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Move SpinnerNoBlink to OsuSkinConfiguration

This commit is contained in:
Max Hübner 2020-09-28 12:24:30 +02:00
parent 40a4654ef9
commit 54852991f3
3 changed files with 4 additions and 5 deletions

View File

@ -12,7 +12,6 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Osu.Skinning
{
@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
[BackgroundDependencyLoader]
private void load(ISkinSource source, DrawableHitObject drawableObject)
{
spinnerBlink = !source.GetConfig<LegacySetting, bool>(LegacySetting.SpinnerNoBlink)?.Value ?? true;
spinnerBlink = !source.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerNoBlink)?.Value ?? true;
drawableSpinner = (DrawableSpinner)drawableObject;

View File

@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
CursorRotate,
HitCircleOverlayAboveNumber,
HitCircleOverlayAboveNumer, // Some old skins will have this typo
SpinnerFrequencyModulate
SpinnerFrequencyModulate,
SpinnerNoBlink
}
}

View File

@ -18,8 +18,7 @@ namespace osu.Game.Skinning
ComboPrefix,
ComboOverlap,
AnimationFramerate,
LayeredHitSounds,
SpinnerNoBlink
LayeredHitSounds
}
}
}