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Add test scene showing off the skinnable catch-specific combo counter

This commit is contained in:
Salman Ahmed 2020-08-03 22:17:42 +03:00
parent 65c269e473
commit 5cd2841080

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneComboCounter : CatchSkinnableTestScene
{
private ScoreProcessor scoreProcessor;
private GameplayBeatmap gameplayBeatmap;
private readonly Bindable<bool> isBreakTime = new BindableBool();
[BackgroundDependencyLoader]
private void load()
{
gameplayBeatmap = new GameplayBeatmap(CreateBeatmapForSkinProvider());
gameplayBeatmap.IsBreakTime.BindTo(isBreakTime);
Dependencies.Cache(gameplayBeatmap);
Add(gameplayBeatmap);
}
[SetUp]
public void SetUp() => Schedule(() =>
{
scoreProcessor = new ScoreProcessor();
SetContents(() => new CatchComboDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2.5f),
});
});
[Test]
public void TestCatchComboCounter()
{
AddRepeatStep("perform hit", () => performJudgement(HitResult.Perfect), 20);
AddStep("perform miss", () => performJudgement(HitResult.Miss));
AddToggleStep("toggle gameplay break", v => isBreakTime.Value = v);
}
private void performJudgement(HitResult type, Judgement judgement = null)
{
var judgedObject = new TestDrawableCatchHitObject(new TestCatchHitObject());
var result = new JudgementResult(judgedObject.HitObject, judgement ?? new Judgement()) { Type = type };
scoreProcessor.ApplyResult(result);
foreach (var counter in CreatedDrawables.Cast<CatchComboDisplay>())
counter.OnNewResult(judgedObject, result);
}
private class TestDrawableCatchHitObject : DrawableCatchHitObject
{
public TestDrawableCatchHitObject(CatchHitObject hitObject)
: base(hitObject)
{
AccentColour.Value = Color4.White;
}
}
private class TestCatchHitObject : CatchHitObject
{
}
}
}