mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge branch 'master' into new-combo-toggle
This commit is contained in:
commit
7b09f73fe5
@ -36,35 +36,64 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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private bool pressHandledThisFrame;
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private Bindable<HitType> type;
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private readonly Bindable<HitType> type;
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public DrawableHit(Hit hit)
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: base(hit)
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{
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type = HitObject.TypeBindable.GetBoundCopy();
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FillMode = FillMode.Fit;
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updateActionsFromType();
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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type = HitObject.TypeBindable.GetBoundCopy();
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type.BindValueChanged(_ =>
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{
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updateType();
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updateActionsFromType();
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// will overwrite samples, should only be called on change.
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updateSamplesFromTypeChange();
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RecreatePieces();
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});
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updateType();
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}
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private void updateType()
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private HitSampleInfo[] getRimSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE).ToArray();
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protected override void LoadSamples()
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{
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base.LoadSamples();
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type.Value = getRimSamples().Any() ? HitType.Rim : HitType.Centre;
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}
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private void updateSamplesFromTypeChange()
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{
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var rimSamples = getRimSamples();
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bool isRimType = HitObject.Type == HitType.Rim;
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if (isRimType != rimSamples.Any())
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{
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if (isRimType)
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HitObject.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP });
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else
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{
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foreach (var sample in rimSamples)
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HitObject.Samples.Remove(sample);
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}
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}
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}
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private void updateActionsFromType()
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{
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HitActions =
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HitObject.Type == HitType.Centre
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? new[] { TaikoAction.LeftCentre, TaikoAction.RightCentre }
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: new[] { TaikoAction.LeftRim, TaikoAction.RightRim };
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RecreatePieces();
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}
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protected override SkinnableDrawable CreateMainPiece() => HitObject.Type == HitType.Centre
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@ -1,19 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using System.Linq;
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using osu.Game.Audio;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Input.Bindings;
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using osu.Game.Audio;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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protected Vector2 BaseSize;
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protected SkinnableDrawable MainPiece;
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private Bindable<bool> isStrong;
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private readonly Bindable<bool> isStrong;
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private readonly Container<DrawableStrongNestedHit> strongHitContainer;
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@ -128,6 +128,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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: base(hitObject)
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{
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HitObject = hitObject;
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isStrong = HitObject.IsStrongBindable.GetBoundCopy();
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.Custom;
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@ -140,8 +141,40 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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isStrong = HitObject.IsStrongBindable.GetBoundCopy();
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isStrong.BindValueChanged(_ => RecreatePieces(), true);
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isStrong.BindValueChanged(_ =>
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{
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// will overwrite samples, should only be called on change.
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updateSamplesFromStrong();
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RecreatePieces();
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});
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RecreatePieces();
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}
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private HitSampleInfo[] getStrongSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_FINISH).ToArray();
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protected override void LoadSamples()
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{
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base.LoadSamples();
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isStrong.Value = getStrongSamples().Any();
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}
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private void updateSamplesFromStrong()
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{
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var strongSamples = getStrongSamples();
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if (isStrong.Value != strongSamples.Any())
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{
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if (isStrong.Value)
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HitObject.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_FINISH });
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else
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{
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foreach (var sample in strongSamples)
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HitObject.Samples.Remove(sample);
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}
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}
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}
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protected virtual void RecreatePieces()
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@ -3,7 +3,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Tests.Visual.Settings
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@ -11,7 +10,7 @@ namespace osu.Game.Tests.Visual.Settings
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public class TestSceneDirectorySelector : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load()
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{
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Add(new DirectorySelector { RelativeSizeAxes = Axes.Both });
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}
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24
osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs
Normal file
24
osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs
