mirror of
https://github.com/ppy/osu.git
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Merge pull request #9706 from smoogipoo/multi-pagination
This commit is contained in:
commit
60ef727304
@ -3,14 +3,24 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Newtonsoft.Json.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Multi.Ranking;
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using osu.Game.Screens.Ranking;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Users;
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@ -18,43 +28,134 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneTimeshiftResultsScreen : ScreenTestScene
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{
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private bool roomsReceived;
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private const int scores_per_result = 10;
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private TestResultsScreen resultsScreen;
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private int currentScoreId;
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private bool requestComplete;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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roomsReceived = false;
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currentScoreId = 0;
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requestComplete = false;
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bindHandler();
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});
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[Test]
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public void TestShowResultsWithScore()
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public void TestShowWithUserScore()
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{
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createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
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AddWaitStep("wait for display", 5);
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(userScore: userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
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}
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[Test]
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public void TestShowResultsNullScore()
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public void TestShowNullUserScore()
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{
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createResults(null);
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AddWaitStep("wait for display", 5);
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createResults();
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waitForDisplay();
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AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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[Test]
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public void TestShowResultsNullScoreWithDelay()
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public void TestShowUserScoreWithDelay()
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{
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(3000, userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
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AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
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}
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[Test]
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public void TestShowNullUserScoreWithDelay()
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{
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AddStep("bind delayed handler", () => bindHandler(3000));
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createResults(null);
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AddUntilStep("wait for rooms to be received", () => roomsReceived);
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AddWaitStep("wait for display", 5);
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createResults();
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waitForDisplay();
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AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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private void createResults(ScoreInfo score)
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[Test]
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public void TestFetchWhenScrolledToTheRight()
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{
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createResults();
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waitForDisplay();
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AddStep("bind delayed handler", () => bindHandler(3000));
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for (int i = 0; i < 2; i++)
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{
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int beforePanelCount = 0;
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AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
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AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
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AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
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waitForDisplay();
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AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
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AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
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}
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}
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[Test]
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public void TestFetchWhenScrolledToTheLeft()
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{
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(userScore: userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddStep("bind delayed handler", () => bindHandler(3000));
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for (int i = 0; i < 2; i++)
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{
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int beforePanelCount = 0;
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AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
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AddStep("scroll to left", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToStart(false));
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AddAssert("left loading spinner shown", () => resultsScreen.LeftSpinner.State.Value == Visibility.Visible);
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waitForDisplay();
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AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
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AddAssert("left loading spinner hidden", () => resultsScreen.LeftSpinner.State.Value == Visibility.Hidden);
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}
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}
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private void createResults(Func<ScoreInfo> getScore = null)
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{
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AddStep("load results", () =>
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{
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LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem
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LoadScreen(resultsScreen = new TestResultsScreen(getScore?.Invoke(), 1, new PlaylistItem
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{
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Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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@ -62,62 +163,213 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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}
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private void bindHandler(double delay = 0)
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private void waitForDisplay()
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{
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var roomScores = new List<MultiplayerScore>();
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AddUntilStep("wait for request to complete", () => requestComplete);
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AddWaitStep("wait for display", 5);
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}
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for (int i = 0; i < 10; i++)
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private void bindHandler(double delay = 0, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
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{
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requestComplete = false;
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if (failRequests)
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{
