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Merge pull request #11283 from peppy/add-match-start-sound

Play a sound when starting a timeshift or multiplayer room
This commit is contained in:
Dean Herbert 2020-12-24 21:30:24 +09:00 committed by GitHub
commit 9b654c741b
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 24 additions and 12 deletions

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@ -4,6 +4,8 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Game.Audio;
@ -11,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
namespace osu.Game.Screens.Multi.Match
{
@ -21,6 +24,8 @@ namespace osu.Game.Screens.Multi.Match
public override bool DisallowExternalBeatmapRulesetChanges => true;
private SampleChannel sampleStart;
[Resolved(typeof(Room), nameof(Room.Playlist))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
@ -30,8 +35,17 @@ namespace osu.Game.Screens.Multi.Match
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved(canBeNull: true)]
protected Multiplayer Multiplayer { get; private set; }
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleStart = audio.Samples.Get(@"SongSelect/confirm-selection");
}
protected override void LoadComplete()
{
base.LoadComplete();
@ -71,6 +85,12 @@ namespace osu.Game.Screens.Multi.Match
return base.OnExiting(next);
}
protected void StartPlay(Func<Player> player)
{
sampleStart?.Play();
Multiplayer?.Push(new PlayerLoader(player));
}
private void selectedItemChanged()
{
updateWorkingBeatmap();

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@ -16,7 +16,6 @@ using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
using osu.Game.Screens.Multi.RealtimeMultiplayer.Participants;
using osu.Game.Screens.Play;
using osu.Game.Users;
using ParticipantsList = osu.Game.Screens.Multi.RealtimeMultiplayer.Participants.ParticipantsList;
@ -29,9 +28,6 @@ namespace osu.Game.Screens.Multi.RealtimeMultiplayer
public override string ShortTitle => "match";
[Resolved(canBeNull: true)]
private Multiplayer multiplayer { get; set; }
[Resolved]
private StatefulMultiplayerClient client { get; set; }
@ -206,7 +202,7 @@ namespace osu.Game.Screens.Multi.RealtimeMultiplayer
int[] userIds = client.Room.Users.Where(u => u.State >= MultiplayerUserState.WaitingForLoad).Select(u => u.UserID).ToArray();
multiplayer?.Push(new PlayerLoader(() => new RealtimePlayer(SelectedItem.Value, userIds)));
StartPlay(() => new RealtimePlayer(SelectedItem.Value, userIds));
}
protected override void Dispose(bool isDisposing)

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@ -15,7 +15,6 @@ using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using osu.Game.Users;
using Footer = osu.Game.Screens.Multi.Match.Components.Footer;
@ -220,12 +219,9 @@ namespace osu.Game.Screens.Multi.Timeshift
}, true);
}
private void onStart()
private void onStart() => StartPlay(() => new TimeshiftPlayer(SelectedItem.Value)
{
multiplayer?.Push(new PlayerLoader(() => new TimeshiftPlayer(SelectedItem.Value)
{
Exited = () => leaderboard.RefreshScores()
}));
}
Exited = () => leaderboard.RefreshScores()
});
}
}