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Merge pull request #11110 from ekrctb/fruit-piece-in-place
Implement in-place update of catch DrawableHitObject
This commit is contained in:
commit
0739f09930
@ -5,11 +5,8 @@ namespace osu.Game.Rulesets.Catch
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{
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public enum CatchSkinComponents
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{
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FruitBananas,
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FruitApple,
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FruitGrapes,
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FruitOrange,
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FruitPear,
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Fruit,
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Banana,
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Droplet,
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CatcherIdle,
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CatcherFail,
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@ -14,7 +14,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects
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{
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public class Banana : Fruit, IHasComboInformation
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public class Banana : PalpableCatchHitObject, IHasComboInformation
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{
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/// <summary>
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/// Index of banana in current shower.
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@ -2,14 +2,15 @@
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Skinning.Default;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public class DrawableBanana : DrawableFruit
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public class DrawableBanana : DrawablePalpableCatchHitObject
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{
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protected override FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => FruitVisualRepresentation.Banana;
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public DrawableBanana()
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: this(null)
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{
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@ -20,6 +21,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(CatchSkinComponents.Banana),
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_ => new BananaPiece());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -25,18 +25,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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HyperDash.BindValueChanged(_ => updatePiece(), true);
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}
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private void updatePiece()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(CatchSkinComponents.Droplet),
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_ => new DropletPiece
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{
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HyperDash = { BindTarget = HyperDash }
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});
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_ => new DropletPiece());
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}
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protected override void UpdateInitialTransforms()
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -15,8 +14,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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protected virtual FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => (FruitVisualRepresentation)(indexInBeatmap % 4);
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public DrawableFruit()
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: this(null)
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{
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@ -32,11 +29,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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IndexInBeatmap.BindValueChanged(change =>
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{
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VisualRepresentation.Value = GetVisualRepresentation(change.NewValue);
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VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
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}, true);
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VisualRepresentation.BindValueChanged(_ => updatePiece());
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HyperDash.BindValueChanged(_ => updatePiece(), true);
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(CatchSkinComponents.Fruit),
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_ => new FruitPiece());
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}
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protected override void UpdateInitialTransforms()
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@ -45,41 +43,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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ScaleContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
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}
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private void updatePiece()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(getComponent(VisualRepresentation.Value)),
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_ => new FruitPiece
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{
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VisualRepresentation = { BindTarget = VisualRepresentation },
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HyperDash = { BindTarget = HyperDash },
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});
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}
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private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
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{
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switch (hitObjectVisualRepresentation)
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{
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case FruitVisualRepresentation.Pear:
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return CatchSkinComponents.FruitPear;
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case FruitVisualRepresentation.Grape:
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return CatchSkinComponents.FruitGrapes;
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case FruitVisualRepresentation.Pineapple:
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return CatchSkinComponents.FruitApple;
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case FruitVisualRepresentation.Raspberry:
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return CatchSkinComponents.FruitOrange;
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case FruitVisualRepresentation.Banana:
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return CatchSkinComponents.FruitBananas;
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default:
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throw new ArgumentOutOfRangeException(nameof(hitObjectVisualRepresentation), hitObjectVisualRepresentation, null);
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}
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}
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}
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public enum FruitVisualRepresentation
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@ -88,6 +51,5 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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Grape,
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Pineapple,
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Raspberry,
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Banana // banananananannaanana
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}
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}
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@ -2,28 +2,24 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class BananaPiece : PulpFormation
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public class BananaPiece : CatchHitObjectPiece
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{
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protected override BorderPiece BorderPiece { get; }
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public BananaPiece()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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new Pulp
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new BananaPulpFormation
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(SMALL_PULP),
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Y = -0.3f
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},
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
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Y = 0.05f,
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},
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BorderPiece = new BorderPiece(),
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};
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}
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}
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@ -0,0 +1,16 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class BananaPulpFormation : PulpFormation
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{
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public BananaPulpFormation()
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{
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AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
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AddPulp(new Vector2(0, 0.05f), new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f));
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}
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}
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}
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@ -0,0 +1,61 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public abstract class CatchHitObjectPiece : CompositeDrawable
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{
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public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
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public readonly Bindable<bool> HyperDash = new Bindable<bool>();
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[Resolved(canBeNull: true)]
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[CanBeNull]
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protected DrawableHitObject DrawableHitObject { get; private set; }
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/// <summary>
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/// A part of this piece that will be faded out while falling in the playfield.