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roomScores.Add(new MultiplayerScore
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triggerFail(request, delay);
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return;
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}
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switch (request)
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{
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case ShowPlaylistUserScoreRequest s:
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if (userScore == null)
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triggerFail(s, delay);
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else
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triggerSuccess(s, createUserResponse(userScore), delay);
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break;
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case IndexPlaylistScoresRequest i:
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triggerSuccess(i, createIndexResponse(i), delay);
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break;
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}
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};
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private void triggerSuccess<T>(APIRequest<T> req, T result, double delay)
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where T : class
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{
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if (delay == 0)
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success();
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else
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{
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Task.Run(async () =>
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{
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ID = i,
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Accuracy = 0.9 - 0.01 * i,
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EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)),
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await Task.Delay(TimeSpan.FromMilliseconds(delay));
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Schedule(success);
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});
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}
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void success()
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{
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requestComplete = true;
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req.TriggerSuccess(result);
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}
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}
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private void triggerFail(APIRequest req, double delay)
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{
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if (delay == 0)
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fail();
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else
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{
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Task.Run(async () =>
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{
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await Task.Delay(TimeSpan.FromMilliseconds(delay));
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Schedule(fail);
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});
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}
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void fail()
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{
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requestComplete = true;
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req.TriggerFailure(new WebException("Failed."));
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}
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}
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private MultiplayerScore createUserResponse([NotNull] ScoreInfo userScore)
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{
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var multiplayerUserScore = new MultiplayerScore
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{
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ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
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Accuracy = userScore.Accuracy,
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EndedAt = userScore.Date,
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Passed = userScore.Passed,
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Rank = userScore.Rank,
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MaxCombo = userScore.MaxCombo,
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TotalScore = userScore.TotalScore,
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User = userScore.User,
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Statistics = userScore.Statistics,
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ScoresAround = new MultiplayerScoresAround
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{
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Higher = new MultiplayerScores(),
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Lower = new MultiplayerScores()
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}
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};
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for (int i = 1; i <= scores_per_result; i++)
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{
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multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
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{
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ID = currentScoreId++,
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Accuracy = userScore.Accuracy,
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EndedAt = userScore.Date,
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Passed = true,
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Rank = ScoreRank.B,
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MaxCombo = 999,
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TotalScore = 999999 - i * 1000,
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Rank = userScore.Rank,
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MaxCombo = userScore.MaxCombo,
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TotalScore = userScore.TotalScore - i,
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User = new User
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{
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Id = 2,
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Username = $"peppy{i}",
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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},
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Statistics =
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Statistics = userScore.Statistics
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});
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multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore
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{
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ID = currentScoreId++,
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Accuracy = userScore.Accuracy,
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EndedAt = userScore.Date,
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Passed = true,
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Rank = userScore.Rank,
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MaxCombo = userScore.MaxCombo,
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TotalScore = userScore.TotalScore + i,
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User = new User
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{
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Id = 2,
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Username = $"peppy{i}",
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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},
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Statistics = userScore.Statistics
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});
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}
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addCursor(multiplayerUserScore.ScoresAround.Lower);
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addCursor(multiplayerUserScore.ScoresAround.Higher);
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return multiplayerUserScore;
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}
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private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
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{
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var result = new IndexedMultiplayerScores();
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long startTotalScore = req.Cursor?.Properties["total_score"].ToObject<long>() ?? 1000000;
