mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 14:52:57 +08:00
Add realtime player
This commit is contained in:
parent
945ba59c8e
commit
07077b8f4e
@ -25,9 +25,11 @@ namespace osu.Game.Screens.Multi.Play
|
||||
public Action Exited;
|
||||
|
||||
[Resolved(typeof(Room), nameof(Room.RoomID))]
|
||||
private Bindable<int?> roomId { get; set; }
|
||||
protected Bindable<int?> RoomId { get; private set; }
|
||||
|
||||
private readonly PlaylistItem playlistItem;
|
||||
protected readonly PlaylistItem PlaylistItem;
|
||||
|
||||
protected int? Token { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
@ -38,30 +40,28 @@ namespace osu.Game.Screens.Multi.Play
|
||||
public TimeshiftPlayer(PlaylistItem playlistItem, bool allowPause = true)
|
||||
: base(allowPause)
|
||||
{
|
||||
this.playlistItem = playlistItem;
|
||||
PlaylistItem = playlistItem;
|
||||
}
|
||||
|
||||
private int? token;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
token = null;
|
||||
Token = null;
|
||||
|
||||
bool failed = false;
|
||||
|
||||
// Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem
|
||||
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.Value.OnlineBeatmapID)
|
||||
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
|
||||
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
|
||||
|
||||
if (ruleset.Value.ID != playlistItem.Ruleset.Value.ID)
|
||||
if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
|
||||
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
|
||||
|
||||
if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
|
||||
if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
|
||||
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
|
||||
|
||||
var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID, Game.VersionHash);
|
||||
req.Success += r => token = r.ID;
|
||||
var req = new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash);
|
||||
req.Success += r => Token = r.ID;
|
||||
req.Failure += e =>
|
||||
{
|
||||
failed = true;
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Multi.Play
|
||||
|
||||
api.Queue(req);
|
||||
|
||||
while (!failed && !token.HasValue)
|
||||
while (!failed && !Token.HasValue)
|
||||
Thread.Sleep(1000);
|
||||
}
|
||||
|
||||
@ -93,8 +93,8 @@ namespace osu.Game.Screens.Multi.Play
|
||||
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score)
|
||||
{
|
||||
Debug.Assert(roomId.Value != null);
|
||||
return new TimeshiftResultsScreen(score, roomId.Value.Value, playlistItem, true);
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
return new TimeshiftResultsScreen(score, RoomId.Value.Value, PlaylistItem, true);
|
||||
}
|
||||
|
||||
protected override Score CreateScore()
|
||||
@ -108,10 +108,10 @@ namespace osu.Game.Screens.Multi.Play
|
||||
{
|
||||
await base.SubmitScore(score);
|
||||
|
||||
Debug.Assert(token != null);
|
||||
Debug.Assert(Token != null);
|
||||
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
var request = new SubmitRoomScoreRequest(token.Value, roomId.Value ?? 0, playlistItem.ID, score.ScoreInfo);
|
||||
var request = new SubmitRoomScoreRequest(Token.Value, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo);
|
||||
|
||||
request.Success += s =>
|
||||
{
|
||||
|
@ -1,16 +1,81 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.RealtimeMultiplayer;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Multi.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
namespace osu.Game.Screens.Multi.RealtimeMultiplayer
|
||||
{
|
||||
public class RealtimePlayer : TimeshiftPlayer
|
||||
{
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
// Disallow fails in multiplayer for now.
|
||||
protected override bool CheckModsAllowFailure() => false;
|
||||
|
||||
[Resolved]
|
||||
private StatefulMultiplayerClient client { get; set; }
|
||||
|
||||
private readonly TaskCompletionSource<bool> resultsReady = new TaskCompletionSource<bool>();
|
||||
private bool started;
|
||||
|
||||
public RealtimePlayer(PlaylistItem playlistItem)
|
||||
: base(playlistItem)
|
||||
: base(playlistItem, false)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (Token == null)
|
||||
return; // Todo: Somehow handle token retrieval failure.
|
||||
|
||||
client.MatchStarted += onMatchStarted;
|
||||
client.ResultsReady += onResultsReady;
|
||||
client.ChangeState(MultiplayerUserState.Loaded);
|
||||
|
||||
while (!started)
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
|
||||
private void onMatchStarted() => started = true;
|
||||
|
||||
private void onResultsReady() => resultsReady.SetResult(true);
|
||||
|
||||
protected override async Task SubmitScore(Score score)
|
||||
{
|
||||
await base.SubmitScore(score);
|
||||
|
||||
await client.ChangeState(MultiplayerUserState.FinishedPlay);
|
||||
|
||||
// Await up to 30 seconds for results to become available (3 api request timeouts).
|
||||
// This is arbitrary just to not leave the player in an essentially deadlocked state if any connection issues occur.
|
||||
await Task.WhenAny(resultsReady.Task, Task.Delay(TimeSpan.FromSeconds(30)));
|
||||
}
|
||||
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score)
|
||||
{
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
return new RealtimeResultsScreen(score, RoomId.Value.Value, PlaylistItem);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
client.MatchStarted -= onMatchStarted;
|
||||
client.ResultsReady -= onResultsReady;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Multi.Ranking;
|
||||
|
||||
namespace osu.Game.Screens.Multi.RealtimeMultiplayer
|
||||
{
|
||||
public class RealtimeResultsScreen : TimeshiftResultsScreen
|
||||
{
|
||||
public RealtimeResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem)
|
||||
: base(score, roomId, playlistItem, false)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user