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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:17:23 +08:00

Allow providing custom sprite text for RollingCounter<T>

This commit is contained in:
Salman Ahmed 2020-08-03 20:14:17 +03:00
parent 8a9036938f
commit 9d10658e3c
7 changed files with 97 additions and 41 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
@ -127,21 +128,28 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
private class MatchScoreCounter : ScoreCounter
{
private OsuSpriteText displayedSpriteText;
public MatchScoreCounter()
{
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
Winning = false;
DisplayedCountSpriteText.Spacing = new Vector2(-6);
}
public bool Winning
{
set => DisplayedCountSpriteText.Font = value
set => displayedSpriteText.Font = value
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
}
protected override OsuSpriteText CreateSpriteText()
{
displayedSpriteText = base.CreateSpriteText();
displayedSpriteText.Spacing = new Vector2(-6);
Winning = false;
return displayedSpriteText;
}
}
}
}

View File

@ -3,6 +3,7 @@
using System;
using osu.Framework.Allocation;
using osu.Game.Graphics.Sprites;
using osu.Game.Utils;
namespace osu.Game.Graphics.UserInterface
@ -23,7 +24,6 @@ namespace osu.Game.Graphics.UserInterface
public PercentageCounter()
{
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
Current.Value = DisplayedCount = 1.0f;
}
@ -37,6 +37,13 @@ namespace osu.Game.Graphics.UserInterface
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
}
protected override OsuSpriteText CreateSpriteText()
{
var spriteText = base.CreateSpriteText();
spriteText.Font = spriteText.Font.With(fixedWidth: true);
return spriteText;
}
public override void Increment(double amount)
{
Current.Value += amount;

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
@ -20,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public Bindable<T> Current = new Bindable<T>();
protected SpriteText DisplayedCountSpriteText;
private SpriteText displayedCountSpriteText;
/// <summary>
/// If true, the roll-up duration will be proportional to change in value.
@ -46,29 +47,49 @@ namespace osu.Game.Graphics.UserInterface
public virtual T DisplayedCount
{
get => displayedCount;
set
{
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
return;
displayedCount = value;
DisplayedCountSpriteText.Text = FormatCount(value);
if (displayedCountSpriteText != null)
displayedCountSpriteText.Text = FormatCount(value);
}
}
public abstract void Increment(T amount);
private float textSize = 40f;
public float TextSize
{
get => DisplayedCountSpriteText.Font.Size;
set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
get => displayedCountSpriteText?.Font.Size ?? textSize;
set
{
if (TextSize == value)
return;
textSize = value;
if (displayedCountSpriteText != null)
displayedCountSpriteText.Font = displayedCountSpriteText.Font.With(size: value);
}
}
private Color4 accentColour;
public Color4 AccentColour
{
get => DisplayedCountSpriteText.Colour;
set => DisplayedCountSpriteText.Colour = value;
get => displayedCountSpriteText?.Colour ?? accentColour;
set
{
if (AccentColour == value)
return;
accentColour = value;
if (displayedCountSpriteText != null)
displayedCountSpriteText.Colour = value;
}
}
/// <summary>
@ -76,27 +97,21 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
protected RollingCounter()
{
Children = new Drawable[]
{
DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
};
TextSize = 40;
AutoSizeAxes = Axes.Both;
DisplayedCount = Current.Value;
Current.ValueChanged += val =>
{
if (IsLoaded) TransformCount(displayedCount, val.NewValue);
if (IsLoaded)
TransformCount(DisplayedCount, val.NewValue);
};
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
DisplayedCountSpriteText.Text = FormatCount(Current.Value);
displayedCountSpriteText = CreateSpriteText();
displayedCountSpriteText.Text = FormatCount(displayedCount);
Child = displayedCountSpriteText;
}
/// <summary>
@ -167,5 +182,11 @@ namespace osu.Game.Graphics.UserInterface
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
}
protected virtual OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: textSize),
Colour = accentColour,
};
}
}

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@ -3,6 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -24,7 +25,6 @@ namespace osu.Game.Graphics.UserInterface
/// <param name="leading">How many leading zeroes the counter will have.</param>
public ScoreCounter(uint leading = 0)
{
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
LeadingZeroes = leading;
}
@ -49,6 +49,13 @@ namespace osu.Game.Graphics.UserInterface
return ((long)count).ToString(format);
}
protected override OsuSpriteText CreateSpriteText()
{
var spriteText = base.CreateSpriteText();
spriteText.Font = spriteText.Font.With(fixedWidth: true);
return spriteText;
}
public override void Increment(double amount)
{
Current.Value += amount;

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osu.Game.Utils;
@ -43,16 +44,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
public Counter()
{
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-2, 0);
}
protected override string FormatCount(double count) => count.FormatAccuracy();
public override void Increment(double amount)
=> Current.Value += amount;
protected override OsuSpriteText CreateSpriteText()
{
var spriteText = base.CreateSpriteText();
spriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
spriteText.Spacing = new Vector2(-2, 0);
return spriteText;
}
}
}
}

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@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
@ -43,10 +44,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
public Counter()
protected override OsuSpriteText CreateSpriteText()
{
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-2, 0);
var spriteText = base.CreateSpriteText();
spriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
spriteText.Spacing = new Vector2(-2, 0);
return spriteText;
}
public override void Increment(int amount)

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@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
@ -23,15 +24,21 @@ namespace osu.Game.Screens.Ranking.Expanded
// Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
DisplayedCountSpriteText.Anchor = Anchor.TopCentre;
DisplayedCountSpriteText.Origin = Anchor.TopCentre;
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-5, 0);
}
protected override string FormatCount(long count) => count.ToString("N0");
protected override OsuSpriteText CreateSpriteText()
{
var spriteText = base.CreateSpriteText();
spriteText.Anchor = Anchor.TopCentre;
spriteText.Origin = Anchor.TopCentre;
spriteText.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
spriteText.Spacing = new Vector2(-5, 0);
return spriteText;
}
public override void Increment(long amount)
=> Current.Value += amount;
}