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Don't attempt to re-map existing beatmap/ruleset (for testing)
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@ -64,8 +64,8 @@ namespace osu.Game.Online.Multiplayer
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public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
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{
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Beatmap.Value = apiBeatmap.ToBeatmap(rulesets);
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Ruleset.Value = rulesets.GetRuleset(RulesetID);
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Beatmap.Value ??= apiBeatmap.ToBeatmap(rulesets);
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Ruleset.Value ??= rulesets.GetRuleset(RulesetID);
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Ruleset rulesetInstance = Ruleset.Value.CreateInstance();
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