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Inspect current track directly
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@ -234,9 +234,9 @@ namespace osu.Game.Overlays
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pendingBeatmapSwitch = null;
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}
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var track = musicController.TrackLoaded ? musicController.CurrentTrack : null;
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var track = musicController.CurrentTrack;
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if (track?.IsDummyDevice == false)
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if (track.IsDummyDevice == false)
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{
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progressBar.EndTime = track.Length;
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progressBar.CurrentTime = track.CurrentTime;
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