawable createDrawableDroplet()
{
var droplet = new Droplet
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
};
return new DrawableDroplet(droplet)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private Drawable createDrawable(FruitVisualRepresentation rep, bool hyperdash = false)
{
Fruit fruit = new TestCatchFruit(rep)
{
Scale = 1.5f,
HyperDashTarget = hyperdash ? new Banana() : null
};
return new DrawableFruit(fruit)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
public class TestCatchFruit : Fruit
{
public TestCatchFruit(FruitVisualRepresentation rep)
{
VisualRepresentation = rep;
StartTime = 1000000000000;
}
public override FruitVisualRepresentation VisualRepresentation { get; }
InternalChild = d;
}
}
}
@@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneFruitRandomness : OsuTestScene
{
private readonly DrawableFruit drawableFruit;
private readonly DrawableBanana drawableBanana;
public TestSceneFruitRandomness()
{
drawableFruit = new DrawableFruit(new Fruit());
drawableBanana = new DrawableBanana(new Banana());
Add(new TestDrawableCatchHitObjectSpecimen(drawableFruit) { X = -200 });
Add(new TestDrawableCatchHitObjectSpecimen(drawableBanana));
AddSliderStep("start time", 500, 600, 0, x =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = x;
});
}
[Test]
public void TestFruitRandomness()
{
// Use values such that the banana colour changes (2/3 of the integers are okay)
const int initial_start_time = 500;
const int another_start_time = 501;
float fruitRotation = 0;
float bananaRotation = 0;
Vector2 bananaSize = new Vector2();
Color4 bananaColour = new Color4();
AddStep("Initialize start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
fruitRotation = drawableFruit.DisplayRotation;
bananaRotation = drawableBanana.DisplayRotation;
bananaSize = drawableBanana.DisplaySize;
bananaColour = drawableBanana.AccentColour.Value;
});
AddStep("change start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
});
AddAssert("fruit rotation is changed", () => drawableFruit.DisplayRotation != fruitRotation);
AddAssert("banana rotation is changed", () => drawableBanana.DisplayRotation != bananaRotation);
AddAssert("banana size is changed", () => drawableBanana.DisplaySize != bananaSize);
AddAssert("banana colour is changed", () => drawableBanana.AccentColour.Value != bananaColour);
AddStep("reset start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
});
AddAssert("rotation and size restored", () =>
drawableFruit.DisplayRotation == fruitRotation &&
drawableBanana.DisplayRotation == bananaRotation &&
drawableBanana.DisplaySize == bananaSize &&
drawableBanana.AccentColour.Value == bananaColour);
}
}
}
@@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneFruitVisualChange : TestSceneFruitObjects
{
private readonly Bindable<int> indexInBeatmap = new Bindable<int>();
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
protected override void LoadComplete()
{
AddStep("fruit changes visual and hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{
IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
HyperDashBindable = { BindTarget = hyperDash },
}))));
AddStep("droplet changes hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{
HyperDashBindable = { BindTarget = hyperDash },
}))));
Scheduler.AddDelayed(() => indexInBeatmap.Value++, 250, true);
Scheduler.AddDelayed(() => hyperDash.Value = !hyperDash.Value, 1000, true);
}
}
}
@@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@@ -18,23 +19,43 @@ namespace osu.Game.Rulesets.Catch.Tests
{
protected override bool Autoplay => true;
private int hyperDashCount;
private bool inHyperDash;
[Test]
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
for (int i = 0; i < 3; i++)
AddStep("reset count", () =>
{
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
inHyperDash = false;
hyperDashCount = 0;
// this needs to be done within the frame stable context due to how quickly hyperdash state changes occur.