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string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
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for (int i = 1; i <= scores_per_result; i++)
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{
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result.Scores.Add(new MultiplayerScore
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{
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ID = currentScoreId++,
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Accuracy = 1,
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EndedAt = DateTimeOffset.Now,
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Passed = true,
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Rank = ScoreRank.X,
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MaxCombo = 1000,
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TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
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User = new User
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{
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Id = 2,
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Username = $"peppy{i}",
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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},
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Statistics = new Dictionary<HitResult, int>
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{
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{ HitResult.Miss, 1 },
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{ HitResult.Meh, 50 },
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{ HitResult.Good, 100 },
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{ HitResult.Great, 300 },
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{ HitResult.Great, 300 }
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}
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});
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}
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((DummyAPIAccess)API).HandleRequest = request =>
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addCursor(result);
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return result;
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}
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private void addCursor(MultiplayerScores scores)
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{
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scores.Cursor = new Cursor
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{
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switch (request)
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Properties = new Dictionary<string, JToken>
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{
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case GetRoomPlaylistScoresRequest r:
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if (delay == 0)
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success();
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else
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{
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Task.Run(async () =>
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{
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await Task.Delay(TimeSpan.FromMilliseconds(delay));
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Schedule(success);
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});
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}
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{ "total_score", JToken.FromObject(scores.Scores[^1].TotalScore) },
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{ "score_id", JToken.FromObject(scores.Scores[^1].ID) },
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}
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};
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void success()
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{
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r.TriggerSuccess(new RoomPlaylistScores { Scores = roomScores });
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roomsReceived = true;
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}
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break;
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scores.Params = new IndexScoresParams
|
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{
|
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Properties = new Dictionary<string, JToken>
|
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{
|
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{ "sort", JToken.FromObject(scores.Scores[^1].TotalScore > scores.Scores[^2].TotalScore ? "score_asc" : "score_desc") }
|
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}
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};
|
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}
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|
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private class TestResultsScreen : TimeshiftResultsScreen
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{
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public new LoadingSpinner LeftSpinner => base.LeftSpinner;
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public new LoadingSpinner CentreSpinner => base.CentreSpinner;
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public new LoadingSpinner RightSpinner => base.RightSpinner;
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public new ScorePanelList ScorePanelList => base.ScorePanelList;
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|
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public TestResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
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: base(score, roomId, playlistItem, allowRetry)
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{
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -136,6 +136,11 @@ namespace osu.Game.Online.API
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||||
Success?.Invoke();
|
||||
}
|
||||
|
||||
internal void TriggerFailure(Exception e)
|
||||
{
|
||||
Failure?.Invoke(e);
|
||||
}
|
||||
|
||||
public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled"));
|
||||
|
||||
public void Fail(Exception e)
|
||||
@ -166,7 +171,7 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
|
||||
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
|
||||
pendingFailure = () => Failure?.Invoke(e);
|
||||
pendingFailure = () => TriggerFailure(e);
|
||||
checkAndScheduleFailure();
|
||||
}
|
||||
|
||||
|
@ -15,6 +15,6 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
[UsedImplicitly]
|
||||
[JsonExtensionData]
|
||||
public IDictionary<string, JToken> Properties;
|
||||
public IDictionary<string, JToken> Properties { get; set; } = new Dictionary<string, JToken>();
|
||||
}
|
||||
}
|
||||
|
@ -1,29 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
public class GetRoomPlaylistScoresRequest : APIRequest<RoomPlaylistScores>
|
||||
{
|
||||
private readonly int roomId;
|
||||
private readonly int playlistItemId;
|
||||
|
||||
public GetRoomPlaylistScoresRequest(int roomId, int playlistItemId)
|
||||
{
|
||||
this.roomId = roomId;
|
||||
this.playlistItemId = playlistItemId;
|
||||
}
|
||||
|
||||
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
|
||||
}
|
||||
|
||||
public class RoomPlaylistScores
|
||||
{
|
||||
[JsonProperty("scores")]
|
||||
public List<MultiplayerScore> Scores { get; set; }
|
||||
}
|
||||
}
|
59
osu.Game/Online/Multiplayer/IndexPlaylistScoresRequest.cs
Normal file
59
osu.Game/Online/Multiplayer/IndexPlaylistScoresRequest.cs
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a list of scores for the specified playlist item.
|
||||
/// </summary>
|
||||
public class IndexPlaylistScoresRequest : APIRequest<IndexedMultiplayerScores>
|
||||
{
|
||||
public readonly int RoomId;
|
||||
public readonly int PlaylistItemId;
|
||||
|
||||
[CanBeNull]
|
||||
public readonly Cursor Cursor;
|
||||
|
||||
[CanBeNull]
|
||||
public readonly IndexScoresParams IndexParams;
|
||||
|
||||
public IndexPlaylistScoresRequest(int roomId, int playlistItemId)
|
||||
{
|
||||
RoomId = roomId;
|
||||
PlaylistItemId = playlistItemId;
|
||||
}
|
||||
|
||||
public IndexPlaylistScoresRequest(int roomId, int playlistItemId, [NotNull] Cursor cursor, [NotNull] IndexScoresParams indexParams)
|
||||
: this(roomId, playlistItemId)
|
||||
{
|
||||
Cursor = cursor;
|
||||
IndexParams = indexParams;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
if (Cursor != null)
|
||||
{
|
||||
Debug.Assert(IndexParams != null);
|
||||
|
||||
req.AddCursor(Cursor);
|
||||
|
||||
foreach (var (key, value) in IndexParams.Properties)
|
||||
req.AddParameter(key, value.ToString());
|
||||
}
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"rooms/{RoomId}/playlist/{PlaylistItemId}/scores";
|
||||
}
|
||||
}
|
20
osu.Game/Online/Multiplayer/IndexScoresParams.cs
Normal file
20
osu.Game/Online/Multiplayer/IndexScoresParams.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of parameters which should be passed to the index endpoint to fetch the next page.