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/// </summary>
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[CanBeNull]
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protected virtual BorderPiece BorderPiece => null;
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/// <summary>
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/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
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/// </summary>
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[CanBeNull]
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protected virtual HyperBorderPiece HyperBorderPiece => null;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
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if (hitObject != null)
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{
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AccentColour.BindTo(hitObject.AccentColour);
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HyperDash.BindTo(hitObject.HyperDash);
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}
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HyperDash.BindValueChanged(hyper =>
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{
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if (HyperBorderPiece != null)
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HyperBorderPiece.Alpha = hyper.NewValue ? 1 : 0;
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}, true);
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}
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protected override void Update()
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{
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if (BorderPiece != null && DrawableHitObject?.HitObject != null)
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BorderPiece.Alpha = (float)Math.Clamp((DrawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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}
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}
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@ -1,38 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DropletPiece : CompositeDrawable
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public class DropletPiece : CatchHitObjectPiece
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{
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public readonly Bindable<bool> HyperDash = new Bindable<bool>();
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protected override HyperBorderPiece HyperBorderPiece { get; }
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public DropletPiece()
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{
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Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
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}
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject drawableObject)
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{
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InternalChild = new Pulp
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InternalChildren = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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AccentColour = { BindTarget = drawableObject.AccentColour }
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new Pulp
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{
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RelativeSizeAxes = Axes.Both,
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AccentColour = { BindTarget = AccentColour }
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},
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HyperBorderPiece = new HyperDropletBorderPiece()
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};
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if (HyperDash.Value)
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{
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AddInternal(new HyperDropletBorderPiece());
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}
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}
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}
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}
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|
@ -1,18 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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internal class FruitPiece : CompositeDrawable
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internal class FruitPiece : CatchHitObjectPiece
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{
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/// <summary>
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/// Because we're adding a border around the fruit, we need to scale down some.
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@ -20,61 +15,34 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
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public const float RADIUS_ADJUST = 1.1f;
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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public readonly Bindable<bool> HyperDash = new Bindable<bool>();
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[CanBeNull]
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private DrawableCatchHitObject drawableHitObject;
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[CanBeNull]
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private BorderPiece borderPiece;
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protected override BorderPiece BorderPiece { get; }
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protected override HyperBorderPiece HyperBorderPiece { get; }
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public FruitPiece()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load([CanBeNull] DrawableHitObject drawable)
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{
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drawableHitObject = (DrawableCatchHitObject)drawable;
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AddInternal(getFruitFor(VisualRepresentation.Value));
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// if it is not part of a DHO, the border is always invisible.