Player.DrawableRuleset.FrameStableComponents.OnUpdate += d =>
{
var catcher = Player.ChildrenOfType<CatcherArea>().FirstOrDefault()?.MovableCatcher;
if (catcher == null)
return;
if (catcher.HyperDashing != inHyperDash)
{
inHyperDash = catcher.HyperDashing;
if (catcher.HyperDashing)
hyperDashCount++;
}
};
});
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
for (int i = 0; i < 9; i++)
{
int count = i + 1;
AddUntilStep($"wait for hyperdash #{count}", () => hyperDashCount >= count);
}
}
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
@@ -46,6 +67,8 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
// Should produce a hyper-dash (edge case test)
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308, NewCombo = true });
@@ -63,6 +86,20 @@ namespace osu.Game.Rulesets.Catch.Tests
createObjects(() => new Fruit { X = right_x });
createObjects(() => new TestJuiceStream(left_x), 1);
beatmap.ControlPointInfo.Add(startTime, new TimingControlPoint
{
BeatLength = 50
});
createObjects(() => new TestJuiceStream(left_x)
{
Path = new SliderPath(new[]
{
new PathControlPoint(Vector2.Zero),
new PathControlPoint(new Vector2(512, 0))
})
}, 1);
return beatmap;
void createObjects(Func<CatchHitObject> createObject, int count = 3)
@@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
@@ -117,13 +118,16 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("create hyper-dashing catcher", () =>
{
Child = setupSkinHierarchy(catcherArea = new CatcherArea
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(4f),
}, skin);
});
AddStep("get trails container", () =>
{
trails = catcherArea.OfType<CatcherTrailDisplay>().Single();
catcherArea.MovableCatcher.SetHyperDashState(2);
});
@@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
Name = @"Fruit Count",
Content = fruits.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
}
};
}
@@ -5,6 +5,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
using osu.Framework.Extensions.IEnumerableExtensions;
@@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap, CancellationToken cancellationToken)
{
var positionData = obj as IHasXPosition;
var comboData = obj as IHasCombo;
@@ -5,11 +5,11 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X;
lastPosition = juiceStream.OriginalX + juiceStream.Path.ControlPoints[^1].Position.Value.X;
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
lastStartTime = juiceStream.StartTime;
@@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
catchObject.XOffset = 0;
if (catchObject is TinyDroplet)
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20), -catchObject.X, CatchPlayfield.WIDTH - catchObject.X);
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20), -catchObject.OriginalX, CatchPlayfield.WIDTH - catchObject.OriginalX);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
}
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
float offsetPosition = hitObject.X;
float offsetPosition = hitObject.OriginalX;
double startTime = hitObject.StartTime;
if (lastPosition == null)
@@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
hitObject.XOffset = offsetPosition - hitObject.OriginalX;
return;
}
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (Math.Abs(positionDiff) < timeDiff / 3)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
hitObject.XOffset = offsetPosition - hitObject.OriginalX;
lastPosition = offsetPosition;
lastStartTime = startTime;
@@ -179,7 +179,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
if (position + amount < CatchPlayfield.WIDTH)
position += amount;
}
else
@@ -192,41 +192,47 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
private static void initialiseHyperDash(IBeatmap beatmap)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
List<PalpableCatchHitObject> palpableObjects = new List<PalpableCatchHitObject>();
foreach (var currentObject in beatmap.HitObjects)
{
if (currentObject is Fruit fruitObject)
objectWithDroplets.Add(fruitObject);
palpableObjects.Add(fruitObject);
if (currentObject is JuiceStream)
{
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
foreach (var juice in currentObject.NestedHitObjects)
{
if (!(currentJuiceElement is TinyDroplet))
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
if (juice is PalpableCatchHitObject palpableObject && !(juice is TinyDroplet))
palpableObjects.Add(palpableObject);
}
}
}
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
palpableObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
double halfCatcherWidth = Catcher.CalculateCatchWidth(beatmap.BeatmapInfo.BaseDifficulty) / 2;
// Todo: This is wrong. osu!stable calculated hyperdashes using the full catcher size, excluding the margins.
// This should theoretically cause impossible scenarios, but practically, likely due to the size of the playfield, it doesn't seem possible.