|
||||
/// </summary>
|
||||
public class IndexScoresParams
|
||||
{
|
||||
[UsedImplicitly]
|
||||
[JsonExtensionData]
|
||||
public IDictionary<string, JToken> Properties { get; set; } = new Dictionary<string, JToken>();
|
||||
}
|
||||
}
|
27
osu.Game/Online/Multiplayer/IndexedMultiplayerScores.cs
Normal file
27
osu.Game/Online/Multiplayer/IndexedMultiplayerScores.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="MultiplayerScores"/> object returned via a <see cref="IndexPlaylistScoresRequest"/>.
|
||||
/// </summary>
|
||||
public class IndexedMultiplayerScores : MultiplayerScores
|
||||
{
|
||||
/// <summary>
|
||||
/// The total scores in the playlist item.
|
||||
/// </summary>
|
||||
[JsonProperty("total")]
|
||||
public int? TotalScores { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The user's score, if any.
|
||||
/// </summary>
|
||||
[JsonProperty("user_score")]
|
||||
[CanBeNull]
|
||||
public MultiplayerScore UserScore { get; set; }
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Converters;
|
||||
using osu.Game.Online.API;
|
||||
@ -47,6 +48,19 @@ namespace osu.Game.Online.Multiplayer
|
||||
[JsonProperty("ended_at")]
|
||||
public DateTimeOffset EndedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The position of this score, starting at 1.
|
||||
/// </summary>
|
||||
[JsonProperty("position")]
|
||||
public int? Position { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Any scores in the room around this score.
|
||||
/// </summary>
|
||||
[JsonProperty("scores_around")]
|
||||
[CanBeNull]
|
||||
public MultiplayerScoresAround ScoresAround { get; set; }
|
||||
|
||||
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
|
||||
{
|
||||
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
|
||||
|
27
osu.Game/Online/Multiplayer/MultiplayerScores.cs
Normal file
27
osu.Game/Online/Multiplayer/MultiplayerScores.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// An object which contains scores and related data for fetching next pages.
|
||||
/// </summary>
|
||||
public class MultiplayerScores : ResponseWithCursor
|
||||
{
|
||||
/// <summary>
|
||||
/// The scores.
|
||||
/// </summary>
|
||||
[JsonProperty("scores")]
|
||||
public List<MultiplayerScore> Scores { get; set; } = new List<MultiplayerScore>();
|
||||
|
||||
/// <summary>
|
||||
/// The parameters to be used to fetch the next page.
|
||||
/// </summary>
|
||||
[JsonProperty("params")]
|
||||
public IndexScoresParams Params { get; set; } = new IndexScoresParams();
|
||||
}
|
||||
}
|
28
osu.Game/Online/Multiplayer/MultiplayerScoresAround.cs
Normal file
28
osu.Game/Online/Multiplayer/MultiplayerScoresAround.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// An object which stores scores higher and lower than the user's score.
|
||||
/// </summary>
|
||||
public class MultiplayerScoresAround
|
||||
{
|
||||
/// <summary>
|
||||
/// Scores sorted "higher" than the user's score, depending on the sorting order.
|
||||
/// </summary>
|
||||
[JsonProperty("higher")]
|
||||
[CanBeNull]
|
||||
public MultiplayerScores Higher { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Scores sorted "lower" than the user's score, depending on the sorting order.
