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Always use public accessors even on legacy classes
Because of https://github.com/ppy/osu-framework/issues/3727
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@ -16,7 +16,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning
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{
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internal class LegacyComboCounter : CompositeDrawable, ICatchComboCounter
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public class LegacyComboCounter : CompositeDrawable, ICatchComboCounter
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{
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private readonly ISkin skin;
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