// For now, to bring gameplay (and diffcalc!) completely in-line with stable, this code also uses the full catcher size.
halfCatcherWidth /= Catcher.ALLOWED_CATCH_RANGE;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
for (int i = 0; i < objectWithDroplets.Count - 1; i++)
for (int i = 0; i < palpableObjects.Count - 1; i++)
{
CatchHitObject currentObject = objectWithDroplets[i];
CatchHitObject nextObject = objectWithDroplets[i + 1];
var currentObject = palpableObjects[i];
var nextObject = palpableObjects[i + 1];
// Reset variables in-case values have changed (e.g. after applying HR)
currentObject.HyperDashTarget = null;
currentObject.DistanceToHyperDash = 0;
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
int thisDirection = nextObject.EffectiveX > currentObject.EffectiveX ? 1 : -1;
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
double distanceToNext = Math.Abs(nextObject.EffectiveX - currentObject.EffectiveX) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
float distanceToHyper = (float)(timeToNext * Catcher.BASE_SPEED - distanceToNext);
if (distanceToHyper < 0)
+31 -4
View File
@@ -21,13 +21,11 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using System;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
[ExcludeFromDynamicCompile]
public class CatchRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
@@ -143,11 +141,40 @@ namespace osu.Game.Rulesets.Catch
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
protected override IEnumerable<HitResult> GetValidHitResults()
{
return new[]
{
HitResult.Great,
HitResult.LargeTickHit,
HitResult.SmallTickHit,
HitResult.LargeBonus,
};
}
public override string GetDisplayNameForHitResult(HitResult result)
{
switch (result)
{
case HitResult.LargeTickHit:
return "large droplet";
case HitResult.SmallTickHit:
return "small droplet";
case HitResult.LargeBonus:
return "banana";
}
return base.GetDisplayNameForHitResult(result);
}
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => new CatchLegacySkinTransformer(source);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new CatchPerformanceCalculator(this, attributes, score);
public int LegacyID => 2;
@@ -5,14 +5,12 @@ namespace osu.Game.Rulesets.Catch
{
public enum CatchSkinComponents
{
FruitBananas,
FruitApple,
FruitGrapes,
FruitOrange,
FruitPear,
Fruit,
Banana,
Droplet,
CatcherIdle,
CatcherFail,
CatcherKiai
CatcherKiai,
CatchComboCounter
}
}
@@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty
public class CatchDifficultyAttributes : DifficultyAttributes
{
public double ApproachRate;
public int MaxCombo;
}
}
@@ -5,7 +5,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
@@ -25,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private int tinyTicksMissed;
private int misses;
public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
: base(ruleset, beatmap, score)
public CatchPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
: base(ruleset, attributes, score)
{
}
@@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
mods = Score.Mods;
fruitsHit = Score.Statistics.GetOrDefault(HitResult.Perfect);
fruitsHit = Score.Statistics.GetOrDefault(HitResult.Great);
ticksHit = Score.Statistics.GetOrDefault(HitResult.LargeTickHit);
tinyTicksHit = Score.Statistics.GetOrDefault(HitResult.SmallTickHit);
tinyTicksMissed = Score.Statistics.GetOrDefault(HitResult.SmallTickMiss);
@@ -78,7 +77,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
if (mods.Any(m => m is ModHidden))
{
value *= 1.05 + 0.075 * (10.0 - Math.Min(10.0, Attributes.ApproachRate)); // 7.5% for each AR below 10
// Hiddens gives almost nothing on max approach rate, and more the lower it is
if (approachRate <= 10.0)
value *= 1.05 + 0.075 * (10.0 - approachRate); // 7.5% for each AR below 10
@@ -12,9 +12,9 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
{
private const float normalized_hitobject_radius = 41.0f;
public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject;
public new PalpableCatchHitObject BaseObject => (PalpableCatchHitObject)base.BaseObject;
public new CatchHitObject LastObject => (CatchHitObject)base.LastObject;
public new PalpableCatchHitObject LastObject => (PalpableCatchHitObject)base.LastObject;
public readonly float NormalizedPosition;
public readonly float LastNormalizedPosition;
@@ -32,8 +32,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
NormalizedPosition = BaseObject.X * scalingFactor;
LastNormalizedPosition = LastObject.X * scalingFactor;
NormalizedPosition = BaseObject.EffectiveX * scalingFactor;
LastNormalizedPosition = LastObject.EffectiveX * scalingFactor;
// Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure
StrainTime = Math.Max(40, DeltaTime);
@@ -8,31 +8,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchBananaJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 1100;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
}
}
public override HitResult MaxResult => HitResult.LargeBonus;
public override bool ShouldExplodeFor(JudgementResult result) => true;
}
@@ -7,16 +7,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchDropletJudgement : CatchJudgement
{
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 30;
}
}
public override HitResult MaxResult => HitResult.LargeTickHit;
}
}
@@ -9,19 +9,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Perfect;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 300;
}
}
public override HitResult MaxResult => HitResult.Great;
/// <summary>
/// Whether fruit on the platter should explode or drop.
