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Make strong hit DHOs public for pool registration

This commit is contained in:
Bartłomiej Dach 2020-12-20 18:02:31 +01:00
parent 0c5333bd58
commit 370f56eadb
3 changed files with 3 additions and 3 deletions

View File

@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
}
private class StrongNestedHit : DrawableStrongNestedHit
public class StrongNestedHit : DrawableStrongNestedHit
{
public new DrawableDrumRoll ParentHitObject => (DrawableDrumRoll)base.ParentHitObject;

View File

@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
private class StrongNestedHit : DrawableStrongNestedHit
public class StrongNestedHit : DrawableStrongNestedHit
{
public new DrawableDrumRollTick ParentHitObject => (DrawableDrumRollTick)base.ParentHitObject;

View File

@ -252,7 +252,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override DrawableStrongNestedHit CreateStrongNestedHit(Hit.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
private class StrongNestedHit : DrawableStrongNestedHit
public class StrongNestedHit : DrawableStrongNestedHit
{
public new DrawableHit ParentHitObject => (DrawableHit)base.ParentHitObject;