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Adjust fade duration to be slightly shorter
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@ -85,10 +85,7 @@ namespace osu.Game.Screens.Select.Carousel
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mainFlow.DelayedLoadComplete += fadeContentIn;
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}
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private void fadeContentIn(Drawable d)
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{
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d.FadeInFromZero(1000, Easing.OutQuint);
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}
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private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint);
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protected override void Deselected()
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{
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