|
||||
/// </summary>
|
||||
[JsonProperty("lower")]
|
||||
[CanBeNull]
|
||||
public MultiplayerScores Lower { get; set; }
|
||||
}
|
||||
}
|
23
osu.Game/Online/Multiplayer/ShowPlaylistUserScoreRequest.cs
Normal file
23
osu.Game/Online/Multiplayer/ShowPlaylistUserScoreRequest.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
public class ShowPlaylistUserScoreRequest : APIRequest<MultiplayerScore>
|
||||
{
|
||||
private readonly int roomId;
|
||||
private readonly int playlistItemId;
|
||||
private readonly long userId;
|
||||
|
||||
public ShowPlaylistUserScoreRequest(int roomId, int playlistItemId, long userId)
|
||||
{
|
||||
this.roomId = roomId;
|
||||
this.playlistItemId = playlistItemId;
|
||||
this.userId = userId;
|
||||
}
|
||||
|
||||
protected override string Target => $"rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId}";
|
||||
}
|
||||
}
|
@ -3,7 +3,9 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -20,7 +22,15 @@ namespace osu.Game.Screens.Multi.Ranking
|
||||
private readonly int roomId;
|
||||
private readonly PlaylistItem playlistItem;
|
||||
|
||||
private LoadingSpinner loadingLayer;
|
||||
protected LoadingSpinner LeftSpinner { get; private set; }
|
||||
protected LoadingSpinner CentreSpinner { get; private set; }
|
||||
protected LoadingSpinner RightSpinner { get; private set; }
|
||||
|
||||
private MultiplayerScores higherScores;
|
||||
private MultiplayerScores lowerScores;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public TimeshiftResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
|
||||
: base(score, allowRetry)
|
||||
@ -32,29 +42,173 @@ namespace osu.Game.Screens.Multi.Ranking
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(loadingLayer = new LoadingLayer
|
||||
AddInternal(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = -10,
|
||||
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden },
|
||||
Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y }
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
LeftSpinner = new PanelListLoadingSpinner(ScorePanelList)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
CentreSpinner = new PanelListLoadingSpinner(ScorePanelList)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden },
|
||||
},
|
||||
RightSpinner = new PanelListLoadingSpinner(ScorePanelList)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
var req = new GetRoomPlaylistScoresRequest(roomId, playlistItem.ID);
|
||||
// This performs two requests:
|
||||
// 1. A request to show the user's score (and scores around).
|
||||
// 2. If that fails, a request to index the room starting from the highest score.
|
||||
|
||||
req.Success += r =>
|
||||
var userScoreReq = new ShowPlaylistUserScoreRequest(roomId, playlistItem.ID, api.LocalUser.Value.Id);
|
||||
|
||||
userScoreReq.Success += userScore =>
|
||||
{
|
||||
scoresCallback?.Invoke(r.Scores.Where(s => s.ID != Score?.OnlineScoreID).Select(s => s.CreateScoreInfo(playlistItem)));
|
||||
loadingLayer.Hide();
|
||||
var allScores = new List<MultiplayerScore> { userScore };
|
||||
|
||||
if (userScore.ScoresAround?.Higher != null)
|
||||
{
|
||||
allScores.AddRange(userScore.ScoresAround.Higher.Scores);
|
||||
higherScores = userScore.ScoresAround.Higher;
|
||||
}
|
||||
|
||||
if (userScore.ScoresAround?.Lower != null)
|
||||
{
|
||||
allScores.AddRange(userScore.ScoresAround.Lower.Scores);
|
||||
lowerScores = userScore.ScoresAround.Lower;
|
||||
}
|
||||
|
||||
performSuccessCallback(scoresCallback, allScores);
|
||||
};
|
||||
|
||||
req.Failure += _ => loadingLayer.Hide();
|
||||
// On failure, fallback to a normal index.
|
||||
userScoreReq.Failure += _ => api.Queue(createIndexRequest(scoresCallback));
|
||||
|
||||
return req;
|
||||
return userScoreReq;
|
||||
}
|
||||
|
||||
protected override APIRequest FetchNextPage(int direction, Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
Debug.Assert(direction == 1 || direction == -1);
|
||||
|
||||
MultiplayerScores pivot = direction == -1 ? higherScores : lowerScores;
|
||||
|
||||
if (pivot?.Cursor == null)
|
||||
return null;
|
||||
|
||||
if (pivot == higherScores)
|
||||
LeftSpinner.Show();
|
||||
else
|
||||
RightSpinner.Show();
|
||||
|
||||
return createIndexRequest(scoresCallback, pivot);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a <see cref="IndexPlaylistScoresRequest"/> with an optional score pivot.
