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mirror of https://github.com/ppy/osu.git synced 2024-12-14 11:35:35 +08:00

Rewrite test scene and add more tests

This commit is contained in:
smoogipoo 2020-07-31 21:39:50 +09:00
parent 17018ffa8b
commit f1e721e396
3 changed files with 329 additions and 69 deletions

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@ -3,14 +3,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Newtonsoft.Json.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Ranking;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
@ -18,43 +28,134 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneTimeshiftResultsScreen : ScreenTestScene
{
private bool roomsReceived;
private const int scores_per_result = 10;
private TestResultsScreen resultsScreen;
private int currentScoreId;
private bool requestComplete;
[SetUp]
public void Setup() => Schedule(() =>
{
roomsReceived = false;
currentScoreId = 0;
requestComplete = false;
bindHandler();
});
[Test]
public void TestShowResultsWithScore()
public void TestShowWithUserScore()
{
createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
AddWaitStep("wait for display", 5);
ScoreInfo userScore = null;
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(userScore: userScore);
});
createResults(() => userScore);
waitForDisplay();
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
}
[Test]
public void TestShowResultsNullScore()
public void TestShowNullUserScore()
{
createResults(null);
AddWaitStep("wait for display", 5);
createResults();
waitForDisplay();
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
}
[Test]
public void TestShowResultsNullScoreWithDelay()
public void TestShowUserScoreWithDelay()
{
ScoreInfo userScore = null;
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(3000, userScore);
});
createResults(() => userScore);
waitForDisplay();
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
}
[Test]
public void TestShowNullUserScoreWithDelay()
{
AddStep("bind delayed handler", () => bindHandler(3000));
createResults(null);
AddUntilStep("wait for rooms to be received", () => roomsReceived);
AddWaitStep("wait for display", 5);
createResults();
waitForDisplay();
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
}
private void createResults(ScoreInfo score)
[Test]
public void TestFetchWhenScrolledToTheRight()
{
createResults();
waitForDisplay();
AddStep("bind delayed handler", () => bindHandler(3000));
for (int i = 0; i < 2; i++)
{
int beforePanelCount = 0;
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
waitForDisplay();
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
}
}
[Test]
public void TestFetchWhenScrolledToTheLeft()
{
ScoreInfo userScore = null;
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(userScore: userScore);
});
createResults(() => userScore);
waitForDisplay();
AddStep("bind delayed handler", () => bindHandler(3000));
for (int i = 0; i < 2; i++)
{
int beforePanelCount = 0;
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
AddStep("scroll to left", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToStart(false));
AddAssert("left loading spinner shown", () => resultsScreen.LeftSpinner.State.Value == Visibility.Visible);
waitForDisplay();
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
AddAssert("left loading spinner hidden", () => resultsScreen.LeftSpinner.State.Value == Visibility.Hidden);
}
}
private void createResults(Func<ScoreInfo> getScore = null)
{
AddStep("load results", () =>
{
LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem
LoadScreen(resultsScreen = new TestResultsScreen(getScore?.Invoke(), 1, new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
@ -62,62 +163,213 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
}
private void bindHandler(double delay = 0)
private void waitForDisplay()
{
var roomScores = new List<MultiplayerScore>();
AddUntilStep("wait for request to complete", () => requestComplete);
AddWaitStep("wait for display", 5);
}
for (int i = 0; i < 10; i++)
private void bindHandler(double delay = 0, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
{
requestComplete = false;
if (failRequests)
{
roomScores.Add(new MultiplayerScore
triggerFail(request, delay);
return;
}
switch (request)
{
case ShowPlaylistUserScoreRequest s:
if (userScore == null)
triggerFail(s, delay);
else
triggerSuccess(s, createUserResponse(userScore), delay);
break;
case IndexPlaylistScoresRequest i:
triggerSuccess(i, createIndexResponse(i), delay);
break;
}
};
private void triggerSuccess<T>(APIRequest<T> req, T result, double delay)
where T : class
{
if (delay == 0)
success();
else
{
Task.Run(async () =>
{
ID = i,
Accuracy = 0.9 - 0.01 * i,
EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)),
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(success);
});
}
void success()
{
requestComplete = true;
req.TriggerSuccess(result);
}
}
private void triggerFail(APIRequest req, double delay)
{
if (delay == 0)
fail();
else
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(fail);
});
}
void fail()
{
requestComplete = true;
req.TriggerFailure(new WebException("Failed."));
}
}
private MultiplayerScore createUserResponse([NotNull] ScoreInfo userScore)
{
var multiplayerUserScore = new MultiplayerScore
{
ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = userScore.Passed,
Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore,
User = userScore.User,
Statistics = userScore.Statistics,
ScoresAround = new MultiplayerScoresAround
{
Higher = new MultiplayerScores(),
Lower = new MultiplayerScores()
}
};
for (int i = 1; i <= scores_per_result; i++)
{
multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = true,
Rank = ScoreRank.B,
MaxCombo = 999,
TotalScore = 999999 - i * 1000,
Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore - i,
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics =
Statistics = userScore.Statistics
});
multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = true,
Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore + i,
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics = userScore.Statistics
});
}
addCursor(multiplayerUserScore.ScoresAround.Lower);
addCursor(multiplayerUserScore.ScoresAround.Higher);
return multiplayerUserScore;
}
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
{
var result = new IndexedMultiplayerScores();
long startTotalScore = req.Cursor?.Properties["total_score"].ToObject<long>() ?? 1000000;
string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
for (int i = 1; i <= scores_per_result; i++)
{
result.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = 1,
EndedAt = DateTimeOffset.Now,
Passed = true,
Rank = ScoreRank.X,
MaxCombo = 1000,
TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Miss, 1 },
{ HitResult.Meh, 50 },
{ HitResult.Good, 100 },
{ HitResult.Great, 300 },
{ HitResult.Great, 300 }
}
});
}
((DummyAPIAccess)API).HandleRequest = request =>
addCursor(result);
return result;
}
private void addCursor(MultiplayerScores scores)
{
scores.Cursor = new Cursor
{
switch (request)
Properties = new Dictionary<string, JToken>
{
case IndexPlaylistScoresRequest r:
if (delay == 0)
success();
else
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(success);
});
}
{ "total_score", JToken.FromObject(scores.Scores[^1].TotalScore) },
{ "score_id", JToken.FromObject(scores.Scores[^1].ID) },
}
};
void success()
{
r.TriggerSuccess(new IndexedMultiplayerScores { Scores = roomScores });
roomsReceived = true;
}
break;
scores.Params = new IndexScoresParams
{
Properties = new Dictionary<string, JToken>
{
{ "sort", JToken.FromObject(scores.Scores[^1].TotalScore > scores.Scores[^2].TotalScore ? "score_asc" : "score_desc") }
}
};
}
private class TestResultsScreen : TimeshiftResultsScreen
{
public new LoadingSpinner LeftSpinner => base.LeftSpinner;
public new LoadingSpinner CentreSpinner => base.CentreSpinner;
public new LoadingSpinner RightSpinner => base.RightSpinner;
public new ScorePanelList ScorePanelList => base.ScorePanelList;
public TestResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
: base(score, roomId, playlistItem, allowRetry)
{
}
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.IO.Network;
using osu.Game.Extensions;
@ -14,39 +15,45 @@ namespace osu.Game.Online.Multiplayer
/// </summary>
public class IndexPlaylistScoresRequest : APIRequest<IndexedMultiplayerScores>
{
private readonly int roomId;
private readonly int playlistItemId;
private readonly Cursor cursor;
private readonly IndexScoresParams indexParams;
public readonly int RoomId;
public readonly int PlaylistItemId;
[CanBeNull]
public readonly Cursor Cursor;
[CanBeNull]
public readonly IndexScoresParams IndexParams;
public IndexPlaylistScoresRequest(int roomId, int playlistItemId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
RoomId = roomId;
PlaylistItemId = playlistItemId;
}
public IndexPlaylistScoresRequest(int roomId, int playlistItemId, [NotNull] Cursor cursor, [NotNull] IndexScoresParams indexParams)
: this(roomId, playlistItemId)
{
this.cursor = cursor;
this.indexParams = indexParams;
Cursor = cursor;
IndexParams = indexParams;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
if (cursor != null)
if (Cursor != null)
{
req.AddCursor(cursor);
Debug.Assert(IndexParams != null);
foreach (var (key, value) in indexParams.Properties)
req.AddCursor(Cursor);
foreach (var (key, value) in IndexParams.Properties)
req.AddParameter(key, value.ToString());
}
return req;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
protected override string Target => $@"rooms/{RoomId}/playlist/{PlaylistItemId}/scores";
}
}