Normal file
@ -0,0 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Tests.Visual.Settings
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{
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public class TestSceneFileSelector : OsuTestScene
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{
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[Test]
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public void TestAllFiles()
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{
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AddStep("create", () => Child = new FileSelector { RelativeSizeAxes = Axes.Both });
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}
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[Test]
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public void TestJpgFilesOnly()
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{
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AddStep("create", () => Child = new FileSelector(validFileExtensions: new[] { ".jpg" }) { RelativeSizeAxes = Axes.Both });
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}
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}
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}
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@ -129,7 +129,7 @@ namespace osu.Game.Tournament.Screens
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protected virtual void ChangePath()
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{
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var target = directorySelector.CurrentDirectory.Value.FullName;
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var target = directorySelector.CurrentPath.Value.FullName;
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var fileBasedIpc = ipc as FileBasedIPC;
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Logger.Log($"Changing Stable CE location to {target}");
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@ -28,11 +28,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
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private GameHost host { get; set; }
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[Cached]
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public readonly Bindable<DirectoryInfo> CurrentDirectory = new Bindable<DirectoryInfo>();
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public readonly Bindable<DirectoryInfo> CurrentPath = new Bindable<DirectoryInfo>();
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public DirectorySelector(string initialPath = null)
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{
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CurrentDirectory.Value = new DirectoryInfo(initialPath ?? Environment.GetFolderPath(Environment.SpecialFolder.UserProfile));
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CurrentPath.Value = new DirectoryInfo(initialPath ?? Environment.GetFolderPath(Environment.SpecialFolder.UserProfile));
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}
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[BackgroundDependencyLoader]
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@ -74,7 +74,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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};
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CurrentDirectory.BindValueChanged(updateDisplay, true);
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CurrentPath.BindValueChanged(updateDisplay, true);
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}
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private void updateDisplay(ValueChangedEvent<DirectoryInfo> directory)
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@ -92,22 +92,27 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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else
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{
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directoryFlow.Add(new ParentDirectoryPiece(CurrentDirectory.Value.Parent));
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directoryFlow.Add(new ParentDirectoryPiece(CurrentPath.Value.Parent));
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foreach (var dir in CurrentDirectory.Value.GetDirectories().OrderBy(d => d.Name))
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{
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if ((dir.Attributes & FileAttributes.Hidden) == 0)
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directoryFlow.Add(new DirectoryPiece(dir));
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}
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directoryFlow.AddRange(GetEntriesForPath(CurrentPath.Value));
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}
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}
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catch (Exception)
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{
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CurrentDirectory.Value = directory.OldValue;
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CurrentPath.Value = directory.OldValue;
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this.FlashColour(Color4.Red, 300);
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}
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}
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protected virtual IEnumerable<DisplayPiece> GetEntriesForPath(DirectoryInfo path)
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{
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foreach (var dir in path.GetDirectories().OrderBy(d => d.Name))
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{
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if ((dir.Attributes & FileAttributes.Hidden) == 0)
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yield return new DirectoryPiece(dir);
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}
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}
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private class CurrentDirectoryDisplay : CompositeDrawable
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{
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[Resolved]
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@ -126,7 +131,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(5),
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Height = DirectoryPiece.HEIGHT,
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Height = DisplayPiece.HEIGHT,
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Direction = FillDirection.Horizontal,
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},
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};
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@ -150,7 +155,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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flow.ChildrenEnumerable = new Drawable[]
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{
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new OsuSpriteText { Text = "Current Directory: ", Font = OsuFont.Default.With(size: DirectoryPiece.HEIGHT), },
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new OsuSpriteText { Text = "Current Directory: ", Font = OsuFont.Default.With(size: DisplayPiece.HEIGHT), },
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new ComputerPiece(),
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}.Concat(pathPieces);
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}
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@ -198,24 +203,44 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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}
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private class DirectoryPiece : CompositeDrawable
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protected class DirectoryPiece : DisplayPiece
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{
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public const float HEIGHT = 20;
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protected const float FONT_SIZE = 16;
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protected readonly DirectoryInfo Directory;
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private readonly string displayName;
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protected FillFlowContainer Flow;
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[Resolved]
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private Bindable<DirectoryInfo> currentDirectory { get; set; }
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public DirectoryPiece(DirectoryInfo directory, string displayName = null)
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: base(displayName)
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{
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Directory = directory;
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}
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protected override bool OnClick(ClickEvent e)