@@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgementResult : JudgementResult
{
/// <summary>
/// The catcher animation state prior to this judgement.
/// </summary>
public CatcherAnimationState CatcherAnimationState;
/// <summary>
/// Whether the catcher was hyper dashing prior to this judgement.
/// </summary>
public bool CatcherHyperDash;
public CatchJudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement)
: base(hitObject, judgement)
{
}
}
}
@@ -7,30 +7,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchTinyDropletJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 10;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 0.02;
}
}
public override HitResult MaxResult => HitResult.SmallTickHit;
}
}
+1 -1
View File
@@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModEasy : ModEasy
public class CatchModEasy : ModEasyWithExtraLives
{
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
}
@@ -17,9 +17,11 @@ namespace osu.Game.Rulesets.Catch.Mods
private const double fade_out_offset_multiplier = 0.6;
private const double fade_out_duration_multiplier = 0.44;
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
{
if (!(drawable is DrawableCatchHitObject catchDrawable))
base.ApplyNormalVisibilityState(hitObject, state);
if (!(hitObject is DrawableCatchHitObject catchDrawable))
return;
if (catchDrawable.NestedHitObjects.Any())
@@ -1,17 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModPerfect : ModPerfect
{
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
=> !(result.Judgement is CatchBananaJudgement)
&& base.FailCondition(healthProcessor, result);
}
}
@@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Catch.Mods
protected override bool OnMouseMove(MouseMoveEvent e)
{
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X * CatchPlayfield.WIDTH);
return base.OnMouseMove(e);
}
}
+61 -2
View File
@@ -1,15 +1,74 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using osu.Game.Audio;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Utils;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Banana : Fruit
public class Banana : PalpableCatchHitObject, IHasComboInformation
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
/// <summary>
/// Index of banana in current shower.
/// </summary>
public int BananaIndex;
public override Judgement CreateJudgement() => new CatchBananaJudgement();
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
public Banana()
{
Samples = samples;
}
// override any external colour changes with banananana
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => getBananaColour();
private Color4 getBananaColour()
{
switch (StatelessRNG.NextInt(3, RandomSeed))
{
default:
return new Color4(255, 240, 0, 255);
case 1:
return new Color4(255, 192, 0, 255);
case 2:
return new Color4(214, 221, 28, 255);
}
}
private class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
{
private static readonly string[] lookup_names = { "Gameplay/metronomelow", "Gameplay/catch-banana" };
public override IEnumerable<string> LookupNames => lookup_names;
public BananaHitSampleInfo(int volume = 0)
: base(string.Empty, volume: volume)
{
}
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
public bool Equals(BananaHitSampleInfo? other)
=> other != null;
public override bool Equals(object? obj)
=> obj is BananaHitSampleInfo other && Equals(other);
public override int GetHashCode() => lookup_names.GetHashCode();
}
}
}
@@ -9,8 +9,6 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public class BananaShower : CatchHitObject, IHasDuration
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override bool LastInCombo => true;
public override Judgement CreateJudgement() => new IgnoreJudgement();
@@ -30,15 +28,21 @@ namespace osu.Game.Rulesets.Catch.Objects
if (spacing <= 0)
return;
for (double i = StartTime; i <= EndTime; i += spacing)
double time = StartTime;
int i = 0;
while (time <= EndTime)
{
cancellationToken.ThrowIfCancellationRequested();
AddNested(new Banana
{
Samples = Samples,
StartTime = i
StartTime = time,
BananaIndex = i,
});
time += spacing;
i++;
}
}
@@ -4,7 +4,6 @@
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -16,27 +15,55 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const float OBJECT_RADIUS = 64;
private float x;
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
/// <summary>
/// The horizontal position of the fruit between 0 and <see cref="CatchPlayfield.WIDTH"/>.
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
/// </summary>
public float X
{
get => x + XOffset;
set => x = value;
set => OriginalXBindable.Value = value;
}
float IHasXPosition.X => OriginalXBindable.Value;
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
/// <summary>
/// A random offset applied to the horizontal position, set by the beatmap processing.
