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Re-implement multiplayer FilterControl

This commit is contained in:
smoogipoo 2020-12-07 21:59:26 +09:00
parent 5be0672fe9
commit 1b3836aeef
2 changed files with 89 additions and 29 deletions

View File

@ -3,21 +3,21 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Threading;
using osu.Game.Overlays.SearchableList;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class FilterControl : SearchableListFilterControl<RoomStatusFilter, RoomCategoryFilter>
public abstract class FilterControl : CompositeDrawable
{
protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
protected override RoomStatusFilter DefaultTab => RoomStatusFilter.Open;
protected override RoomCategoryFilter DefaultCategory => RoomCategoryFilter.Any;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
protected const float VERTICAL_PADDING = 10;
protected const float HORIZONTAL_PADDING = 80;
[Resolved(CanBeNull = true)]
private Bindable<FilterCriteria> filter { get; set; }
@ -25,49 +25,109 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
private readonly Box tabStrip;
private readonly SearchTextBox search;
private readonly PageTabControl<RoomStatusFilter> tabs;
public FilterControl()
{
DisplayStyleControl.Hide();
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.25f,
},
tabStrip = new Box
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = VERTICAL_PADDING,
Horizontal = HORIZONTAL_PADDING
},
Children = new Drawable[]
{
search = new FilterSearchTextBox
{
RelativeSizeAxes = Axes.X,
},
tabs = new PageTabControl<RoomStatusFilter>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
},
}
}
};
tabs.Current.Value = RoomStatusFilter.Open;
tabs.Current.TriggerChange();
}
[BackgroundDependencyLoader]
private void load()
private void load(OsuColour colours)
{
filter ??= new Bindable<FilterCriteria>();
tabStrip.Colour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
ruleset.BindValueChanged(_ => updateFilter());
Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
Dropdown.Current.BindValueChanged(_ => updateFilter());
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
search.Current.BindValueChanged(_ => updateFilterDebounced());
ruleset.BindValueChanged(_ => UpdateFilter());
tabs.Current.BindValueChanged(_ => UpdateFilter(), true);
}
private ScheduledDelegate scheduledFilterUpdate;
private void scheduleUpdateFilter()
private void updateFilterDebounced()
{
scheduledFilterUpdate?.Cancel();
scheduledFilterUpdate = Scheduler.AddDelayed(updateFilter, 200);
scheduledFilterUpdate = Scheduler.AddDelayed(UpdateFilter, 200);
}
private void updateFilter()
protected void UpdateFilter()
{
scheduledFilterUpdate?.Cancel();
if (filter == null)
return;
var criteria = CreateCriteria();
criteria.SearchString = search.Current.Value;
criteria.Status = tabs.Current.Value;
criteria.Ruleset = ruleset.Value;
filter.Value = new FilterCriteria
filter.Value = criteria;
}
protected virtual FilterCriteria CreateCriteria() => new FilterCriteria();
public bool HoldFocus
{
get => search.HoldFocus;
set => search.HoldFocus = value;
}
public void TakeFocus() => search.TakeFocus();
private class FilterSearchTextBox : SearchTextBox
{
[BackgroundDependencyLoader]
private void load()
{
SearchString = Search.Current.Value ?? string.Empty,
StatusFilter = Tabs.Current.Value,
RoomCategoryFilter = Dropdown.Current.Value,
Ruleset = ruleset.Value
};
BackgroundUnfocused = OsuColour.Gray(0.06f);
BackgroundFocused = OsuColour.Gray(0.12f);
}
}
}
}

View File

@ -112,7 +112,7 @@ namespace osu.Game.Screens.Multi.Lounge
protected override void OnFocus(FocusEvent e)
{
Filter.Search.TakeFocus();
Filter.TakeFocus();
}
public override void OnEntering(IScreen last)
@ -136,19 +136,19 @@ namespace osu.Game.Screens.Multi.Lounge
private void onReturning()
{
Filter.Search.HoldFocus = true;
Filter.HoldFocus = true;
}
public override bool OnExiting(IScreen next)
{
Filter.Search.HoldFocus = false;
Filter.HoldFocus = false;
return base.OnExiting(next);
}
public override void OnSuspending(IScreen next)
{
base.OnSuspending(next);
Filter.Search.HoldFocus = false;
Filter.HoldFocus = false;
}
private void joinRequested(Room room)