|
||||
/// </summary>
|
||||
/// <remarks>Does not queue the request.</remarks>
|
||||
/// <param name="scoresCallback">The callback to perform with the resulting scores.</param>
|
||||
/// <param name="pivot">An optional score pivot to retrieve scores around. Can be null to retrieve scores from the highest score.</param>
|
||||
/// <returns>The indexing <see cref="APIRequest"/>.</returns>
|
||||
private APIRequest createIndexRequest(Action<IEnumerable<ScoreInfo>> scoresCallback, [CanBeNull] MultiplayerScores pivot = null)
|
||||
{
|
||||
var indexReq = pivot != null
|
||||
? new IndexPlaylistScoresRequest(roomId, playlistItem.ID, pivot.Cursor, pivot.Params)
|
||||
: new IndexPlaylistScoresRequest(roomId, playlistItem.ID);
|
||||
|
||||
indexReq.Success += r =>
|
||||
{
|
||||
if (pivot == lowerScores)
|
||||
lowerScores = r;
|
||||
else
|
||||
higherScores = r;
|
||||
|
||||
performSuccessCallback(scoresCallback, r.Scores, r);
|
||||
};
|
||||
|
||||
indexReq.Failure += _ => hideLoadingSpinners(pivot);
|
||||
|
||||
return indexReq;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transforms returned <see cref="MultiplayerScores"/> into <see cref="ScoreInfo"/>s, ensure the <see cref="ScorePanelList"/> is put into a sane state, and invokes a given success callback.
|
||||
/// </summary>
|
||||
/// <param name="callback">The callback to invoke with the final <see cref="ScoreInfo"/>s.</param>
|
||||
/// <param name="scores">The <see cref="MultiplayerScore"/>s that were retrieved from <see cref="APIRequest"/>s.</param>
|
||||
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
|
||||
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
|
||||
{
|
||||
var scoreInfos = new List<ScoreInfo>(scores.Select(s => s.CreateScoreInfo(playlistItem)));
|
||||
|
||||
// Select a score if we don't already have one selected.
|
||||
// Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll).
|
||||
if (SelectedScore.Value == null)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
// Prefer selecting the local user's score, or otherwise default to the first visible score.
|
||||
SelectedScore.Value = scoreInfos.FirstOrDefault(s => s.User.Id == api.LocalUser.Value.Id) ?? scoreInfos.FirstOrDefault();
|
||||
});
|
||||
}
|
||||
|
||||
// Invoke callback to add the scores. Exclude the user's current score which was added previously.
|
||||
callback.Invoke(scoreInfos.Where(s => s.OnlineScoreID != Score?.OnlineScoreID));
|
||||
|
||||
hideLoadingSpinners(pivot);
|
||||
}
|
||||
|
||||
private void hideLoadingSpinners([CanBeNull] MultiplayerScores pivot = null)
|
||||
{
|
||||
CentreSpinner.Hide();
|
||||
|
||||
if (pivot == lowerScores)
|
||||
RightSpinner.Hide();
|
||||
else if (pivot == higherScores)
|
||||
LeftSpinner.Hide();
|
||||
}
|
||||
|
||||
private class PanelListLoadingSpinner : LoadingSpinner
|
||||
{
|
||||
private readonly ScorePanelList list;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="PanelListLoadingSpinner"/>.