/// </summary>
public float XOffset
{
set => XOffsetBindable.Value = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
/// </summary>
internal float XOffset { get; set; }
/// <remarks>
/// This value is the original <see cref="X"/> value specified in the beatmap, not affected by the beatmap processing.
/// Use <see cref="EffectiveX"/> for a gameplay.
/// </remarks>
public float OriginalX => OriginalXBindable.Value;
/// <summary>
/// The effective horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
/// </summary>
/// <remarks>
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
/// </remarks>
public float EffectiveX => OriginalXBindable.Value + XOffsetBindable.Value;
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; }
public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public int IndexInBeatmap
{
get => IndexInBeatmapBindable.Value;
set => IndexInBeatmapBindable.Value = value;
}
public virtual bool NewCombo { get; set; }
@@ -58,13 +85,6 @@ namespace osu.Game.Rulesets.Catch.Objects
set => ComboIndexBindable.Value = value;
}
/// <summary>
/// Difference between the distance to the next object
/// and the distance that would have triggered a hyper dash.
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
/// </summary>
public float DistanceToHyperDash { get; set; }
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
/// <summary>
@@ -76,17 +96,19 @@ namespace osu.Game.Rulesets.Catch.Objects
set => LastInComboBindable.Value = value;
}
public float Scale { get; set; } = 1;
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
public float Scale
{
get => ScaleBindable.Value;
set => ScaleBindable.Value = value;
}
/// <summary>
/// Whether this fruit can initiate a hyperdash.
/// The seed value used for visual randomness such as fruit rotation.
/// The value is <see cref="HitObject.StartTime"/> truncated to an integer.
/// </summary>
public bool HyperDash => HyperDashTarget != null;
/// <summary>
/// The target fruit if we are to initiate a hyperdash.
/// </summary>
public CatchHitObject HyperDashTarget;
public int RandomSeed => (int)StartTime;
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
@@ -99,13 +121,4 @@ namespace osu.Game.Rulesets.Catch.Objects
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Pineapple,
Raspberry,
Banana // banananananannaanana
}
}
@@ -1,31 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class BananaPiece : PulpFormation
{
public BananaPiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.3f
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
Y = 0.05f,
},
};
}
}
}
@@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Banana"/> caught by the catcher.
/// </summary>
public class CaughtBanana : CaughtObject
{
public CaughtBanana()
: base(CatchSkinComponents.Banana, _ => new BananaPiece())
{
}
}
}
@@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Droplet"/> caught by the catcher.
/// </summary>
public class CaughtDroplet : CaughtObject
{
public override bool StaysOnPlate => false;
public CaughtDroplet()
: base(CatchSkinComponents.Droplet, _ => new DropletPiece())
{
}
}
}
@@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Fruit"/> caught by the catcher.
/// </summary>
public class CaughtFruit : CaughtObject, IHasFruitState
{
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
public CaughtFruit()
: base(CatchSkinComponents.Fruit, _ => new FruitPiece())
{
}
public override void CopyStateFrom(IHasCatchObjectState objectState)
{
base.CopyStateFrom(objectState);
var fruitState = (IHasFruitState)objectState;
VisualRepresentation.Value = fruitState.VisualRepresentation.Value;
}
}
}
@@ -0,0 +1,64 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="PalpableCatchHitObject"/> caught by the catcher.
/// </summary>
[Cached(typeof(IHasCatchObjectState))]
public abstract class CaughtObject : SkinnableDrawable, IHasCatchObjectState
{
public PalpableCatchHitObject HitObject { get; private set; }
public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
public Vector2 DisplaySize => Size * Scale;
public float DisplayRotation => Rotation;
/// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// </summary>
public virtual bool StaysOnPlate => true;
public override bool RemoveWhenNotAlive => true;
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
{
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.None;
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
}
/// <summary>
/// Copies the hit object visual state from another <see cref="IHasCatchObjectState"/> object.
