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Merge pull request #10598 from peppy/editor-timing-seek-on-click-only

Change editor timing screen seek behaviour to only occur on clicking table rows
This commit is contained in:
Dan Balasescu 2020-10-27 15:47:18 +09:00 committed by GitHub
commit 4395852003
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 8 additions and 15 deletions

View File

@ -177,6 +177,9 @@ namespace osu.Game.Screens.Edit.Timing
private readonly Box hoveredBackground;
[Resolved]
private EditorClock clock { get; set; }
[Resolved]
private Bindable<ControlPointGroup> selectedGroup { get; set; }
@ -200,7 +203,11 @@ namespace osu.Game.Screens.Edit.Timing
},
};
Action = () => selectedGroup.Value = controlGroup;
Action = () =>
{
selectedGroup.Value = controlGroup;
clock.SeekTo(controlGroup.Time);
};
}
private Color4 colourHover;

View File

@ -22,9 +22,6 @@ namespace osu.Game.Screens.Edit.Timing
[Cached]
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
[Resolved]
private EditorClock clock { get; set; }
public TimingScreen()
: base(EditorScreenMode.Timing)
{
@ -48,17 +45,6 @@ namespace osu.Game.Screens.Edit.Timing
}
};
protected override void LoadComplete()
{
base.LoadComplete();
selectedGroup.BindValueChanged(selected =>
{
if (selected.NewValue != null)
clock.SeekTo(selected.NewValue.Time);
});
}
protected override void OnTimelineLoaded(TimelineArea timelineArea)
{
base.OnTimelineLoaded(timelineArea);