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Align top-right elements with lowest point in score display
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@ -20,14 +20,13 @@ namespace osu.Game.Screens.Play.HUD
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public readonly VisualSettings VisualSettings;
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//public readonly CollectionSettings CollectionSettings;
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//public readonly DiscussionSettings DiscussionSettings;
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public PlayerSettingsOverlay()
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{
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AlwaysPresent = true;
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight;
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AutoSizeAxes = Axes.Both;
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Child = new FillFlowContainer<PlayerSettingsGroup>
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{
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@ -36,7 +35,6 @@ namespace osu.Game.Screens.Play.HUD
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Margin = new MarginPadding { Top = 100, Right = 10 },
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Children = new PlayerSettingsGroup[]
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{
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//CollectionSettings = new CollectionSettings(),
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@ -64,6 +64,7 @@ namespace osu.Game.Screens.Play
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public Action<double> RequestSeek;
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private readonly FillFlowContainer bottomRightElements;
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private readonly FillFlowContainer topRightElements;
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private IEnumerable<Drawable> hideTargets => new Drawable[] { visibilityContainer, KeyCounter };
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@ -98,9 +99,7 @@ namespace osu.Game.Screens.Play
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AccuracyCounter = CreateAccuracyCounter(),
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ScoreCounter = CreateScoreCounter(),
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ComboCounter = CreateComboCounter(),
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ModDisplay = CreateModsContainer(),
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HitErrorDisplay = CreateHitErrorDisplayOverlay(),
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PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
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}
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},
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},
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@ -116,11 +115,26 @@ namespace osu.Game.Screens.Play
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}
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},
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},
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topRightElements = new FillFlowContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding(10),
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Spacing = new Vector2(10),
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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ModDisplay = CreateModsContainer(),
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PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
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}
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},
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bottomRightElements = new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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X = -5,
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Margin = new MarginPadding(10),
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Spacing = new Vector2(10),
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AutoSizeAxes = Axes.Both,
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LayoutDuration = FADE_DURATION / 2,
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LayoutEasing = FADE_EASING,
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@ -191,6 +205,8 @@ namespace osu.Game.Screens.Play
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protected override void Update()
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{
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base.Update();
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topRightElements.Y = ToLocalSpace(ScoreCounter.Drawable.ScreenSpaceDrawQuad.BottomRight).Y;
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bottomRightElements.Y = -Progress.Height;
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}
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@ -266,7 +282,6 @@ namespace osu.Game.Screens.Play
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Margin = new MarginPadding(10),
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};
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protected virtual SongProgress CreateProgress() => new SongProgress
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@ -287,7 +302,6 @@ namespace osu.Game.Screens.Play
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 20, Right = 20 },
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};
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protected virtual HitErrorDisplay CreateHitErrorDisplayOverlay() => new HitErrorDisplay(scoreProcessor, drawableRuleset?.FirstAvailableHitWindows);
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