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Merge branch 'fix-incorrect-framestability-value' into hitobject-pooling-base

This commit is contained in:
smoogipoo
2020-11-11 18:52:51 +09:00
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+1 -1
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@@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.UI
get => frameStablePlayback;
set
{
frameStablePlayback = false;
frameStablePlayback = value;
if (frameStabilityContainer != null)
frameStabilityContainer.FrameStablePlayback = value;
}