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Move SpinnerNoBlink to OsuSkinConfiguration
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@ -12,7 +12,6 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Skinning;
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using osuTK;
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using static osu.Game.Skinning.LegacySkinConfiguration;
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namespace osu.Game.Rulesets.Osu.Skinning
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{
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@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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[BackgroundDependencyLoader]
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private void load(ISkinSource source, DrawableHitObject drawableObject)
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{
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spinnerBlink = !source.GetConfig<LegacySetting, bool>(LegacySetting.SpinnerNoBlink)?.Value ?? true;
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spinnerBlink = !source.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerNoBlink)?.Value ?? true;
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drawableSpinner = (DrawableSpinner)drawableObject;
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@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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CursorRotate,
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HitCircleOverlayAboveNumber,
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HitCircleOverlayAboveNumer, // Some old skins will have this typo
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SpinnerFrequencyModulate
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SpinnerFrequencyModulate,
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SpinnerNoBlink
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}
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}
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@ -18,8 +18,7 @@ namespace osu.Game.Skinning
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ComboPrefix,
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ComboOverlap,
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AnimationFramerate,
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LayeredHitSounds,
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SpinnerNoBlink
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LayeredHitSounds
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}
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}
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}
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