/// </summary>
public virtual void CopyStateFrom(IHasCatchObjectState objectState)
{
HitObject = objectState.HitObject;
Scale = Vector2.Divide(objectState.DisplaySize, Size);
Rotation = objectState.DisplayRotation;
AccentColour.Value = objectState.AccentColour.Value;
HyperDash.Value = objectState.HyperDash.Value;
}
protected override void FreeAfterUse()
{
ClearTransforms();
Alpha = 1;
base.FreeAfterUse();
}
}
}
@@ -1,26 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osuTK.Graphics;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableBanana : DrawableFruit
public class DrawableBanana : DrawablePalpableCatchHitObject
{
public DrawableBanana(Banana h)
public DrawableBanana()
: this(null)
{
}
public DrawableBanana([CanBeNull] Banana h)
: base(h)
{
}
private Color4? colour;
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours)
[BackgroundDependencyLoader]
private void load()
{
// override any external colour changes with banananana
return colour ??= getBananaColour();
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Banana),
_ => new BananaPiece());
}
protected override void LoadComplete()
{
base.LoadComplete();
// start time affects the random seed which is used to determine the banana colour
StartTimeBindable.BindValueChanged(_ => UpdateComboColour());
}
protected override void UpdateInitialTransforms()
@@ -30,29 +44,21 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
const float end_scale = 0.6f;
const float random_scale_range = 1.6f;
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
ScalingContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
ScaleContainer.RotateTo(getRandomAngle())
.Then()
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
ScalingContainer.RotateTo(getRandomAngle(1))
.Then()
.RotateTo(getRandomAngle(2), HitObject.TimePreempt);
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
float getRandomAngle(int series) => 180 * (RandomSingle(series) * 2 - 1);
}
private Color4 getBananaColour()
public override void PlaySamples()
{
switch (RNG.Next(0, 3))
{
default:
return new Color4(255, 240, 0, 255);
case 1:
return new Color4(255, 192, 0, 255);
case 2:
return new Color4(214, 221, 28, 255);
}
base.PlaySamples();
if (Samples != null)
Samples.Frequency.Value = 0.77f + ((Banana)HitObject).BananaIndex * 0.006f;
}
}
}
@@ -1,26 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
public class DrawableBananaShower : DrawableCatchHitObject
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container bananaContainer;
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
public DrawableBananaShower()
: this(null)
{
}
public DrawableBananaShower([CanBeNull] BananaShower s)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
}
@@ -34,18 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
bananaContainer.Clear();
}
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case Banana banana:
return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
}
return base.CreateNestedHitObject(hitObject);
bananaContainer.Clear(false);
}
}
}
@@ -2,113 +2,78 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.UI;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Utils;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
where TObject : CatchHitObject
{
public override bool CanBePlated => true;
protected Container ScaleContainer { get; private set; }
protected PalpableCatchHitObject(TObject hitObject)
: base(hitObject)
{
Origin = Anchor.Centre;
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
Masking = false;
}
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new Drawable[]
{
ScaleContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
});
ScaleContainer.Scale = new Vector2(HitObject.Scale);
}
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours) =>
comboColours[(HitObject.IndexInBeatmap + 1) % comboColours.Count];
}
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
where TObject : CatchHitObject
{
public new TObject HitObject;
protected DrawableCatchHitObject(TObject hitObject)
: base(hitObject)
{
HitObject = hitObject;
Anchor = Anchor.BottomLeft;
}
}
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
{
public virtual bool CanBePlated => false;
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
public virtual bool StaysOnPlate => CanBePlated;
protected override double InitialLifetimeOffset => HitObject.TimePreempt;
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
protected override float SamplePlaybackPosition => HitObject.EffectiveX / CatchPlayfield.WIDTH;
protected override float SamplePlaybackPosition => HitObject.X / CatchPlayfield.WIDTH;
public int RandomSeed => HitObject?.RandomSeed ?? 0;
protected DrawableCatchHitObject(CatchHitObject hitObject)
protected DrawableCatchHitObject([CanBeNull] CatchHitObject hitObject)
: base(hitObject)
{
X = hitObject.X;
Anchor = Anchor.BottomLeft;
}
/// <summary>
/// Get a random number in range [0,1) based on seed <see cref="RandomSeed"/>.
