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Remove overlined test scenes

This commit is contained in:
smoogipoo 2020-12-18 15:11:11 +09:00
parent f0e91ba431
commit 8c5e25b990
3 changed files with 39 additions and 109 deletions

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@ -1,57 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedParticipants : MultiplayerTestScene
{
[SetUp]
public new void Setup() => Schedule(() =>
{
Room.RoomID.Value = 7;
for (int i = 0; i < 50; i++)
{
Room.RecentParticipants.Add(new User
{
Username = "peppy",
Id = 2
});
}
});
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.2f,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.2f,
Height = 0.2f,
};
});
}
}
}

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@ -1,45 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedPlaylist : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedPlaylist()
{
Add(new DrawableRoomPlaylist(false, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
Items = { BindTarget = Room.Playlist }
});
}
[SetUp]
public new void Setup() => Schedule(() =>
{
Room.RoomID.Value = 7;
for (int i = 0; i < 10; i++)
{
Room.Playlist.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
}
});
}
}

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@ -4,22 +4,54 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneParticipantsList : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneParticipantsList()
{
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
}
[SetUp]
public new void Setup() => Schedule(() =>
{
Room.RoomID.Value = 7;
for (int i = 0; i < 50; i++)
{
Room.RecentParticipants.Add(new User
{
Username = "peppy",
Id = 2
});
}
});
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.2f,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.2f,
Height = 0.2f,
};
});
}
}
}