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if (drawableHitObject != null)
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AddInternal(borderPiece = new BorderPiece());
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if (HyperDash.Value)
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AddInternal(new HyperBorderPiece());
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}
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protected override void Update()
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{
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if (borderPiece != null && drawableHitObject?.HitObject != null)
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borderPiece.Alpha = (float)Math.Clamp((drawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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private Drawable getFruitFor(FruitVisualRepresentation representation)
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{
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switch (representation)
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InternalChildren = new Drawable[]
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{
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case FruitVisualRepresentation.Pear:
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return new PearPiece();
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new FruitPulpFormation
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{
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AccentColour = { BindTarget = AccentColour },
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VisualRepresentation = { BindTarget = VisualRepresentation }
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},
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BorderPiece = new BorderPiece(),
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HyperBorderPiece = new HyperBorderPiece()
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};
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}
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case FruitVisualRepresentation.Grape:
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return new GrapePiece();
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protected override void LoadComplete()
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{
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base.LoadComplete();
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case FruitVisualRepresentation.Pineapple:
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return new PineapplePiece();
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var fruit = (DrawableFruit)DrawableHitObject;
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case FruitVisualRepresentation.Banana:
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return new BananaPiece();
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case FruitVisualRepresentation.Raspberry:
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return new RaspberryPiece();
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}
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return Empty();
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if (fruit != null)
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VisualRepresentation.BindTo(fruit.VisualRepresentation);
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}
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}
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}
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|
@ -0,0 +1,59 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
|
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{
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public class FruitPulpFormation : PulpFormation
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{
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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protected override void LoadComplete()
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{
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base.LoadComplete();
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VisualRepresentation.BindValueChanged(setFormation, true);
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}
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private void setFormation(ValueChangedEvent<FruitVisualRepresentation> visualRepresentation)
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{
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Clear();
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switch (visualRepresentation.NewValue)
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{
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case FruitVisualRepresentation.Pear:
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AddPulp(new Vector2(0, -0.33f), new Vector2(SMALL_PULP));
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AddPulp(PositionAt(60, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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AddPulp(PositionAt(300, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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break;
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case FruitVisualRepresentation.Grape:
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AddPulp(new Vector2(0, -0.25f), new Vector2(SMALL_PULP));
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AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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AddPulp(PositionAt(120, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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AddPulp(PositionAt(240, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
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break;
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case FruitVisualRepresentation.Pineapple:
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AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
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AddPulp(PositionAt(45, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
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AddPulp(PositionAt(135, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
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AddPulp(PositionAt(225, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
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AddPulp(PositionAt(315, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
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break;
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case FruitVisualRepresentation.Raspberry:
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AddPulp(new Vector2(0, -0.34f), new Vector2(SMALL_PULP));
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AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
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AddPulp(PositionAt(90, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(270, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class GrapePiece : PulpFormation
|
||||
{
|
||||
public GrapePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.25f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class PearPiece : PulpFormation
|
||||
{
|
||||
public PearPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.33f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class PineapplePiece : PulpFormation
|
||||
{
|
||||
public PineapplePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.3f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(45, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(135, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(225, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(315, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class Pulp : Circle
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
public Pulp()
|
||||
{
|
||||
RelativePositionAxes = Axes.Both;
|
||||
@ -22,8 +24,6 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
Colour = Color4.White.Opacity(0.9f);
|
||||
}
|
||||
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -2,12 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -15,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public abstract class PulpFormation : CompositeDrawable
|
||||
{
|
||||
protected readonly IBindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
protected const float LARGE_PULP_3 = 16f * FruitPiece.RADIUS_ADJUST;
|
||||
protected const float DISTANCE_FROM_CENTRE_3 = 0.15f;
|
||||
@ -25,6 +22,8 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
|
||||
protected const float SMALL_PULP = LARGE_PULP_3 / 2;
|
||||
|
||||
private int pulpsInUse;
|
||||
|
||||
protected PulpFormation()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -34,11 +33,24 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
protected void Clear()
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
AccentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
for (int i = 0; i < pulpsInUse; i++)
|
||||
InternalChildren[i].Alpha = 0;
|
||||
pulpsInUse = 0;
|
||||
}
|
||||
|
||||
protected void AddPulp(Vector2 position, Vector2 size)
|
||||
{
|
||||
if (pulpsInUse == InternalChildren.Count)
|
||||
AddInternal(new Pulp { AccentColour = { BindTarget = AccentColour } });
|
||||
|
||||
var pulp = InternalChildren[pulpsInUse];
|
||||
pulp.Position = position;
|
||||
pulp.Size = size;
|
||||
pulp.Alpha = 1;
|
||||
|
||||
pulpsInUse++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class RaspberryPiece : PulpFormation
|
||||
{
|
||||
public RaspberryPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.34f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(90, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(270, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
@ -40,20 +38,21 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
||||
switch (catchSkinComponent.Component)
|
||||
{
|
||||
case CatchSkinComponents.FruitApple:
|
||||
case CatchSkinComponents.FruitBananas:
|
||||
case CatchSkinComponents.FruitOrange:
|
||||
case CatchSkinComponents.FruitGrapes:
|
||||
case CatchSkinComponents.FruitPear:
|
||||
var lookupName = catchSkinComponent.Component.ToString().Kebaberize();
|
||||
if (GetTexture(lookupName) != null)
|
||||
return new LegacyFruitPiece(lookupName);
|
||||
case CatchSkinComponents.Fruit:
|
||||
if (GetTexture("fruit-pear") != null)
|
||||
return new LegacyFruitPiece();
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.Banana:
|
||||
if (GetTexture("fruit-bananas") != null)
|
||||
return new LegacyBananaPiece();
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.Droplet:
|
||||
if (GetTexture("fruit-drop") != null)
|
||||
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
|
||||
return new LegacyDropletPiece();
|
||||
|
||||
break;
|
||||
|
||||
|
@ -1,83 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
internal class LegacyFruitPiece : CompositeDrawable
|
||||
internal class LegacyFruitPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
private readonly string lookupName;
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
|
||||
private Sprite colouredSprite;
|
||||
|
||||
public LegacyFruitPiece(string lookupName)
|
||||
{
|
||||
this.lookupName = lookupName;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
{
|
||||
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
|
||||
|
||||
accentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
hyperDash.BindTo(drawableCatchObject.HyperDash);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture($"{lookupName}-overlay"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
};
|
||||
|
||||
if (hyperDash.Value)
|
||||
{
|
||||
var hyperDashOverlay = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Depth = 1,
|
||||
Alpha = 0.7f,
|
||||
Scale = new Vector2(1.2f),
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||
Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
};
|
||||
|
||||
AddInternal(hyperDashOverlay);
|
||||
}
|
||||
}
|
||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
|
||||
var fruit = (DrawableFruit)DrawableHitObject;
|
||||
|
||||
if (fruit != null)
|
||||
VisualRepresentation.BindTo(fruit.VisualRepresentation);
|
||||
|
||||
VisualRepresentation.BindValueChanged(visual => setTexture(visual.NewValue), true);
|
||||
}
|
||||
|
||||
private void setTexture(FruitVisualRepresentation visualRepresentation)
|
||||
{
|
||||
switch (visualRepresentation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
SetTexture(Skin.GetTexture("fruit-pear"), Skin.GetTexture("fruit-pear-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
SetTexture(Skin.GetTexture("fruit-grapes"), Skin.GetTexture("fruit-grapes-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
SetTexture(Skin.GetTexture("fruit-apple"), Skin.GetTexture("fruit-apple-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
SetTexture(Skin.GetTexture("fruit-orange"), Skin.GetTexture("fruit-orange-overlay"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
20
osu.Game.Rulesets.Catch/Skinning/LegacyBananaPiece.cs
Normal file
20
osu.Game.Rulesets.Catch/Skinning/LegacyBananaPiece.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class LegacyBananaPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-bananas");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,98 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
|
||||
private readonly Sprite colouredSprite;
|
||||
private readonly Sprite overlaySprite;
|
||||
private readonly Sprite hyperSprite;
|
||||
|
||||
[Resolved]
|
||||
protected ISkinSource Skin { get; private set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
protected DrawableHitObject DrawableHitObject { get; private set; }
|
||||
|
||||
protected LegacyCatchHitObjectPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
overlaySprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
hyperSprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Depth = 1,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(1.2f),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
|
||||
|
||||
if (hitObject != null)
|
||||
{
|
||||
AccentColour.BindTo(hitObject.AccentColour);
|
||||
HyperDash.BindTo(hitObject.HyperDash);
|
||||
}
|
||||
|
||||
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||
Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
|
||||
}, true);
|
||||
|
||||
HyperDash.BindValueChanged(hyper =>
|
||||
{
|
||||
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected void SetTexture(Texture texture, Texture overlayTexture)
|
||||
{
|
||||
colouredSprite.Texture = texture;
|
||||
overlaySprite.Texture = overlayTexture;
|
||||
hyperSprite.Texture = texture;
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game.Rulesets.Catch/Skinning/LegacyDropletPiece.cs
Normal file
26
osu.Game.Rulesets.Catch/Skinning/LegacyDropletPiece.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class LegacyDropletPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
public LegacyDropletPiece()
|
||||
{
|
||||
Scale = new Vector2(0.8f);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-drop");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user