/// </summary>
public float RandomSingle(int series) => StatelessRNG.NextSingle(RandomSeed, series);
protected override void OnApply()
{
base.OnApply();
OriginalXBindable.BindTo(HitObject.OriginalXBindable);
XOffsetBindable.BindTo(HitObject.XOffsetBindable);
}
protected override void OnFree()
{
base.OnFree();
OriginalXBindable.UnbindFrom(HitObject.OriginalXBindable);
XOffsetBindable.UnbindFrom(HitObject.XOffsetBindable);
}
public Func<CatchHitObject, bool> CheckPosition;
public bool IsOnPlate;
public override bool RemoveWhenNotAlive => IsOnPlate;
protected override JudgementResult CreateResult(Judgement judgement) => new CatchJudgementResult(HitObject, judgement);
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;
if (timeOffset >= 0 && Result != null)
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
protected override void UpdateStateTransforms(ArmedState state)
protected override void UpdateHitStateTransforms(ArmedState state)
{
var endTime = HitObject.GetEndTime();
using (BeginAbsoluteSequence(endTime, true))
switch (state)
{
switch (state)
{
case ArmedState.Miss:
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
case ArmedState.Miss:
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
case ArmedState.Hit:
this.FadeOut();
break;
}
case ArmedState.Hit:
this.FadeOut();
break;
}
}
}
@@ -1,19 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
public class DrawableDroplet : DrawablePalpableCatchHitObject
{
public override bool StaysOnPlate => false;
public DrawableDroplet()
: this(null)
{
}
public DrawableDroplet(Droplet h)
public DrawableDroplet([CanBeNull] CatchHitObject h)
: base(h)
{
}
@@ -21,11 +24,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
{
Size = Size / 4,
AccentColour = { BindTarget = AccentColour }
});
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet),
_ => new DropletPiece());
}
protected override void UpdateInitialTransforms()
@@ -33,10 +34,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
base.UpdateInitialTransforms();
// roughly matches osu-stable
float startRotation = RNG.NextSingle() * 20;
float startRotation = RandomSingle(1) * 20;
double duration = HitObject.TimePreempt + 2000;
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
ScalingContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
}
}
}
@@ -1,16 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Utils;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableFruit : PalpableCatchHitObject<Fruit>
public class DrawableFruit : DrawablePalpableCatchHitObject, IHasFruitState
{
public DrawableFruit(Fruit h)
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
public DrawableFruit()
: this(null)
{
}
public DrawableFruit([CanBeNull] Fruit h)
: base(h)
{
}
@@ -18,34 +27,29 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
IndexInBeatmap.BindValueChanged(change =>
{
VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
}, true);
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Fruit),
_ => new FruitPiece());
}
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
protected override void UpdateInitialTransforms()
{
switch (hitObjectVisualRepresentation)
{
case FruitVisualRepresentation.Pear:
return CatchSkinComponents.FruitPear;
base.UpdateInitialTransforms();
case FruitVisualRepresentation.Grape:
return CatchSkinComponents.FruitGrapes;
case FruitVisualRepresentation.Pineapple:
return CatchSkinComponents.FruitApple;
case FruitVisualRepresentation.Raspberry:
return CatchSkinComponents.FruitOrange;
case FruitVisualRepresentation.Banana:
return CatchSkinComponents.FruitBananas;
default:
throw new ArgumentOutOfRangeException(nameof(hitObjectVisualRepresentation), hitObjectVisualRepresentation, null);
}
ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
}
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Pineapple,
Raspberry,
}
}
@@ -1,37 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
public class DrawableJuiceStream : DrawableCatchHitObject
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container dropletContainer;
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
public DrawableJuiceStream()
: this(null)
{
}
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
public DrawableJuiceStream([CanBeNull] JuiceStream s)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
}
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
hitObject.Origin = Anchor.BottomCentre;
base.AddNestedHitObject(hitObject);
dropletContainer.Add(hitObject);
}
@@ -39,19 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
dropletContainer.Clear();
}
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case CatchHitObject catchObject:
return createDrawableRepresentation?.Invoke(catchObject)?.With(o =>
((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
}
throw new ArgumentException($"{nameof(hitObject)} must be of type {nameof(CatchHitObject)}.");
dropletContainer.Clear(false);
}
}
}
@@ -0,0 +1,93 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
[Cached(typeof(IHasCatchObjectState))]
public abstract class DrawablePalpableCatchHitObject : DrawableCatchHitObject, IHasCatchObjectState
{
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
public Bindable<float> ScaleBindable { get; } = new Bindable<float>(1);
public Bindable<int> IndexInBeatmap { get; } = new Bindable<int>();
/// <summary>
/// The multiplicative factor applied to <see cref="Drawable.Scale"/> relative to <see cref="HitObject"/> scale.