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@ -22,9 +22,10 @@ namespace osu.Game.Screens.Multi.Ranking
private readonly int roomId;
private readonly PlaylistItem playlistItem;
private LoadingSpinner leftLoadingLayer;
private LoadingSpinner centreLoadingLayer;
private LoadingSpinner rightLoadingLayer;
protected LoadingSpinner LeftSpinner { get; private set; }
protected LoadingSpinner CentreSpinner { get; private set; }
protected LoadingSpinner RightSpinner { get; private set; }
private MultiplayerScores higherScores;
private MultiplayerScores lowerScores;
@ -47,18 +48,18 @@ namespace osu.Game.Screens.Multi.Ranking
Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y },
Children = new Drawable[]
{
leftLoadingLayer = new PanelListLoadingSpinner(ScorePanelList)
LeftSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
},
centreLoadingLayer = new PanelListLoadingSpinner(ScorePanelList)
CentreSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden },
},
rightLoadingLayer = new PanelListLoadingSpinner(ScorePanelList)
RightSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.Centre,
@ -110,9 +111,9 @@ namespace osu.Game.Screens.Multi.Ranking
return null;
if (pivot == higherScores)
leftLoadingLayer.Show();
LeftSpinner.Show();
else
rightLoadingLayer.Show();
RightSpinner.Show();
return createIndexRequest(scoresCallback, pivot);
}
@ -174,12 +175,12 @@ namespace osu.Game.Screens.Multi.Ranking
private void hideLoadingSpinners([CanBeNull] MultiplayerScores pivot = null)
{
centreLoadingLayer.Hide();
CentreSpinner.Hide();
if (pivot == lowerScores)
rightLoadingLayer.Hide();
RightSpinner.Hide();
else if (pivot == higherScores)
leftLoadingLayer.Hide();
LeftSpinner.Hide();
}
private class PanelListLoadingSpinner : LoadingSpinner