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Move schedule call outwards
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@ -199,9 +199,12 @@ namespace osu.Game
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{
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if (weakRemovedInfo.NewValue.TryGetTarget(out var removedInfo))
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{
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// check the removed skin is not the current user choice. if it is, switch back to default.
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if (removedInfo.ID == SkinManager.CurrentSkinInfo.Value.ID)
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Schedule(() => SkinManager.CurrentSkinInfo.Value = SkinInfo.Default);
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Schedule(() =>
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{
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// check the removed skin is not the current user choice. if it is, switch back to default.
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if (removedInfo.ID == SkinManager.CurrentSkinInfo.Value.ID)
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SkinManager.CurrentSkinInfo.Value = SkinInfo.Default;
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});
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}
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});
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