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Renamespace ready button
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@ -11,7 +11,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.RealtimeMultiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.RealtimeMultiplayer;
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using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using osuTK;
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@ -15,7 +15,7 @@ using osu.Game.Online.RealtimeMultiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.RealtimeMultiplayer
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namespace osu.Game.Screens.Multi.RealtimeMultiplayer.Match
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{
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public class RealtimeReadyButton : RealtimeRoomComposite
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{
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