|
||||
/// </summary>
|
||||
/// <param name="list">The list to track.</param>
|
||||
/// <param name="withBox">Whether the spinner should have a surrounding black box for visibility.</param>
|
||||
public PanelListLoadingSpinner(ScorePanelList list, bool withBox = true)
|
||||
: base(withBox)
|
||||
{
|
||||
this.list = list;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float panelOffset = list.DrawWidth / 2 - ScorePanel.EXPANDED_WIDTH;
|
||||
|
||||
if ((Anchor & Anchor.x0) > 0)
|
||||
X = (float)(panelOffset - list.Current);
|
||||
else if ((Anchor & Anchor.x2) > 0)
|
||||
X = (float)(list.ScrollableExtent - list.Current - panelOffset);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,8 @@ namespace osu.Game.Screens.Ranking
|
||||
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
|
||||
|
||||
public readonly ScoreInfo Score;
|
||||
private readonly bool allowRetry;
|
||||
|
||||
protected ScorePanelList ScorePanelList { get; private set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private Player player { get; set; }
|
||||
@ -47,9 +48,13 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private StatisticsPanel statisticsPanel;
|
||||
private Drawable bottomPanel;
|
||||
private ScorePanelList scorePanelList;
|
||||
private Container<ScorePanel> detachedPanelContainer;
|
||||
|
||||
private bool fetchedInitialScores;
|
||||
private APIRequest nextPageRequest;
|
||||
|
||||
private readonly bool allowRetry;
|
||||
|
||||
protected ResultsScreen(ScoreInfo score, bool allowRetry = true)
|
||||
{
|
||||
Score = score;
|
||||
@ -84,7 +89,7 @@ namespace osu.Game.Screens.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Score = { BindTarget = SelectedScore }
|
||||
},
|
||||
scorePanelList = new ScorePanelList
|
||||
ScorePanelList = new ScorePanelList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedScore = { BindTarget = SelectedScore },
|
||||
@ -142,7 +147,7 @@ namespace osu.Game.Screens.Ranking
|
||||
};
|
||||
|
||||
if (Score != null)
|
||||
scorePanelList.AddScore(Score);
|
||||
ScorePanelList.AddScore(Score);
|
||||
|
||||
if (player != null && allowRetry)
|
||||
{
|
||||
@ -164,11 +169,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var req = FetchScores(scores => Schedule(() =>
|
||||
{
|
||||
foreach (var s in scores)
|
||||
addScore(s);
|
||||
}));
|
||||
var req = FetchScores(fetchScoresCallback);
|
||||
|
||||
if (req != null)
|
||||
api.Queue(req);
|
||||
@ -176,6 +177,28 @@ namespace osu.Game.Screens.Ranking
|
||||
statisticsPanel.State.BindValueChanged(onStatisticsStateChanged, true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (fetchedInitialScores && nextPageRequest == null)
|
||||
{
|
||||
if (ScorePanelList.IsScrolledToStart)
|
||||
nextPageRequest = FetchNextPage(-1, fetchScoresCallback);
|
||||
else if (ScorePanelList.IsScrolledToEnd)
|
||||
nextPageRequest = FetchNextPage(1, fetchScoresCallback);
|
||||
|
||||
if (nextPageRequest != null)
|
||||
{
|
||||
// Scheduled after children to give the list a chance to update its scroll position and not potentially trigger a second request too early.
|
||||
nextPageRequest.Success += () => ScheduleAfterChildren(() => nextPageRequest = null);
|
||||
nextPageRequest.Failure += _ => ScheduleAfterChildren(() => nextPageRequest = null);
|
||||
|
||||
api.Queue(nextPageRequest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a fetch/refresh of scores to be displayed.
|
||||
/// </summary>
|
||||
@ -183,6 +206,22 @@ namespace osu.Game.Screens.Ranking
|
||||
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
|
||||
protected virtual APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) => null;
|
||||
|
||||
/// <summary>
|
||||
/// Performs a fetch of the next page of scores. This is invoked every frame until a non-null <see cref="APIRequest"/> is returned.
|
||||
/// </summary>
|
||||
/// <param name="direction">The fetch direction. -1 to fetch scores greater than the current start of the list, and 1 to fetch scores lower than the current end of the list.</param>
|
||||
/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
|
||||
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
|
||||
protected virtual APIRequest FetchNextPage(int direction, Action<IEnumerable<ScoreInfo>> scoresCallback) => null;
|
||||
|
||||
private void fetchScoresCallback(IEnumerable<ScoreInfo> scores) => Schedule(() =>
|
||||
{
|
||||
foreach (var s in scores)
|
||||
addScore(s);
|
||||
|
||||
fetchedInitialScores = true;
|
||||
});
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
@ -213,7 +252,7 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private void addScore(ScoreInfo score)
|
||||
{
|
||||
var panel = scorePanelList.AddScore(score);
|
||||
var panel = ScorePanelList.AddScore(score);
|
||||
|
||||
if (detachedPanel != null)
|
||||
panel.Alpha = 0;
|
||||
@ -226,11 +265,11 @@ namespace osu.Game.Screens.Ranking
|
||||
if (state.NewValue == Visibility.Visible)
|
||||
{
|
||||
// Detach the panel in its original location, and move into the desired location in the local container.