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{
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currentDirectory.Value = Directory;
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return true;
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}
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protected override string FallbackName => Directory.Name;
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protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
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? FontAwesome.Solid.Database
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: FontAwesome.Regular.Folder;
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}
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protected abstract class DisplayPiece : CompositeDrawable
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{
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public const float HEIGHT = 20;
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protected const float FONT_SIZE = 16;
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private readonly string displayName;
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protected FillFlowContainer Flow;
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protected DisplayPiece(string displayName = null)
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{
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this.displayName = displayName;
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}
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@ -259,20 +284,14 @@ namespace osu.Game.Graphics.UserInterfaceV2
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = displayName ?? Directory.Name,
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Text = displayName ?? FallbackName,
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Font = OsuFont.Default.With(size: FONT_SIZE)
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});
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}
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protected override bool OnClick(ClickEvent e)
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{
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currentDirectory.Value = Directory;
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return true;
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}
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protected abstract string FallbackName { get; }
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protected virtual IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
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? FontAwesome.Solid.Database
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: FontAwesome.Regular.Folder;
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protected abstract IconUsage? Icon { get; }
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}
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}
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}
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|
94
osu.Game/Graphics/UserInterfaceV2/FileSelector.cs
Normal file
94
osu.Game/Graphics/UserInterfaceV2/FileSelector.cs
Normal file
@ -0,0 +1,94 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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|
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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public class FileSelector : DirectorySelector
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{
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private readonly string[] validFileExtensions;
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[Cached]
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public readonly Bindable<FileInfo> CurrentFile = new Bindable<FileInfo>();
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public FileSelector(string initialPath = null, string[] validFileExtensions = null)
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: base(initialPath)
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{
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this.validFileExtensions = validFileExtensions ?? Array.Empty<string>();
|
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}
|
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|
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protected override IEnumerable<DisplayPiece> GetEntriesForPath(DirectoryInfo path)
|
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{
|
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foreach (var dir in base.GetEntriesForPath(path))
|
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yield return dir;
|
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|
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IEnumerable<FileInfo> files = path.GetFiles();
|
||||
|
||||
if (validFileExtensions.Length > 0)
|
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files = files.Where(f => validFileExtensions.Contains(f.Extension));
|
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|
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foreach (var file in files.OrderBy(d => d.Name))
|
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{
|
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if ((file.Attributes & FileAttributes.Hidden) == 0)
|
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yield return new FilePiece(file);
|
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}
|
||||
}
|
||||
|
||||
protected class FilePiece : DisplayPiece
|
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{
|
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private readonly FileInfo file;
|
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|
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[Resolved]
|
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private Bindable<FileInfo> currentFile { get; set; }
|
||||
|
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public FilePiece(FileInfo file)
|
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{
|
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this.file = file;
|
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}
|
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|
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protected override bool OnClick(ClickEvent e)
|
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{
|
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currentFile.Value = file;
|
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return true;
|
||||
}
|
||||
|
||||
protected override string FallbackName => file.Name;
|
||||
|
||||
protected override IconUsage? Icon
|
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{
|
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get
|
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{
|
||||
switch (file.Extension)
|
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{
|
||||
case ".ogg":
|
||||
case ".mp3":
|
||||
case ".wav":
|
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return FontAwesome.Regular.FileAudio;
|
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|
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case ".jpg":
|
||||
case ".jpeg":
|
||||
case ".png":
|
||||
return FontAwesome.Regular.FileImage;
|
||||
|
||||
case ".mp4":
|
||||
case ".avi":
|
||||
case ".mov":
|
||||
case ".flv":
|
||||
return FontAwesome.Regular.FileVideo;
|
||||
|
||||
default:
|
||||
return FontAwesome.Regular.File;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -46,6 +46,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
|
||||
protected override OsuTextBox CreateComponent() => new OsuTextBox
|
||||
{
|
||||
CommitOnFocusLost = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
|
||||
private void start()
|
||||
{
|
||||
var target = directorySelector.CurrentDirectory.Value;
|
||||
var target = directorySelector.CurrentPath.Value;
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -197,6 +197,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.ControlPressed || e.AltPressed || e.SuperPressed)
|
||||
return false;
|
||||
|
||||
if (checkLeftToggleFromKey(e.Key, out var leftIndex))
|
||||
{
|
||||
var item = toolboxCollection.Items.ElementAtOrDefault(leftIndex);
|
||||
@ -210,7 +213,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
if (checkRightToggleFromKey(e.Key, out var rightIndex))
|
||||
{
|
||||
var item = togglesCollection.Children[rightIndex];
|
||||
var item = togglesCollection.ElementAtOrDefault(rightIndex);
|
||||
|
||||
if (item is SettingsCheckbox checkbox)
|
||||
{
|
||||
|
@ -157,6 +157,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
updateState(ArmedState.Idle, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked by the base <see cref="DrawableHitObject"/> to populate samples, once on initial load and potentially again on any change to the samples collection.
|
||||
/// </summary>
|
||||
protected virtual void LoadSamples()
|
||||
{
|
||||
if (Samples != null)
|
||||
|
Loading…
Reference in New Issue
Block a user