/// </summary>
protected virtual float ScaleFactor => 1;
/// <summary>
/// The container internal transforms (such as scaling based on the circle size) are applied to.
/// </summary>
protected readonly Container ScalingContainer;
public Vector2 DisplaySize => ScalingContainer.Size * ScalingContainer.Scale;
public float DisplayRotation => ScalingContainer.Rotation;
protected DrawablePalpableCatchHitObject([CanBeNull] CatchHitObject h)
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
AddInternal(ScalingContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2)
});
}
[BackgroundDependencyLoader]
private void load()
{
OriginalXBindable.BindValueChanged(updateXPosition);
XOffsetBindable.BindValueChanged(updateXPosition, true);
ScaleBindable.BindValueChanged(scale =>
{
ScalingContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
Size = DisplaySize;
}, true);
IndexInBeatmap.BindValueChanged(_ => UpdateComboColour());
}
private void updateXPosition(ValueChangedEvent<float> _)
{
X = OriginalXBindable.Value + XOffsetBindable.Value;
}
protected override void OnApply()
{
base.OnApply();
HyperDash.BindTo(HitObject.HyperDashBindable);
ScaleBindable.BindTo(HitObject.ScaleBindable);
IndexInBeatmap.BindTo(HitObject.IndexInBeatmapBindable);
}
protected override void OnFree()
{
HyperDash.UnbindFrom(HitObject.HyperDashBindable);
ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
IndexInBeatmap.UnbindFrom(HitObject.IndexInBeatmapBindable);
base.OnFree();
}
}
}
@@ -1,21 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using JetBrains.Annotations;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(TinyDroplet h)
: base(h)
protected override float ScaleFactor => base.ScaleFactor / 2;
public DrawableTinyDroplet()
: this(null)
{
}
[BackgroundDependencyLoader]
private void load()
public DrawableTinyDroplet([CanBeNull] TinyDroplet h)
: base(h)
{
ScaleContainer.Scale /= 2;
}
}
}
@@ -1,117 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
internal class FruitPiece : CompositeDrawable
{
/// <summary>
/// Because we're adding a border around the fruit, we need to scale down some.
/// </summary>
public const float RADIUS_ADJUST = 1.1f;
private Circle border;
private CatchHitObject hitObject;
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
hitObject = drawableCatchObject.HitObject;
accentColour.BindTo(drawableCatchObject.AccentColour);
AddRangeInternal(new[]
{
getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
border = new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderColour = Color4.White,
BorderThickness = 6f * RADIUS_ADJUST,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
},
});
if (hitObject.HyperDash)
{
AddInternal(new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
BorderThickness = 12f * RADIUS_ADJUST,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0.3f,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
}
}
});
}
}
protected override void Update()
{
base.Update();
border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
}
private Drawable getFruitFor(FruitVisualRepresentation representation)
{
switch (representation)
{
case FruitVisualRepresentation.Pear:
return new PearPiece();
case FruitVisualRepresentation.Grape:
return new GrapePiece();
case FruitVisualRepresentation.Pineapple:
return new PineapplePiece();
case FruitVisualRepresentation.Banana:
return new BananaPiece();
case FruitVisualRepresentation.Raspberry:
return new RaspberryPiece();
}
return Empty();
}
}
}
@@ -1,43 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class GrapePiece : PulpFormation
{
public GrapePiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.25f,
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
Size = new Vector2(LARGE_PULP_3),
AccentColour = { BindTarget = AccentColour },
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
},
};
}
}
}
@@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Provides a visual state of a <see cref="PalpableCatchHitObject"/>.
/// </summary>
public interface IHasCatchObjectState
{
PalpableCatchHitObject HitObject { get; }
Bindable<Color4> AccentColour { get; }
Bindable<bool> HyperDash { get; }
Vector2 DisplaySize { get; }
float DisplayRotation { get; }
}
}

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