|
||||
var expandedPanel = scorePanelList.GetPanelForScore(SelectedScore.Value);
|
||||
var expandedPanel = ScorePanelList.GetPanelForScore(SelectedScore.Value);
|
||||
var screenSpacePos = expandedPanel.ScreenSpaceDrawQuad.TopLeft;
|
||||
|
||||
// Detach and move into the local container.
|
||||
scorePanelList.Detach(expandedPanel);
|
||||
ScorePanelList.Detach(expandedPanel);
|
||||
detachedPanelContainer.Add(expandedPanel);
|
||||
|
||||
// Move into its original location in the local container first, then to the final location.
|
||||
@ -240,9 +279,9 @@ namespace osu.Game.Screens.Ranking
|
||||
.MoveTo(new Vector2(StatisticsPanel.SIDE_PADDING, origLocation.Y), 150, Easing.OutQuint);
|
||||
|
||||
// Hide contracted panels.
|
||||
foreach (var contracted in scorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
|
||||
foreach (var contracted in ScorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
|
||||
contracted.FadeOut(150, Easing.OutQuint);
|
||||
scorePanelList.HandleInput = false;
|
||||
ScorePanelList.HandleInput = false;
|
||||
|
||||
// Dim background.
|
||||
Background.FadeTo(0.1f, 150);
|
||||
@ -255,7 +294,7 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
// Remove from the local container and re-attach.
|
||||
detachedPanelContainer.Remove(detachedPanel);
|
||||
scorePanelList.Attach(detachedPanel);
|
||||
ScorePanelList.Attach(detachedPanel);
|
||||
|
||||
// Move into its original location in the attached container first, then to the final location.
|
||||
var origLocation = detachedPanel.Parent.ToLocalSpace(screenSpacePos);
|
||||
@ -264,9 +303,9 @@ namespace osu.Game.Screens.Ranking
|
||||
.MoveTo(new Vector2(0, origLocation.Y), 150, Easing.OutQuint);
|
||||
|
||||
// Show contracted panels.
|
||||
foreach (var contracted in scorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
|
||||
foreach (var contracted in ScorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
|
||||
contracted.FadeIn(150, Easing.OutQuint);
|
||||
scorePanelList.HandleInput = true;
|
||||
ScorePanelList.HandleInput = true;
|
||||
|
||||
// Un-dim background.
|
||||
Background.FadeTo(0.5f, 150);
|
||||
|
@ -26,6 +26,31 @@ namespace osu.Game.Screens.Ranking
|
||||
/// </summary>
|
||||
private const float expanded_panel_spacing = 15;
|
||||
|
||||
/// <summary>
|
||||
/// Minimum distance from either end point of the list that the list can be considered scrolled to the end point.
|
||||
/// </summary>
|
||||
private const float scroll_endpoint_distance = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this <see cref="ScorePanelList"/> can be scrolled and is currently scrolled to the start.
|
||||
/// </summary>
|
||||
public bool IsScrolledToStart => flow.Count > 0 && scroll.ScrollableExtent > 0 && scroll.Current <= scroll_endpoint_distance;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this <see cref="ScorePanelList"/> can be scrolled and is currently scrolled to the end.
|
||||
/// </summary>
|
||||
public bool IsScrolledToEnd => flow.Count > 0 && scroll.ScrollableExtent > 0 && scroll.IsScrolledToEnd(scroll_endpoint_distance);
|
||||
|
||||
/// <summary>
|
||||
/// The current scroll position.
|
||||
/// </summary>
|
||||
public double Current => scroll.Current;
|
||||
|
||||
/// <summary>
|
||||
/// The scrollable extent.
|
||||
/// </summary>
|
||||
public double ScrollableExtent => scroll.ScrollableExtent;
|
||||
|
||||
/// <summary>
|
||||
/// An action to be invoked if a <see cref="ScorePanel"/> is clicked while in an expanded state.
|
||||
/// </summary>
|
||||
|
Loading…
Reference in New Issue
Block a user