mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:20:04 +08:00
Shift hue of selection handler box to not collide with blueprints
This commit is contained in:
parent
ea6f257dc2
commit
b4b230288b
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = BORDER_RADIUS,
|
||||
BorderColour = colours.Yellow,
|
||||
BorderColour = colours.YellowDark,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -83,13 +83,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Yellow,
|
||||
Colour = colours.YellowDark,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
selectionDetailsText = new OsuSpriteText
|
||||
{
|
||||
Padding = new MarginPadding(2),
|
||||
Colour = colours.Gray0,
|
||||
Font = OsuFont.Default.With(size: 11)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user